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Message added by jtedal,

Before installing the new version (1.1.3), it is necessary to delete the date files and also delete all wagons on the server (For this you can use the console command clearallwagons)

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Cuvington

Posted

I really hope this plugin will eventually allow building on trains while they're on a track. Having to pick up trains and place them in a regular base to modify them is the main thing holding this back from going on our production servers.

jtedal

Posted

14 hours ago, Cuvington said:

I really hope this plugin will eventually allow building on trains while they're on a track. Having to pick up trains and place them in a regular base to modify them is the main thing holding this back from going on our production servers.

So far, it is technically almost impossible to do this, so we will wait for either the appearance of carbon for the client part of the game or changes to the existing code.

Dead Nasty

Posted

If server crashes for any reason-especially after fp's latest endeavor of lag- if server crashes train homes completely disappear, and its the only plugin that loses data upon crashes. 

would really appreciate any kind of fix for this, or a better way to save them. 

  • Like 1
SocietyTime

Posted

i had this exact issue happen to me ^ 😞 server crashed and lost trains

Dead Nasty

Posted

3 hours ago, SocietyTime said:

i had this exact issue happen to me ^ 😞 server crashed and lost trains

 

3 hours ago, SocietyTime said:

i had this exact issue happen to me ^ 😞 server crashed and lost trains

We no longer use the plugin. Too many bugs. 28$ for being a beta tester and having players constantly losing their stuff along with the trains. 

jtedal

Posted

@Dead Nasty @SocietyTime

I am sorry that you are faced with such a problem, but unfortunately it cannot be solved 100%. Any program provides that it will be completed by the correct, otherwise the user may encounter problems. In this case, the program was completed incorrectly and of course this led to a malfunction. If you change the hosting that will not break, then you will be able to return my plugin back to the server and you will not have such problems

anisb3l

Posted (edited)

General

#9 Any player can change the frequency of the wagon. 

Is that mean yes they can brake the link to the detonator but they can't move it because they are not authorized in the codelock, how you do that ? thru the base TC ? the lock on the wagon, only lock or unlock.

Thank you. 

Edited by anisb3l
jtedal

Posted

13 hours ago, anisb3l said:

General

#9 Any player can change the frequency of the wagon. 

Is that mean yes they can brake the link to the detonator but they can't move it because they are not authorized in the codelock, how you do that ? thru the base TC ? the lock on the wagon, only lock or unlock.

Thank you. 

CodeLock - access to the wagon movement.
Yes, at the moment any player can change the frequency of the wagon , but this will be fixed in future updates

  • Love 1
VOID513

Posted

This mod seem have issues with TrainBuildPlugin can be found here

https://codefling.com/plugins/trainbuildplugin

if i use both mods when you build on wagon then  place the wagon on tracks after building on it only wagon part  will on track  and everything i placed on wagon will still be where i was building it  at.

jtedal

Posted

18 hours ago, VOID513 said:

This mod seem have issues with TrainBuildPlugin can be found here

https://codefling.com/plugins/trainbuildplugin

if i use both mods when you build on wagon then  place the wagon on tracks after building on it only wagon part  will on track  and everything i placed on wagon will still be where i was building it  at.

Hello. To solve your problem, you need to create a ticket in our discord server and attach images or videos about your problem, as well as log files of your server when you encounter this problem

mark bergervoet

Posted

Can this plugin be used together with armored train?

or destroys it player base trains when the armored train spawn on that location?

Any one knows that?

jtedal

Posted

On 4/21/2024 at 9:45 PM, mark bergervoet said:

Can this plugin be used together with armored train?

or destroys it player base trains when the armored train spawn on that location?

Any one knows that?

The recent Armored Train update added support

uncebb

Posted

Is it possible to get HBHF sensors working in the trains? I tried to set up a bait car with tesla coils but the HBHF does not work when the train is not on the building platform.

Jacky Channing

Posted

im having a problem when pulling them they seem to be glitching

 

Kobani

Posted (edited)

Hi, it's been a while since I asked:
Could you guys consider allowing admins to put free wagons on rails. Or to set fixed spawn points. I'd like to use this for custom maps with laid rail networks. 
and someone else mentioned the radio transmitters that other players can access. 
They said it might be added with one of the next updates or that it will be fixed. I wanted to ask if the update is still coming or not since it's been 3 months. Thanks

 

 

Edited by Kobani
jtedal

Posted

On 6/21/2024 at 12:04 AM, Kobani said:

Hi, it's been a while since I asked:
Could you guys consider allowing admins to put free wagons on rails. Or to set fixed spawn points. I'd like to use this for custom maps with laid rail networks. 
and someone else mentioned the radio transmitters that other players can access. 
They said it might be added with one of the next updates or that it will be fixed. I wanted to ask if the update is still coming or not since it's been 3 months. Thanks

 

 

All of this will be added and fixed after updating my other plugin.

  • Love 1
Kobani

Posted

@jtedal No longer works since the last update of Rust and Oxide.

jtedal

Posted

22 minutes ago, Kobani said:

@jtedal No longer works since the last update of Rust and Oxide.

You can download new version

  • Love 1
D1rks

Posted (edited)

❤️

Edited by D1rks
Dr Sin

Posted

Is it possible to make it work with ChestStacks? So that the boxes I stack on top of each other are carried correctly when the car is placed on the track? Now they are hovering in the air above the foundation

Dr Sin

Posted

Hi.

My server is daily rebooted. After first reboot I lost my first wagon, the same problem with 2nd one. 1st wagon was on the track during server reboot. 2nd one was on the foundation at my base. For me it seems that plugin doesn't work propertly, 'cause after every reboot I lost wagons. Any comments on that?

jtedal

Posted

@Dr Sin
1) It seems I should have added support for this plugin. I'll check it out and if it doesn't work I'll add it in the next update.
2) Some users have reported this problem to me, but so far I have not been able to track this problem on my server, but I will address it as soon as possible

Dead Nasty

Posted

Any way you could please change the "flasher light" to say Train Home? Less confusion for players who constantly ask what they are. Plz and Ty 🙂

 

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