
MandangaRust
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Everything posted by MandangaRust
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- 7 comments
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- #teamalerts
- #team
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The plugin is not working, before the update it worked fine but after the update (or since the wipe of my server) I don't know exactly why, it is not sending me alerts to Discord, in the folder “/oxide/data/TeamTracker” the files are updated to date and time of the last time I have done an “o.reload TeamTracker” but it seems that they are not being written. Is it a problem with the plugin or could it be a file permissions problem on my server?
- 7 comments
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- #teamalerts
- #team
- (and 27 more)
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Hi, Thanks for the update, the bug with building that I reported you on Discord with a video still happening. I mean, I build something on twig. I upgrade to HQ part of the building and then If I want to upgrade the rest of the building to metal tier, then says that I don't have permissions to downgrade. The system wants to upgrade the twig building to metal but also, wants to downgrade the HQ to metal. Also, there is any way to implement a "Stop" button or make the same button of each material the stop button, like other similar plugins that you click for example in Stone, the Stone background sets in green and if I click it again, then remove the green bg and stops the upgrade.
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Has this plugin fixed the RaidBlock timer when you leave the zone? I mean, if the raidblock is for example 3 minutes, your colleague stays inside and has 1 minute 20 seconds left, you go out and come back in, you have 3 minutes of raidblock or 1 minute 20 seconds like everyone else who is in the zone?
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Some users reported an error to me. Apparently if for example in the base you have metal blocks from before and you want to upgrade the rest of the base from wood to stone, when you have upgraded metal blocks it detects it as a "downgrade". It should improve twig/wood to stone while respecting the metal blocks from before.
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The autokit still not working. I have another plugin of kits to manage only the autokit because I create the autokit, I check the kit as Autokit, I add the permission of autokit to default usergroup, I unload the other Kits plugin that I keep active only to manage the autokit and is not working. I tried with autokit check on, hidden kit, visible kit, is not working. I have the default config file that generates the new version of the plugin.
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Perfect, thanks! And another suggestion that you may already have in mind. Add somehow in the plugin config to enable or disable specific skins. For example, at the moment I don't want to leave the metal skin enabled because it produces a very big FPS drop in very large bases. At the moment what I have done manually is commenting in the code the lines related to this skin.