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NpcRaiders 1.9.9

$20.00
   (8 reviews)

1 Screenshot

  • 273.9k
  • 6.3k
  • 208.5 kB
  • Update details
    v1.9.9
    Released
    Download size 208.5 kB
    Total versions 30
    Typical update pace About every 18 days
    Freshness Updated 25 days ago

This area is for discussion and questions. Please use the support area for reporting issues or getting help.

Recommended Comments



illknown

Posted

On 8/1/2026 at 7:13 PM, Samael777 said:

Why do raiders always aim directly at the TC? Like they are cheating from the start.

because there made for that reason that's the purpose of the plugin - they need a target and the target is a tc

 

 

Razor

Posted

16 hours ago, illknown said:

Failed to create agent because it is not close enough to the NavMesh

Failed to create agent because it is not close enough to the NavMesh

Failed to create agent because it is not close enough to the NavMesh

i have like 150million of this msg spamming my console from this plugin - how do i stop this???

 

Custom map or?

illknown

Posted

yeah it is a custom map Volcano island by slayers

 

Samael777

Posted

20 hours ago, illknown said:

because there made for that reason that's the purpose of the plugin - they need a target and the target is a tc

 

 

weak, it's like having ruzzian cheaters attacking you. I would write it in a way to at least partially follow the door path

chris1990242

Posted

could you sell this in the shop and if so how could i set that up

 

Iftebinjan

Posted

5 hours ago, chris1990242 said:

could you sell this in the shop and if so how could i set that up

 

if you have any shop plugin then add commands npcraiders buy <type> <playerID>

DrayTemplar

Posted

not sure if its jsut me, but after the most recent update the NPC's dont spawn, the even starts and then jsut says its over straight away

Lei_Wong

Posted

 

Since the October 1st update, NPCs run up and approach the walls closest to the Town Center (TC), throwing C4. They all congregate at that point to throw C4; almost none of them fire missiles anymore. Before the update, NPCs would circle the base and move within a 50-unit radius of the TC, throwing missiles. If they encountered a nearby wall that was in their way, they would throw C4 at it. But now they all stay close to the base and near the wall facing the TC, only throwing C4.

I noticed something changed with the NPCs because another plugin I use, BotReSpawn, also started acting strangely. Now, NPCs have started going inside monuments, something they didn't do before.

Well, I hope this gets fixed.

jestermgee

Posted

I just wanted to ask a question on this plugin (or maybe a similar plugin)

I am sure at some stage in my trawling for plugins I noted a NPC raid style plugin that could be auto triggured against a player when they killed X number of NPCs in the world. I think the way it would work is player kills a certain number of NPCs and when they return to their base, an NPC raid team spawns outside their base area and starts raiding the players base (player is authed on the TC) 

Is that possible with this plugin or maybe another plugin? I'd love an element of surprise instead of having to call a raid. 

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