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Rustonauts

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Everything posted by Rustonauts

  1. 1.6.2 should resolve this.
  2. 1.6.2 should resolve this - thanks.
  3. My bad.. 1.6.2 should resolve this. Let me know please.
  4. I'm happy to troubleshoot this. I can't replicate this error. Are you able to add me to discord (or join my discord server) to help w/ context and details leading up to this error? https://discord.gg/GTCapPsz
  5. thank you. apologies for my delay, and that sucks the update made some adjustments. I'll troubleshoot this today and see what I can find.
  6. Rustonauts

    Visibility

    by player tracker, do you mean show other players?
  7. Hello.. I have released a beta version of this on our Rustonauts discord - https://discord.gg/BUGk2RJH. If you're able to do there and test it, that would be great. Cooldown is set for 10 min (600 secs), and you should delete your old config file first. I've attached 1.3.1 here too. PuzzlePoints.cs
  8. correct. The next version will make this an option in how to handle this.
  9. this is now optional in 1.6.1
  10. love this idea. I'll try to work on this tomorrow.
  11. Rustonauts

    Skinner

    Hey there.. 1.3.5 is giving this error message new as of this force wipe. Not sure if this is just my issue or if Facepunch broke your plugin. Error while compiling: Skinner.cs(2240,24): error CS1061: Type `Network.Server' does not contain a definition for `write' and no extension method `write' of type `Network.Server' could be found. Are you missing an assembly reference?
  12. Rustonauts

    Skinner

    Hey there.. 1.3.5 is giving this error message new as of this force wipe. Not sure if this is just my issue or if Facepunch broke your plugin. Error while compiling: Skinner.cs(2240,24): error CS1061: Type `Network.Server' does not contain a definition for `write' and no extension method `write' of type `Network.Server' could be found. Are you missing an assembly reference?
  13. would you be able to add me on discord to help troubleshoot better? unohuim#7744
  14. thanks, Rusty. I'm sorry you're experiencing this. Can you confirm if this issue is resolved by typing in the console mlock.fresh
  15. Rustonauts

    Visibility

    thanks I appreciate that. Most of the heavy lifting is done upon init where I'm building the lists, and then as events occur (spawn, kill, etc), I update those lists (which is basically memory, with zero calculations).. so there isn't a ton of drag. I can see a performance hit on the map if you let the markers persist for a longer period of time, but anything under 20 secs is fine.
  16. Rustonauts

    Visibility

    actually, changed my mind lol. I've included that now. Cheers.
  17. Rustonauts

    Visibility

    100% thanks. I'll include that in a few days.
  18. Version 1.2.6

    565 downloads

    This plugin will give a player temporary visibility into various entities in the game. Currently, there are three types of entities: nodes, animals, and food. Stay updated and supported on our Rustonauts discord - https://discord.gg/JQwaqgca. Features - view all nodes on the map (sulfur is yellow, metal is red, stone is black). - view all animals on the map (bears - black; boars - red; wolves - yellow; stag - cyan) - view all food items in containers (eg. apple, chocolate) as well as growables (eg. corn) Permissions visibility.use -- Allows a player to use Visibility via chat command. visibility.nodes -- Allows a player to use Visibility via chat command for nodes. visibility.animals -- Allows a player to use Visibility via chat command for animals. visibility.food -- Allows a player to use Visibility via chat command for food. Commands (chat) /vi nodes /vi animals /vi food /vi clear Configuration { "Visibility time (seconds):": 8, "Visibility cooldown (seconds):": 60, "Allow Nodes Visibility:": true, "Allow Animals Visibility:": true, "Allow Food Visibility:": true, "Announce Player Connection": true } Localization { "InitNodes": "-- gathered nodes --", "InitAnimals": "-- spotted animals --", "InitFood": "-- visualized food --", "NoPerms": "You don't have permissions to use this command", "NoPermsNodes": "You don't have permissions to use this command for nodes", "NoPermsAnimals": "You don't have permissions to use this command for animals", "NoPermsFood": "You don't have permissions to use this command for food", "Cooldown": "Sorry, you are in a cooldown period and cannot use Visibility at this moment." }
    Free
  19. thanks, guys. be sure to get caught up on the /mlock chat command too.
  20. thanks, Ghosty. Let me know if you have any suggestions.
  21. this is fixed with version 1.5 - thanks! Let me know how it works, thanks.
  22. thanks, Wolf. Version 1.5 removes this. I swear. Let me know! Thanks.
  23. Not sure if I responded or not, but once the player loots or shoots or smashes a barrel, the timer resets anyway so you really only need to be active and the player will constantly restart the timer.

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