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Takeshi

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File Comments posted by Takeshi

    Dungeon Events

       1,792    185

    @Marte6
    We are currently encountering two issues.
    One is as follows: error code
    We are using the RestoreUponDeath plugin.

    The other is that the generation process often traps NPCs inside sealed rooms — this has already happened three times this month.
    Could you please assist with fixing these problems?


    Failed to call hook 'OnPlayerDeath' on plugin 'DungeonEvents v3.4.1' (NullReferenceException: )
      at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
      at Oxide.Plugins.DungeonEvents.OnPlayerDeath (BasePlayer player, HitInfo info) [0x0008c] in <274763e0c4084d83aa0ceea8a793cf08>:
      at Oxide.Plugins.DungeonEvents.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00487] in <274763e0c4084d83aa0ceea8a793cf08>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
     

    image.png

    Skill Tree Items

       2,355    57
    5 hours ago, imthenewguy said:

    In the config mate.

    "Manage item stacking for STI items? (set to false if conflicting with a stacks plugin)"

    "Manage item stack splitting for STI items? (set to false if conflicting with a stacks plugin)"

     

    I also updated the consumption issue last patch. Are you using 1.0.3?

    The current version in use is 1.0.3.
    All configuration settings have been set to false.
    The stacking issue has been resolved.
    Now the problem is with usage — if you have 3 books, using it once will directly consume 2 books.
    Thank you for your help.

    Copter Weapons

       159    24
    4 hours ago, Bxrflip said:

    Thanks!
    I'm not sure what you mean, could you elaborate a bit further?

     

    Can this plugin be implemented or adapted for the official Attack Helicopter?
    The radar dashboard on the right and the aiming system in the center area and the weapon switching system on the left .

    Skill Tree Items

       2,355    57

    @imthenewguy
    I’m using Loot Table & Stacksize GUI.
    When I split stacked experience books, several of them often disappear.
    Also, when I try to use more than one book at once, I only gain experience as if I used one book.

    Is there any way to fix or handle this issue?

    Dungeon Events

       1,792    185

    @Marte6
    Is there any setting that automatically adds Dungeon Lord NPCs so players can receive quests and items?
    I didn't configure anything, but a lot of Dungeon Lords have appeared unexpectedly.

    2024516132_.png.4d072a69a2beb8fd8d24952a897a777a.png1971273173_.png.ee58b21a6a34259cc6005fc2ee68c6bc.png

    Dungeon Events

       1,792    185

    An error occurred

    Failed to call hook 'OnPlayerDeath' on plugin 'DungeonEvents v3.4.0' (NullReferenceException: )
      at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
      at Oxide.Plugins.DungeonEvents.OnPlayerDeath (BasePlayer player, HitInfo info) [0x00061] in <e18d356feaa9426390191d1abedaeff2>
      at Oxide.Plugins.DungeonEvents.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00487] in <e18d356feaa9426390191d1abedaeff2>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
     

    Skill Tree

       19,024    1344

     

    Hi imthenewguy, I would like to ask you if you can add a Minimum level to unlock switch for each nodes ?

    Item Perks

       1,426    154

    Hello, and thank you very much for your great work on this plugin! We truly enjoy the gameplay experience it brings, especially the skill and buff system. If it is not too much to ask, we would love to respectfully suggest the following two ideas, in case you find them useful for future updates:

    Ammo Efficiency
    Suggested Effect: Adds a chance to not consume ammo when firing. This passive could help save ammunition during combat. For example, each level could increase the chance by 1~3%. Ideally, it could apply to all ranged weapons (e.g., rifles, pistols).

    Double Explosion (Rocket Bonus Effect)
    Suggested Effect: Adds a small chance for rocket projectiles to cause a second explosion. This could deal minor additional splash damage. Each level could increase the chance by 1~3%, as an example.

    We completely understand if these ideas don't align with your design priorities, and we truly appreciate your time and consideration. Thank you again for your continued development!

    Copter Weapons

       159    24

    Cannot run, please fix it.

    Error while compiling CopterWeapons: There is no argument given that corresponds to the required parameter 'destroyPercent' of 'DroppedItemContainer.TakeFrom(ItemContainer[], float)' | Line: 176, Pos: 39

    Skill Tree

       19,024    1344

    Bug report: When a player interacts with the mobile workbench, the status keeps flickering and it becomes unusable. Any idea what might be causing this?

    Dungeon Events

       1,792    185

      "Dungeon Settings": {
        "Enable Auto Spawn": true,
        "Map Marker Radius": 0.2,
        "Max Active Dungeons Auto Spawn (It is not recommended to exceed 10)": 5,
        "Max Active Dungeons Buy (It is not recommended to exceed 10": 8,
        "Max Time (in seconds) to Keep Dungeon Alive": 3600,
        "Dungeon Buy Cooldown (in seconds)": 600,
        "Dungeon Removal": {
          "Remove only if all NPCs are dead": true,
          "Remove only if all boxes are destroyed": true,
          "Remove only if all turrets are destroyed": true,
          "Removal timer after they are destroyed (in seconds)": 300
        },
        "Show Dungeon Spawn Announcement": true

    Here is my current configuration.
    Right now, after players complete the dungeon, it doesn't end automatically,
    and when the timer reaches zero, nothing happens either.

     

    Dungeon Events

       1,792    185

    Just wondering
    has the turret type been changed? Before the update, our server used Cooking’s Pancake to make turrets ignore players, but that no longer works now.
    1092674208_.png.b3b1856cba12c3467a09e1bfdcd13c36.png

    IQCases

       281    29

    1.Can you add the option to purchase Reward Points (RP), since my server doesn't have any other economy system?

    2.Can you add "Name (empty - default)": "" to items, so we can customize item names?

    Convoy Reforged

       22,611    638

    Adem Producer, I found that the car you designed comes with the format
    "Turrets": [], and the format of Turret exists for some cars as follows : "Turrets": [ { "Preset name": "turret_minigun_hard", "Position": "(0, 1.78, 0.818)" } ], "Rotation": "(0, 0, 0)" } ],
    How do you get the Position, is there a tutorial or example for us plugin users to define? And how do you set the Position on different models, please answer me.

    • Like 1

    Dungeon Events

       1,792    185

    Hope that Dungeon Events will no longer generate at the same locations as Raidable Bases.

    Additionally, I would like the event vending machine notifications to remain fixed and not be merged with player vending machines.

     

    Loot Table & Stacksize GUI

       13,442    1046

    Hope to add the ability to customize the item name for additional loot when harvesting animal corpses.

    Currently, there is only a ShortName and no DisplayName, so custom items do not appear.

    BankCell

       177    32

    If the stored clothing slot contains a bulletproof plate, it will cause an error, preventing the player from opening BankCell again.

    This is a critical issue, please fix it.

    [Error] Failed to run a 0.25 timer in 'BankCell v1.0.4' (NullReferenceException: Object reference not set to an instance of an object)
      at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x000ba] in <e86ab4ffe0b94d3ba7333e9531326031>:0
      at Oxide.Plugins.BankCell.BuildItem (System.String ShortName, System.String displayName, System.Int32 Amount, System.UInt64 SkinID, System.Single Condition, System.Int32 blueprintTarget, Oxide.Plugins.BankCell+Weapon weapon, System.Collections.Generic.List`1[T] Content, System.Int32 genes, System.String text) [0x00082] in <a272b6a7f8754303bccf4b172254d875>:0
      at Oxide.Plugins.BankCell.OpenBank (BasePlayer player, System.Int32 slots) [0x000d5] in <a272b6a7f8754303bccf4b172254d875>:0
      at Oxide.Plugins.BankCell+<>c__DisplayClass12_0.<cmdChat>b__0 () [0x00000] in <a272b6a7f8754303bccf4b172254d875>:0
      at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d646191a355d43a6b3ab36b7ee14c740>:0

    • Like 1

    Dungeon Events

       1,792    185

    Hope to add a purchase notification.
    After a player makes a purchase, the generated notification should include the buyer's name.

    HUD Panel

       941    61

    15:28 [Error] Failed to call hook 'OnEntitySpawned' on plugin 'HUDPanel v1.2.5' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.HUDPanel.OnEventServer (BaseEntity entity, System.Boolean kill) [0x00073] in <49199819884342c0a33ec59d3a816ce1>:0
      at Oxide.Plugins.HUDPanel.OnEntitySpawned (CargoPlane Entity) [0x00000] in <49199819884342c0a33ec59d3a816ce1>:0
      at Oxide.Plugins.HUDPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00942] in <49199819884342c0a33ec59d3a816ce1>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0

    How should this be resolved?!

    ZStickers

       72    8

    The players on my server really like this plugin. Not everyone is proficient in English, so I hope there can be a localization option.

    Thank you to the author for bringing more interesting gameplay to the server players!

    Custom Magazine

       595    27

    This plug-in, the percentage increase in the value of the magazine is not imthenewguy Skill Tree - drum mag skill options overlap each other, but the normal official extended mag can do this, please KpucTaJl producers to update this plug-in, so that it produces a practical effect.

    Dungeon Events

       1,792    185

    Can you add a feature where completing the guide grants an economic system, such as RP?

    Our server players really like this plugin, so we hope to add more rewards for them.

    • Like 2

    Radtown Event

       405    19

    If the server has set hackablelockedcrate.requiredhackseconds 60, then the crate unlocking event will immediately have only 60 seconds remaining.
    Is there a way to change this?

    PlaceryExtended

       135    23

    Could you let the mod allow monument with autosnap (Disco floor e.g.) 's autosnap worked even build on wall? I want to build a disco wall is vertical

    image.png

    • Like 1

    XBuildingSkinMenu

       1,646    135
    10 hours ago, Monster said:

    That's something you have to do on your own.
    Add the skins you want to the configuration.

    The configuration is complete, and SKIN can be seen in the menu, but posting wallpapers still does not display SKIN.

    XSkinMenu

       4,077    259

    Can you increase the loading speed of skins?
    Sometimes, certain skins fail to load, causing a long freeze.

    Epic Loot

       2,808    252


    Enchantment bonuses are not being applied to the equipment.

    Even at maximum level, there is damage overflow displaying values like 192.

    Previously, I have dealt higher damage while wearing partial armor.

    However, when wearing a full set of armor, the damage decreases to around 160.

    Once, I accidentally rushed into someone else's raid area while wearing a full set of armor and was teleported out.

    It is uncertain whether there is a connection between these incidents.

    20230604093000_1.jpg

    20230604002832_1.jpg

    JetPack

       3,225    65

    Sometimes, when the jetpack is enabled, the character may tilt and slide without any apparent reason, causing the flight direction to be incorrect. Is there a way to fix this?

    Own Casino Premium

       1,400    66

    I have the permissions set, but I am unable to activate betting while sitting in the chair. I have received reports from multiple players regarding this issue.

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