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Everything posted by Mat993hew
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Changed Status from Pending to No Response
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Hi are you still having this issue or has it been resolved? if you are still having the issue could you give me some more info so i could look into this and get it sorted for you
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Im sorry your having this issue i havnt had anyone else have this and havnt had this myself do you have any other plugins that could be altering the stacksize? can you give me some more details as to what items are effected like this and if the came from crates or barrels etc the more info you could find out for me the easier i could narrow the issue down
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Changed Status from Pending to Fixed Changed Fixed In to 1.3.11
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Thanks ill look into this later tonight if you want you can jump in my discord to report any bugs etc https://discord.gg/AkwHUs8Qma
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The x is multipler for example if you set stone to 2 with the x then you can stack to 2000 but if you change the x to the = then stack size will be 2 the = allows for more exact stack sizes. Hope this helps and im glad you enjoy TotalControl, if you could leave a review it would be greatly appreciated and help me out alot thanks
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Changed Status from Pending to Not a Bug
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Thanks for the suggestion i may add that option later in the future to the smelting page.
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Changed Status from Pending to Not a Bug
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Thanks for the suggestion ill keep that in mind i never thought about altering the day/night lengths.
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also remember to press Apply to save the settings or when you close the settings will revert back
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Sorry i dont quite understand what you mean are you wanting to start the day at 5:30am and end the day at 11:30pm? to do that you have the times set correct but you need to enable the Auto Skip Night button at the top or if you want to allow your plays the option to skip or not thwn enable the Use Vote Command
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Hi estrella the error you have received is due to the new update not be compatible with the old data/config files you will need to remove the old data folder and also remove the old config file then add the new version of Profiler if the new version is already installed before removing data/config files you may need to reload the plugin c.reload Profiler or if oxide o.reload Profiler I hope this helps and i hope you like the new version. Thanks
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Changed Status from Pending to Fixed Changed Fixed In to 1.3.6
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Thank you so much for your patience. I believe I’ve resolved the issue, and this version should work as expected. I tested it with ZombieHorde in both PvP and PvE modes, and everything seems to be functioning correctly now. If you come across any other issues or need further assistance, please don’t hesitate to reach out—I’m happy to help. I’m also working on a couple of other updates for TotalControl, and I’ll be releasing an updated version publicly very soon, which will include the fix for ZombieHorde. Thanks again for your understanding, and I hope this resolves the problem for you! TotalControl.cs
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Hey, sorry this is still an issue. I’ve made another change—could you try this one and let me know if it works? If it doesn’t, I’ll go ahead and grab ZombieHorde so I can dig into this further. Really sorry for all the back and forth, and thanks for sticking with me on this. TotalControl.cs
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did that version solve your issue you may need to check if you are able to kill zombies with PvE mode on and also will need to check if zombies are able to deal damage to players with PvE mode on
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I dont have ZombieHorde myself to test but i did find on ChaosCode the npc for zombies has a different name so ive added that in could you give this version a try and let me know if it solves the issue thanks TotalControl.cs
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could you try this version as a test there are no changes just added a section to get the entity name for your zombies. with this version if you shot at a zombie it will print in your console the entities name can you let me know what it is TotalControl.cs
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What is the plugin your using for your Zombies?
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Thanks for letting me know and sorry your having this issue ill try have a look into this today and get it sorted for you asap.