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  • Update details
    v1.0.17
    Released
    Download size129.46 kB
    Total versions17
    Time between versions 76 days
    Typical update pace About every 31 days
    Freshness 29 days ago

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Mbesailor

Posted (edited)

12 minutes ago, Mbesailor said:

just got the radtown, placed on my test server, and we noticed where the clock just stops and we get this error. However, i got this off lone design where its still 1.0.16 but here on codefling its updated to 1.0.17 that appears to fix this rpc i think. So i cant get the update here since i purchased on lone.
NullReferenceException: Object reference not set to an instance of an object
  at BaseEntity.GetRpcTargetNetworkGroup (RpcTarget& target) [0x00008] in <863b8d7ccbed46e59f3aaaa52fa75203>:0 
  at BaseEntity.ClientRPC (RpcTarget target) [0x00016] in <863b8d7ccbed46e59f3aaaa52fa75203>:0 
  at BaseCombatEntity.SetJustAttacked () [0x00016] in <863b8d7ccbed46e59f3aaaa52fa75203>:0 
  at TimedExplosive.DoStick (UnityEngine.Vector3 position, UnityEngine.Vector3 normal, BaseEntity ent, UnityEngine.Collider collider) [0x000ab] in <863b8d7ccbed46e59f3aaaa52fa75203>:0 
  at Oxide.Plugins.RadtownEvent+AttackDrone.SetupC4 () [0x000b9] in <8ef12dc5bfd14e559c1c07e554798cae>:0 
  at Oxide.Plugins.RadtownEvent+AttackDrone.ServerInit () [0x0008d] in <8ef12dc5bfd14e559c1c07e554798cae>:0 
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseNetworkable.Spawn_Patch2(BaseNetworkable)
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseEntity.Spawn_Patch0(BaseEntity)
  at Drone.Spawn () [0x00000] in <863b8d7ccbed46e59f3aaaa52fa75203>:0 
  at Oxide.Plugins.RadtownEvent+EventZone.SpawnDrone (Oxide.Plugins.RadtownEvent+IDroneConfig config) [0x0008f] in <8ef12dc5bfd14e559c1c07e554798cae>:0 
  at Oxide.Plugins.RadtownEvent+EventZone+<MainCoro>d__34.MoveNext () [0x00085] in <8ef12dc5bfd14e559c1c07e554798cae>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <90c589ebc24b486c9e5903521dacec9d>:0

plus the timer will stop, but also we noticed it will say 30mins remaining, once i unlock the crate is says 10mins remaining but counting down. not sure if that helps. I looked in the config file and dont see anything for either 10mins or 600secs unless thats just part of the event itself after you open the locked crate.

Edited by Mbesailor
The_Kiiiing

Posted

On 3/17/2026 at 5:25 PM, Mbesailor said:

just got the radtown, placed on my test server, and we noticed where the clock just stops and we get this error.
NullReferenceException: Object reference not set to an instance of an object
  at BaseEntity.GetRpcTargetNetworkGroup (RpcTarget& target) [0x00008] in <863b8d7ccbed46e59f3aaaa52fa75203>:0 
  at BaseEntity.ClientRPC (RpcTarget target) [0x00016] in <863b8d7ccbed46e59f3aaaa52fa75203>:0 
  at BaseCombatEntity.SetJustAttacked () [0x00016] in <863b8d7ccbed46e59f3aaaa52fa75203>:0 
  at TimedExplosive.DoStick (UnityEngine.Vector3 position, UnityEngine.Vector3 normal, BaseEntity ent, UnityEngine.Collider collider) [0x000ab] in <863b8d7ccbed46e59f3aaaa52fa75203>:0 
  at Oxide.Plugins.RadtownEvent+AttackDrone.SetupC4 () [0x000b9] in <8ef12dc5bfd14e559c1c07e554798cae>:0 
  at Oxide.Plugins.RadtownEvent+AttackDrone.ServerInit () [0x0008d] in <8ef12dc5bfd14e559c1c07e554798cae>:0 
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseNetworkable.Spawn_Patch2(BaseNetworkable)
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseEntity.Spawn_Patch0(BaseEntity)
  at Drone.Spawn () [0x00000] in <863b8d7ccbed46e59f3aaaa52fa75203>:0 
  at Oxide.Plugins.RadtownEvent+EventZone.SpawnDrone (Oxide.Plugins.RadtownEvent+IDroneConfig config) [0x0008f] in <8ef12dc5bfd14e559c1c07e554798cae>:0 
  at Oxide.Plugins.RadtownEvent+EventZone+<MainCoro>d__34.MoveNext () [0x00085] in <8ef12dc5bfd14e559c1c07e554798cae>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <90c589ebc24b486c9e5903521dacec9d>:0

I updated the pluign on the other site. If you want to stay up-to-date I recommend you to join my discord https://discord.gg/mqbB5cTSfc

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