Jump to content

UserLeftRust

Member
  • Posts

    450
  • Joined

  • Last visited

  • Days Won

    26

Everything posted by UserLeftRust

  1. tried it.... because of the way vehicle licence spawns it would just drop it on their head...
  2. Rustybangers is back available. As of testing today 29/7/23 it is fully functional. Reminder that the one dependancy this plugin has is Vehicle Licence on uMod, Please remember to update Vehicle Licence and reload RustyBangers before posting support requests.
  3. Theres been some confusion there.. Rustybans was removed as i took down the endpoint, Rustybangers is a UI for vehicle licence and should still work... The team have put it back up and i'm just booting Rust to make sure it still works...
  4. dl=1 is the direct download... you need to change the end of the url to say dl=1 instead of dl=0
  5. Good work @☞Марат☞ I added the following just for me to upgrade RP builds but thinking about it you could polish it up to upgrade prebuilt.. maybe add a radius check etc.... just food for thought. (requires using System.Linq;) [ChatCommand("cuntbuild")] void Cuntsbuild(BasePlayer player) { if (!permission.UserHasPermission(player.UserIDString, permissionName)) { PrintToChat(player, lang.GetMessage("Lang_NoPermissions", this, player.UserIDString)); return; } foreach (var Ent in UnityEngine.Object.FindObjectsOfType<BuildingBlock>().ToList()) { if (Ent.OwnerID == player.userID && Ent.grade == BuildingGrade.Enum.Stone) { NextTick(() => { Ent.skinID = 10220; Ent.UpdateSkin(true); Ent.currentSkin.Refresh(Ent); Ent.SendNetworkUpdate(BasePlayer.NetworkQueue.Update); player.SendNetworkUpdateImmediate(false); player.ClientRPC(null, "RefreshSkin"); }); } } }
  6. check the dll is running by typing the word rustedit in your server console, it should respond with a number of available functions.. thats my usual go to and usual issue..
  7. Orange made a plugin to do this, I also have one thats been in and out of development. my version worked with clans and placed the player into a lobby or spectators spot after elimination... if this is something thats still wanted then i can continue work on it...
  8. UserLeftRust

    Finder

    if you use the support tab then i normally see this, i will put it on my test machine and see if i've missed something over the weekend @KingSizeKevin
  9. Guys working through some updates to fix issues.. be patient. The road isn't always smooth to the destination we want
  10. FFS... something is broke
  11. @KobaniI havn't had time to get online yet alone reply to things... there is nothing in the code to wipe the backpacks on a wipe.. they will only wipe if you delete the jsons. @TankiI will have to have a nose... dont see it in the quick glance over... but i'll figure it out New contract stating this week giving me more time at the pc and home so keep eyes peeled guys... we'll sort out any issues and add some features as i get into the swing of it.
  12. 134 "RustyBangers" (1.1.0) by MikeHawke (0.06s) - RustyBangers.cs Working fine for me, so again.. The only reason it wouldnt work is its missing a dependency and its only one is VehicleLicence. Make sure its updated and make sure you have reloaded the plugin. o.reload RustyBangers And look for errors in the console.
  13. PEOPLE! SUPPORT TAB! NOT COMMENTS.. ME NO GET NOTIFICATION FOR COMMENTS!
  14. I say increase your save time by that I mean save rate and decrease the time between saves….. you get me?…… me fail English? that’s unpossible!
  15. If the server crashes there’s nothing to actually save the information… increase your save time and that’s the best you can do
  16. Thats how UI Buttons work... And no.. as it wont parse the needed information from the UI EDIT: UFFFFFFFFFFF..... Didn't see steen replied on the next page
  17. Version 1.0.3

    5 downloads

    Kill different entities with different eggs to get different rewards,Increase the fun of gaming ! ------------------------------------------------------------------------------------------------------------------------- Purchase Notes: I can't promise I'll be maintaining it for a long time, so it could be taken down at any time! After locking the target with an egg, a transparent dome will be created 5 meters below the target position, which will disappear after 10 seconds If you use other plugins for item split control, please change the "Enable materials to make eggs": true in the configuration to false Please read the instructions on this page carefully, and the Config content, you make sure you understand what they mean before making a purchase! ------------------------------------------------------------------------------------------------------------------------- Chat command : /egg make lv1 - Make a lv1 egg (Egg types are lv1 lv2 and lv3Material requirements can be set in the configuration and this feature can be disabled or enabled,) /egg make lv2 5 - Make 5 lv2 eggs /egg edit {ShortPrefabName/DisplayName} - For editing bonus content ( permission required : strongegg.admin ) Of course, you can also edit the configuration file Console command: egg.give lv1 100 {nameOrSteamIDOrIp} - Give the target player 100 lv1 eggs There are three types of eggs, they are lv1 lv2 lv3 If you use the GUIShop or ServerRewards plugin, you can add command items in it For example if using GUIShop : egg.give lv3 1 $player.id This will increase the capacity of the player's Get a lv1 egg When the player buys this item, they can get a lv3 egg About Config Notes : Reward Item List - (Text) Don't change it if you don't know what it does (used to store the information of some special items, such as eggs lv1~3) Permission : strongegg.admin - Used to edit rewards using commands strongegg.perfect - Players with this permission have a 100% chance Instructions : First you must have lv eggs (Enter egg.give lv3 1 in the console : permission required : strongegg.admin) Put it on the belt and select it, aim at the target and press and hold the right mouse button, after locking, press the left mouse button to confirm Features about the plugin: It gives the server another way to kill entities You can set different entities separately to give different rewards Increase his playability through reasonable settings, such as setting the blood volume requirements when locking the target, although it increases the difficulty of using eggs, but as long as you set reasonable rewards, players will have fun! If your server uses a currency plugin like GUIShop or ServerRewards plugin, then you can reclaim players' currency by selling eggs in the shop, which will consume the player's currency and make the currency more meaningful Config : { "========== System settings ==========": { "Some setting": { "Chat commands": "egg", "Maximum analysis distance": 50.0, "Analyze target time": 5.0, "Maximum locking angle": 50.0, "Reward egg suffix": "'S REWARD", "New ShortPrefabName/DisplayName collection": true, "Can eggs be upgraded": true, "Reward items directly to players": false, "Enable stack split control": true }, "Secondary UI": { "Enable UI": true, "Image URL": "", "AnchorMin": "0.3 0.16", "AnchorMax": "0.7 0.84" }, "Egg setting": { "1.Bronze Egg success rate": 5.0, "1.Bronze Egg Skin": 2736343534, "1.Bronze Egg Name": "Lv1 Strong Egg", "2.Silver Egg success rate": 15.0, "2.Silver Egg Skin": 2736342562, "2.Silver Egg Name": "Lv2 Strong Egg", "3.Gold Egg success rate": 45.0, "3.Gold Egg Skin": 2736341714, "3.Gold Egg Name": "Lv3 Strong Egg", "Egg making settings": { "Enable materials to make eggs": true, "lv1 egg (EnglishDisplayName and amount)": { "Scrap": 5, "Stones": 5, "Wood": 5 }, "lv2 egg (EnglishDisplayName and amount)": { "Scrap": 15, "Stones": 50, "Wood": 50 }, "lv3 egg (EnglishDisplayName and amount)": { "Scrap": 45, "Stones": 500, "Wood": 500 } } } }, "==================== Hunting Reward ====================": { "System NPC (ShortPrefabName)": { "npc_tunneldweller": { "Enable": true, "Display Name": "npc_tunneldweller", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "npc_underwaterdweller": { "Enable": true, "Display Name": "npc_underwaterdweller", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "player": { "Enable": true, "Display Name": "NPC Player", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_cargo": { "Enable": true, "Display Name": "scientistnpc_cargo", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_cargo_turret_any": { "Enable": true, "Display Name": "scientistnpc_cargo_turret_any", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_cargo_turret_lr300": { "Enable": true, "Display Name": "scientistnpc_cargo_turret_lr300", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_ch47_gunner": { "Enable": true, "Display Name": "scientistnpc_ch47_gunner", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_excavator": { "Enable": true, "Display Name": "scientistnpc_excavator", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_junkpile_pistol": { "Enable": true, "Display Name": "scientistnpc_junkpile_pistol", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_oilrig": { "Enable": true, "Display Name": "scientistnpc_oilrig", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_patrol": { "Enable": true, "Display Name": "scientistnpc_patrol", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_roam": { "Enable": true, "Display Name": "scientistnpc_roam", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_roamtethered": { "Enable": true, "Display Name": "scientistnpc_roamtethered", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] } }, "Plugin NPC (DisplayName)": { "NPC LV.1": { "Enable": true, "Display Name": "NPC LV.1", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "NPC LV.2": { "Enable": true, "Display Name": "NPC LV.2", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "NPC LV.3": { "Enable": true, "Display Name": "NPC LV.3", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "9026511": { "Enable": false, "Display Name": "9026511", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "4367463": { "Enable": false, "Display Name": "4367463", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "3516203": { "Enable": false, "Display Name": "3516203", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "8974494": { "Enable": false, "Display Name": "8974494", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "3171057": { "Enable": false, "Display Name": "3171057", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "4321179": { "Enable": false, "Display Name": "4321179", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "408644": { "Enable": false, "Display Name": "408644", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "1679505": { "Enable": false, "Display Name": "1679505", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "5651483": { "Enable": false, "Display Name": "5651483", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "3218459": { "Enable": false, "Display Name": "3218459", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "9104419": { "Enable": false, "Display Name": "9104419", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "7973871": { "Enable": false, "Display Name": "7973871", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "8500418": { "Enable": false, "Display Name": "8500418", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "1057101": { "Enable": false, "Display Name": "1057101", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "9602654": { "Enable": false, "Display Name": "9602654", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] } }, "Animal (ShortPrefabName)": { "bear": { "Enable": true, "Display Name": "bear", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "boar": { "Enable": true, "Display Name": "boar", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "chicken": { "Enable": true, "Display Name": "chicken", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "polarbear": { "Enable": true, "Display Name": "polarbear", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "stag": { "Enable": true, "Display Name": "stag", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "wolf": { "Enable": true, "Display Name": "wolf", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] } }, "Entity (ShortPrefabName)": { "bradleyapc": { "Enable": true, "Display Name": "", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "patrolhelicopter": { "Enable": true, "Display Name": "", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "simpleshark": { "Enable": true, "Display Name": "", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] } } } }
    $25.00
  18. yeah thats a pve setting somewhere thats nullifying the damage
  19. What do you want it to do... it should shoot anything without a connection... e.g bots, animals etc
  20. @color Peacekeeper false
2.3m

Downloads

Total number of downloads.

10.5k

Customers

Total customers served.

151.7k

Files Sold

Total number of files sold.

3.2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.