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PhatBlinkie

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Everything posted by PhatBlinkie

  1. PhatBlinkie

    Raidable Bases

    thanks, that would help, its a pita to keep track of them manually in the chaos
  2. PhatBlinkie

    Raidable Bases

    also nivex, I have a bug for you. I host a server wide nightmare event with gigantic raid base, where its whole server vs me and the base. At the end of the raid, it grants them a permission which allows them to have 20 mag rocket launchers etc. For the most part it works great, but if a player attacked the base, then before the base is completed is offline, it does not include them in the list of attacking players. everyone online seems to get it, just once that are not online. Can that be helped?
  3. PhatBlinkie

    Raidable Bases

    Thanks! I think that worked, its a little wonky on the selection check boxes, but items to show up.
  4. PhatBlinkie

    Raidable Bases

    any chance you can also add the ability to filter through betterloot files with this tool? cleaned up my raid base loot easily. The json is different than raid bases loot. { "LootTables": { "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab": { "Enabled": true, "ItemList": { "electric.battery.rechargable.medium": { "Max": 1, "Min": 1 }, "electric.igniter": { "Max": 1, "Min": 1 }, "electric.rf.broadcaster": { "Max": 1, "Min": 1 },
  5. PhatBlinkie

    Raidable Bases

    another admin sent me this too, which also doesnt match either other list https://carbonmod.gg/references/items/?dlcsOnly=1
  6. PhatBlinkie

    Raidable Bases

    aka, if the link was only paid items, the number of prohibited items would match the detected. maybe the format is wrong. I will not trust a tool like this unless fp weighs in when it comes to banning servers for this stuff
  7. PhatBlinkie

    Raidable Bases

    kind of enforcing my point this is pasting the file from nivex
  8. PhatBlinkie

    Raidable Bases

    { "name": "Tarp", "workshopId": 0, "itemDefinitionId": "124" } They really need to provide an official listing, not sure why tarps are listed about 3 times, I never seen a paid for skin for a tarp.
  9. PhatBlinkie

    Raidable Bases

    Thanks this list is 2-3 x longer than the list i had before. this is part of my concern, they should provide a list of all (official) skins by shortname or skinid or something that is actually official. Ill wait and let this develop more but will sanitize what I can off your link nivex.
  10. PhatBlinkie

    Raidable Bases

    this is also a problem for many plugins, and I appreciate the devs like you and k1lly0u and others that tackle this themselves to comply and make it simpler to the rust admins. I spent a few hours cleaning up custom crafting, server rewards, and other plugins. It's a little hard to even figure out what is dlc vs not. for example, i find listings of gifts from fp, like the frog boots that were given for using the beta, and other things like the twitch sunglasses and trophies that were definitely free in the dlc listings. I like many others are very annoyed at the moment, that they didnt fix this problem themselves inside the game, and put it onto the plugin devs. Ill get over it. but sheesh, really annoying.
  11. PhatBlinkie

    Raidable Bases

    I had an essay written up, but its deleted due to being defeated. I disagree with how they are enforcing this, and doubt they financial troubles. This will cost them players and should have ben handled by them inside the game instead of threatening 50k modded servers with bans, just crappy
  12. PhatBlinkie

    Raidable Bases

    I think you might want to ask them if you have a channel to, directly about your plugin. essentially it emulates what could and would happen on vanilla servers, where a base is raided, and a player might find items that are skinned or dlc content. not sure how a player raiding a base, is the equivalent of something like skinbox or /s in server rewards or custom crafts, but seems like a gray area. your plugin is probably the most popular plugin of all rust
  13. PhatBlinkie

    BetterTC

    welp, looks like the addition of custom skins is about to get more important with the recent TOS update.
  14. PhatBlinkie

    Raidable Bases

    could be, just wanted to mention it. like off my first pic, cant imagine a tree respawning inside a pasted building. but will see
  15. PhatBlinkie

    Raidable Bases

    im not so sure about that, i have 2 more right now, that didnt remove the trees in the bubble. (green is color set for available raid, its not active by a player yet. the blue is actively being raided. however, when i spawned a base in manually it did take out the trees. and when i bought one, it took out the trees. so maybe its just how they are spawned?
  16. PhatBlinkie

    Raidable Bases

    trees in the new biome might need to be managed, this is a raid base. I thought the plugin removed them on spawn and put them back after
  17. PhatBlinkie

    BetterTC

    it compiles, so i assume the rest is ok
  18. PhatBlinkie

    BetterTC

    needs update for april 3rd release BetterTC - Failed to compile: There is no argument given that corresponds to the required parameter 'player' of 'BaseCombatEntity.OnRepairFinished(BasePlayer)' | Line: 456, Pos: 24 I see you just posted the update, thanks ! time for a smooth wipe
  19. luckily , hardly anyone probably does this with a spray can, so its minimal, but devastating when it all disappears lol. had a clan thinking each other was stealing etc sry for the bad news.
  20. so this is a unique one. when a player has purchased the different tc skins, they can change the skin of the tc with a spraycan but, when they that, it also eats all the items that your plugin allowed to be put back into the tc, like the explosives, sulfer, etc. they are gone. using the change skin option in the plugin works fine, but There is no way to disable people using a spraycan. This made a mess for me earlier.
  21. PhatBlinkie

    Raidable Bases

    fridges dont seem to be populating anymore, maybe they changed the prefab name
  22. PhatBlinkie

    Raidable Bases

    thank you so much! now to clean up 100 half spawned bases lol
  23. now that is what i like to hear! thank you for the reply
  24. I see your getting close, but the whole point of my purchase was to provide people with a way to make raid bases that i can import into my server. without them being compatible with copy paste, this is just a game of me waiting for it to be. are you going to make it compatible? (21:50:16) | [CHAT] PhatBlinkie[76561197972406742] : paste test1 (21:50:26) | Failed to call hook 'CmdPaste' on plugin 'CopyPaste v4.2.0' (InvalidCastException: Specified cast is not valid.) at Oxide.Plugins.CopyPaste.PreLoadData (System.Collections.Generic.List`1[T] entities, UnityEngine.Vector3 startPos, System.Single rotationCorrection, System.Boolean deployables, System.Boolean inventories, System.Boolean auth, System.Boolean vending) [0x00064] in <0b10a5a59e0b46b5b4f9a6673b758ddd>:0 at Oxide.Plugins.CopyPaste.TryPaste (UnityEngine.Vector3 startPos, System.String filename, Oxide.Core.Libraries.Covalence.IPlayer player, System.Single rotationCorrection, System.String[] args, System.Boolean autoHeight, System.Action callback, System.Action`1[T] callbackSpawned) [0x0070d] in <0b10a5a59e0b46b5b4f9a6673b758ddd>:0 at Oxide.Plugins.CopyPaste.TryPasteFromSteamId (System.UInt64 userId, System.String filename, System.String[] args, System.Action callback, System.Action`1[T] callbackSpawned) [0x0009d] in <0b10a5a59e0b46b5b4f9a6673b758ddd>:0 at Oxide.Plugins.CopyPaste.CmdPaste (Oxide.Core.Libraries.Covalence.IPlayer player, System.String command, System.String[] args) [0x00083] in <0b10a5a59e0b46b5b4f9a6673b758ddd>:0 at Oxide.Plugins.CopyPaste.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0098e] in <0b10a5a59e0b46b5b4f9a6673b758ddd>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
  25. PhatBlinkie

    Biplane

    works fine for me, put your json into jsonlint.com
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