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NPCLoot 1.2.4

$8.99
   (1 review)
Message added by tofurahie,

copy from your data file to the config file for saving all your settings

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Fatman

Posted

Any way you can make this for all loot on the server and also add names to the loot items like lr300 could be called a BB gun ? 

 

Shortname"

"Item Name "

"Skinid"

tofurahie

Posted

8 minutes ago, Fatman said:

Any way you can make this for all loot on the server and also add names to the loot items like lr300 could be called a BB gun ? 

 

Shortname"

"Item Name "

"Skinid"

no you can change item name

feldspar333

Posted

I've installed the mod, restarted the server, and still cannot use "/nlsettings" as permission is required.  NPCLoot does not appear in the permission manager, nor does nlsettings exist as a permission when added in RCON.

What am I missing?

Thanks,

David

feldspar333

Posted

Apparently this does not allow you to edit drop tables of pre-existing NPCs...  How is it supposed to be used?

tofurahie

Posted

On 2/19/2023 at 7:53 PM, feldspar333 said:

Apparently this does not allow you to edit drop tables of pre-existing NPCs...  How is it supposed to be used?

Is creating a loot table from scratch a bad thing?

Raiven_007

Posted (edited)

So are you able to create a brand new loot table for any and ALL npcs? Or does it only work for specific NPCs? Because I used to use Custom Loot to populate the loot for all of my NPCs including BotReSpawn and I need to be able to populate the Loot for mostly ALL NPCs on the Map because they are the only Loot Tables left that I need to set up still. (BotReSpawn, Default Monument NPCs, (Possibly) Raidable Bases, (Possibly) Gas Station Event, (Possibly) Boss Monster). The (Possibly) NPCs parts are also included as well because I used to set the Custom Loot Plugin's Loot Profiles up for those ones when I used to use it. But was curious if your plugin does kinda what Custom Loot does and allows you to also add Items to existing Loot tables? Or maybe even somewhere that allows a way to choose to add yours to the already existing tables as well. If not that's fine. I really only need it to do Default NPCs and BotReSpawn NPCs Loot. Please lmk. Thx!

Edited by Raiven_007
tofurahie

Posted

5 hours ago, Raiven_007 said:

So are you able to create a brand new loot table for any and ALL npcs? Or does it only work for specific NPCs? Because I used to use Custom Loot to populate the loot for all of my NPCs including BotReSpawn and I need to be able to populate the Loot for mostly ALL NPCs on the Map because they are the only Loot Tables left that I need to set up still. (BotReSpawn, Default Monument NPCs, (Possibly) Raidable Bases, (Possibly) Gas Station Event, (Possibly) Boss Monster). The (Possibly) NPCs parts are also included as well because I used to set the Custom Loot Plugin's Loot Profiles up for those ones when I used to use it. But was curious if your plugin does kinda what Custom Loot does and allows you to also add Items to existing Loot tables? Or maybe even somewhere that allows a way to choose to add yours to the already existing tables as well. If not that's fine. I really only need it to do Default NPCs and BotReSpawn NPCs Loot. Please lmk. Thx!

sorry but it only replace the loot in the npc body

tofurahie

Posted

Just now, tofurahie said:

sorry but it only replace the loot in the npc body

you can set a prefab of npc and set them loot that you want to see

Raiven_007

Posted

1 hour ago, tofurahie said:

sorry but it only replace the loot in the npc body

Of course and that's exactly what I am talking about. I need it to change the Loot from the crappy Default vanilla loot the NPCs drop to a custom Loot Table. Only the Default Monument NPCs and the BotReSpawn NPCs have no configured Loot Tables. They are plain jane vanilla as of right now. So like I said, I would need this Plugin to allow me to build the Loot Tables of what the NPCs drop which is exactly what I was referring to lol.

Raiven_007

Posted (edited)

1 hour ago, tofurahie said:

you can set a prefab of npc and set them loot that you want to see

Ok cool and that sounds like it does what I was asking as well. Basically creating a brand new Loot Table for the selected NPC Prefab. My only concern was, does it or will it populate the Drop Loot of Default Monument NPCs and the Bot ReSpawn NPCs? They are the only two NPC types I need to configure the Loot for. Thx for your response as well. Didn't see the second reply at first lol

Edited by Raiven_007
tofurahie

Posted

1 hour ago, Raiven_007 said:

Ok cool and that sounds like it does what I was asking as well. Basically creating a brand new Loot Table for the selected NPC Prefab. My only concern was, does it or will it populate the Drop Loot of Default Monument NPCs and the Bot ReSpawn NPCs? They are the only two NPC types I need to configure the Loot for. Thx for your response as well. Didn't see the second reply at first lol

First you specify the prefab NPC you want to replace, then you specify the loot that will be in it (anything you specify will be applied only to the NPC with the prefab you specified earlier)

Raiven_007

Posted (edited)

I tried to change the Guns for the NPCs and it's not seeming to allow that. Also, the heavy scientist prefab is overwriting my Raidable Bases NPC Kits. Can you add an option to block that for the Raidable Base NPCs? All of the Raidable Base NPCs have the SkinID: 14922524

Edited by Raiven_007
tofurahie

Posted

8 hours ago, Raiven_007 said:

I tried to change the Guns for the NPCs and it's not seeming to allow that. Also, the heavy scientist prefab is overwriting my Raidable Bases NPC Kits. Can you add an option to block that for the Raidable Base NPCs? All of the Raidable Base NPCs have the SkinID: 14922524

updated

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Raiven_007

Posted

On 5/24/2024 at 11:36 PM, tofurahie said:

updated

So I've noticed that the NPC Loot Plugin also is interfering with the Boss Monster Plugin as well. It is overwriting their kits and not allowing them to auto spawn. Please fix this issue as well, Thx Bro!

  • Sad 1
tofurahie

Posted

10 hours ago, Raiven_007 said:

So I've noticed that the NPC Loot Plugin also is interfering with the Boss Monster Plugin as well. It is overwriting their kits and not allowing them to auto spawn. Please fix this issue as well, Thx Bro!

Does the boss have own skinid or something that could help me to know he is different from others npc with the same prefab?

Raiven_007

Posted

On 6/3/2024 at 7:06 AM, tofurahie said:

Does the boss have own skinid or something that could help me to know he is different from others npc with the same prefab?

Waiting for KpucTajl to respond either on Codefling or in the Map Mappers Discord so I can get the SkinID of the Bosses.

  • Love 1
Raiven_007

Posted

On 6/7/2024 at 12:00 AM, Raiven_007 said:

Waiting for KpucTajl to respond either on Codefling or in the Map Mappers Discord so I can get the SkinID of the Bosses.

npc.skinID = 11162132011012

  • Like 1
Raiven_007

Posted (edited)

13 hours ago, Raiven_007 said:

npc.skinID = 11162132011012

Did you make it so the Plugin does not block the Bosses from spawning and where it does not override the Kits with the NPCLoot Prefab Kit? Because I just shut down my Server, added the new update and restarted it and the Bosses didn't spawn. I have it set to always maintain 3 Bosses on the Map. And I am not exactly sure what this means: Now doesn't affect on loot from Boss Monster Plugin. Because the Loot was never the issue. The bosses Auto-Spawning and their Kits being overridden was the issue LoL! So Idk what on Loot meant.

Edited by Raiven_007
tofurahie

Posted

22 minutes ago, Raiven_007 said:

Did you make it so the Plugin does not block the Bosses from spawning and where it does not override the Kits with the NPCLoot Prefab Kit? Because I just shut down my Server, added the new update and restarted it and the Bosses didn't spawn. I have it set to always maintain 3 Bosses on the Map. And I am not exactly sure what this means: Now doesn't affect on loot from Boss Monster Plugin. Because the Loot was never the issue. The bosses Auto-Spawning and their Kits being overridden was the issue LoL! So Idk what on Loot meant.

i don't prevent the spawn. I only prevent the change of his items when he spawns.

Raiven_007

Posted (edited)

22 hours ago, tofurahie said:

i don't prevent the spawn. I only prevent the change of his items when he spawns.

The plugin was stopping them from auto spawning tho. So now I have to manually spawn them for them to even show up and that was not there before I added the plugin. So everytime the Server restarts or the bosses are killed, they won't come back until I manually spawn them. It is also overriding the NPCs Kits that the bosses spawn for a duration as well which is an ability that the bosses have if you choose to have them do that which I do. All the help is greatly appreciated!!! Thx!!

Edited by Raiven_007
Raiven_007

Posted

The Dev of Boss Monsters said if you had API Calls going in your plugin it could help with the issue. Bosses still won't auto spawn for me so your plugin is still blocking them from doing so.

tofurahie

Posted

8 hours ago, Raiven_007 said:

The Dev of Boss Monsters said if you had API Calls going in your plugin it could help with the issue. Bosses still won't auto spawn for me so your plugin is still blocking them from doing so.

kk 

  • Love 1
Raiven_007

Posted

I am not sure what this is exactly but I will post it anyways.

Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.NPCLoot+<>c__DisplayClass14_0.<OnCorpsePopulate>b__0 () [0x0003c] in <2335549a5a2f4a9bac0d624f9326dcfb>:0 
  at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0 

CTStudios

Posted

On 5/20/2024 at 9:11 AM, Raiven_007 said:

Ok cool and that sounds like it does what I was asking as well. Basically creating a brand new Loot Table for the selected NPC Prefab. My only concern was, does it or will it populate the Drop Loot of Default Monument NPCs and the Bot ReSpawn NPCs? They are the only two NPC types I need to configure the Loot for. Thx for your response as well. Didn't see the second reply at first lol

Not sure if you have seen this added or not, but botrespawn allows you set the loot table for the npc group.
This wont help you with the default npcs sadly (those dang defualt npcs!) but does totally solve your botrespawn issue.
You can even set the % that it does the custom loot table or its own inventory, or both! I love it!

Botrespawn1.png

Botrespawn2.png

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