Jump to content

Rezanow

Member
  • Posts

    115
  • Joined

  • Last visited

Everything posted by Rezanow

  1. Rezanow

    Image Manager

    No, but it appears to be a utility for plugin developers, not server owner/admins.
  2. Rezanow

    Rust Rewards

    New wolves are Wolf2, I believe. Try spawning in Wolf2 and see if you get rewards. I tested it myself and Wolf2 doesn't give points.
  3. Rezanow

    OnServerInitialized

    I tried o.reload a few times. Same error. Also, I made sure I had no jsons for this plugin in either config or data. Just installed it again. [CSharp] Started Oxide.Compiler v successfully QualityCrafting and UiEngineFramework were compiled successfully in 1659ms Unloaded plugin UiEngineFramework v1.0.1 by mr01sam Loaded plugin UiEngineFramework v1.0.1 by mr01sam QualityCrafting has replaced the 'skills' chat command previously registered by SkillTree Failed to call hook 'OnServerInitialized' on plugin 'QualityCrafting v3.0.3' (ArgumentException: Requested value 'Gunsmithing' was not found.) at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <f98723dd4586469db5213ec59da723ca>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <f98723dd4586469db5213ec59da723ca>:0 at System.Enum.Parse[TEnum] (System.String value, System.Boolean ignoreCase) [0x00012] in <f98723dd4586469db5213ec59da723ca>:0 at System.Enum.Parse[TEnum] (System.String value) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.QualityCrafting.SyncPerksWithConfig () [0x001da] in <1ed48b25fa134efcbd5a8c07fa0ebf33>:0 at Oxide.Plugins.QualityCrafting.OnServerInitialized () [0x00050] in <1ed48b25fa134efcbd5a8c07fa0ebf33>:0 at Oxide.Plugins.QualityCrafting.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0019e] in <1ed48b25fa134efcbd5a8c07fa0ebf33>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Loaded plugin QualityCrafting v3.0.3 by mr01sam
  4. Rezanow

    OnServerInitialized

    Any ideas? Just installed it. [CSharp] Started Oxide.Compiler v successfully QualityCrafting and UiEngineFramework were compiled successfully in 1698ms Unloaded plugin UiEngineFramework v1.0.1 by mr01sam Loaded plugin UiEngineFramework v1.0.1 by mr01sam QualityCrafting has replaced the 'skills' chat command previously registered by SkillTree Failed to call hook 'OnServerInitialized' on plugin 'QualityCrafting v3.0.3' (ArgumentException: Requested value 'Gunsmithing' was not found.) at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <f98723dd4586469db5213ec59da723ca>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <f98723dd4586469db5213ec59da723ca>:0 at System.Enum.Parse[TEnum] (System.String value, System.Boolean ignoreCase) [0x00012] in <f98723dd4586469db5213ec59da723ca>:0 at System.Enum.Parse[TEnum] (System.String value) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.QualityCrafting.SyncPerksWithConfig () [0x001da] in <ee2d3a6360fc41798238b2c4c01f1ce0>:0 at Oxide.Plugins.QualityCrafting.OnServerInitialized () [0x00050] in <ee2d3a6360fc41798238b2c4c01f1ce0>:0 at Oxide.Plugins.QualityCrafting.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0019e] in <ee2d3a6360fc41798238b2c4c01f1ce0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Loaded plugin QualityCrafting v3.0.3 by mr01sam
  5. Rezanow

    Image Manager

    Is this something I can replace Image Library with as a server owner, or would a plugin dev need to configure their plugin to work with specifically? I ask because Image Library is giving me issues, but so many of my other plugins require it.
  6. Rezanow

    War Mode PVP/PVE

    @Mr01sam This is the plugin I am referring to. https://umod.org/plugins/zone-manager-auto-zones It automatically detected and setup zones for the monuments on my ProcGen map. The names are fairly simple. Here's the list I made myself. Hopefully, this is something that can be automated for others. Thank you! "ZoneManager": { "ForceModeInZone": { "lighthouse_1": "pvp", "lighthouse_2": "pvp", "supermarket_1": "pvp", "miningoutpost_1": "pvp", "supermarket_2": "pvp", "miningoutpost_2": "pvp", "gas_station_1": "pvp", "supermarket_3": "pvp", "miningoutpost_3": "pvp", "gas_station_2": "pvp", "gas_station_3": "pvp", "swamp_b": "pvp", "swamp_a": "pvp", "swamp_c": "pvp", "mining_quarry_c": "pvp", "mining_quarry_b": "pvp", "satellite_dish": "pvp", "sphere_tank": "pvp", "mining_quarry_a": "pvp", "powerplant_1": "pvp", "trainyard_1": "pvp", "radtown_small_3": "pvp", "water_treatment_plant_1": "pvp", "airfield_1": "pvp", "junkyard_1": "pvp", "excavator": "pvp", "nuclear_missile_Silo": "pvp", "launch_site": "pvp", "arctic_research_base_a": "pvp", "desert_military_base_b": "pvp", "harbor_2": "pvp", "harbor_1": "pvp", "ferry_terminal_1": "pvp"
  7. Rezanow

    War Mode PVP/PVE

    @Mr01sam would it be possible to integrate Zone Manager Auto Zones? Even with that, I had to go into the json for Zone Manager just to find the list of all the zones. When I had the list print in-game, it scrolled up too far to see all of them. Another thought... When a player enters a forced PvP zone like the Zones I just setup, is their base vulnerable? Like, you watch your PvE neighbor go into Launch and while they're in there looting crates, you raid them...?
  8. Rezanow

    War Mode PVP/PVE

    @Mr01sam @dustyhansen @Snaplatack Thank you! EDIT: I already use Zone Manager. But, how do I get WarMode to change their status while in the zone? I don't see a flag in Zone Manager that applies, so I assume it's in WarMode? I see the area in the config where it matters. But, I have no idea the context. "ZoneManager": { "ForceModeInZone": {} }, Am I supposed to do it like this? "ZoneManager": { "ForceModeInZone": { "Train":["pvp"], } }, Train being the name of the zone.
  9. Rezanow

    War Mode PVP/PVE

    A player noted something... Two players (one PvP and one PvE) are waiting for the hack crate timer that the PvP player initiated. What's stopping the PvE guy from grabbing the loot? Is it simply a matter of who clicked the crate first when the timer expires?
  10. Rezanow

    Button missing?

    To quote a player of mine... A response on my Discord from one of my admins... Got any ideas?
  11. Rezanow

    Bugs

    More from my admin. changing the time on the "Time to unlock the crates (LockedCrate) [sec.]": line doesn't reduce or increase the time of the locked crates. locked crates stay at 15 minutes looting crates doesnt add time to the event. players who took the train and have only a few minutes left cant add to the timer by looting To clarify point 2: vanilla loot and loot set using the config still spawns in elite crates. In the preset for the elite crates if i set it to generate 5 c4 and 4 rockets when a player opens that container they get 5 c4 and 4 rocket but also vanilla loot like what you would get out of an elite crate.
  12. Rezanow

    Bugs

    Server owner here. One of my admins sent me this and requested I forward this to you.
  13. Been using HumanNPC to spawn an NPC in Outpost for the Server Rewards interface. Is it possible for that to work with this plugin?
  14. Rezanow

    Vending Machines for players

    Oh! Now I understand. The player listed it incorrectly. We've tested it out. The Large Loot Bag works. The vending machine doesn't distinguish between types of BoH or sizes, so (as you noted), you'll need separate vending machines. I'll suggest to my players they also name the vending machine so people know what they're buying (because the vending machine will only show the Large Loot Bag icon, so they wouldn't know which they're buying. I fully expect folk to scream about scams. haha
  15. Rezanow

    Vending Machines for players

    One of my players tried to sell one. It shows up in the customer side as a small loot bag, but says unavailable. Vendor side, it shows up as expected. I'm able to handle it for Custom Vending, but I was hoping the players could throw their excess bags in their own vending machines.
  16. Rezanow

    Vending Machines for players

    A player on my server wants to sell a BoH via their vending machine. Is this possible without my interaction as admin?
  17. Rezanow

    BotReSpawn

    I have players complaining that the new player attack heli doesn't damage BotReSpawn bots. Is there a setting I need to change? Also, this is the console for one of my admins testing on your bots.
  18. Rezanow

    Maintained timers

    Did you change the way Maintained RBs function? My players want to know if this is a bug or a plugin change... Maintained RBs no longer disappear on their own and respawn. Now, when a RB spawns, it remains indefinitely until someone raids it. Is this a new feature or a bug?
  19. Ok, I'm interested. I could use a little more variety. Do your bases resemble a real players base or are they more puzzle-like (lootboxes in honeycomb, TC glitched in foundations, turrets attached to the ceiling)?
  20. Rezanow

    More enchants

    From one of my players... > can you ask the dev of Itemperks and talk to him about adding a config for more than 3 enchants on a item and adding a cost for doing more than a certain ammount > Ask If there is a way to add more than 3 enchants on an item and to be able to make a price to putting enchants on things Is this something the plugin can already handle? If not, is this too much to ask?
  21. Rezanow

    Double Jump

    Oh. :facepalm: I'll let my players know. Thank you!
  22. Rezanow

    Double Jump

    With the Reinforced set bonus, it notes a Double Jump ability. Is this broken? If not, how do I activate it?
  23. Rezanow

    Epic Loot & Skill Tree

    That's exactly what I needed to know. Thank you so much!
  24. Rezanow

    Epic Loot & Skill Tree

    My players are noting that they aren't seeing any increase in Epic Loot drops, despite also having the appropriate Skill Tree perks. What settings dictate the chances and how does the Skill Tree work with those chances? Are they additive or multiplicative? 5 points in Skill Tree should give them a 25% chance to get Epic Loot -- at least that how it appears to read.
  25. Rezanow

    BotReSpawn

    Well, crap. I apologize for not seeing this in the description. Thank you for your patience. Thank you so much! Looking forward to the update! Thank you for your work!
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.3k

Files Sold

Total number of files sold.

2.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.