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Evil_Orko

Posted

10 hours ago, MTriper said:

Hey, I'm solving this problem. As a temporary solution, you can disable the "Allow work with the Backpacks plugin?" setting.

Thank you for the fix - i just noticed another issue with nested items only crafting the first item you make and it's not always the one you chose.

Yunkady

Posted

[Error] Failed to call hook 'OnUserGroupRemoved' on plugin 'CraftingPanel v1.2.2' (KeyNotFoundException: The given key '76561198246393886' was not present in the dictionary.)

MTriper

Posted

11 hours ago, Evil_Orko said:

Thank you for the fix - i just noticed another issue with nested items only crafting the first item you make and it's not always the one you chose.

This problem only occurred when the item was instantly given to the administrator via the button? If not, please tell me how to reproduce this problem.

MTriper

Posted

40 minutes ago, Yunkady said:

[Error] Failed to call hook 'OnUserGroupRemoved' on plugin 'CraftingPanel v1.2.2' (KeyNotFoundException: The given key '76561198246393886' was not present in the dictionary.)

Will be fixed in the next update.

wocas

Posted

If someone wants, i can provide a config that I use.  discord: wocasimage.png.8e6efbcb5d909140f291625a9a4ceaf9.png

M0R6IUS

Posted

Failed to call hook 'CraftingPanelSortingCommand' on plugin 'CraftingPanel v1.2.5' (InvalidCastException: Null object cannot be converted to a value type.)
  at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00019] in <ff4e3fe86250407285eaebda8f185c35>:0 
  at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00007] in <ff4e3fe86250407285eaebda8f185c35>:0 
  at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Plugins.CraftingPanel+CraftingQueueController.EconomicItemPurchase (System.Int32 price) [0x0008f] in <fddedfa67ffa4206bd14d7c8a7a5d8cc>:0 
  at Oxide.Plugins.CraftingPanel+CraftingQueueController.AddToQueue (System.Int32 multiplier, System.String activeSkin, System.Boolean isEconomics) [0x001b7] in <fddedfa67ffa4206bd14d7c8a7a5d8cc>:0 
  at Oxide.Plugins.CraftingPanel.CraftingPanelSortingCommand (ConsoleSystem+Arg args) [0x0037c] in <fddedfa67ffa4206bd14d7c8a7a5d8cc>:0 
  at Oxide.Plugins.CraftingPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0010e] in <fddedfa67ffa4206bd14d7c8a7a5d8cc>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 
[Economics] Saving balances for players...

MTriper

Posted

9 hours ago, M0R6IUS said:

Failed to call hook 'CraftingPanelSortingCommand' on plugin 'CraftingPanel v1.2.5' (InvalidCastException: Null object cannot be converted to a value type.)
  at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00019] in <ff4e3fe86250407285eaebda8f185c35>:0 
  at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00007] in <ff4e3fe86250407285eaebda8f185c35>:0 
  at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Plugins.CraftingPanel+CraftingQueueController.EconomicItemPurchase (System.Int32 price) [0x0008f] in <fddedfa67ffa4206bd14d7c8a7a5d8cc>:0 
  at Oxide.Plugins.CraftingPanel+CraftingQueueController.AddToQueue (System.Int32 multiplier, System.String activeSkin, System.Boolean isEconomics) [0x001b7] in <fddedfa67ffa4206bd14d7c8a7a5d8cc>:0 
  at Oxide.Plugins.CraftingPanel.CraftingPanelSortingCommand (ConsoleSystem+Arg args) [0x0037c] in <fddedfa67ffa4206bd14d7c8a7a5d8cc>:0 
  at Oxide.Plugins.CraftingPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0010e] in <fddedfa67ffa4206bd14d7c8a7a5d8cc>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 
[Economics] Saving balances for players...

Hi, from the error alone it is not clear to me where the problem is. What can I do to reproduce the error?

M0R6IUS

Posted

Если я пытаюсь купить коптер, то получаю ошибку, хотя у меня установлен плагин «Economics». В чём может быть проблема? 

CraftingPanel1.json

MTriper

Posted

On 8/4/2024 at 7:03 PM, M0R6IUS said:

Если я пытаюсь купить коптер, то получаю ошибку, хотя у меня установлен плагин «Economics». В чём может быть проблема? 

CraftingPanel1.json 8.04 kB · 3 downloads

Fixed in the last update.

  • Like 1
M0R6IUS

Posted

Спасибо, всё работает. Подскажите, у вас нет в планах добавить возможность делать КД на крафт? Чтоб можно было создавать предметы раз в сколько-то минут.

MTriper

Posted

1 hour ago, M0R6IUS said:

Спасибо, всё работает. Подскажите, у вас нет в планах добавить возможность делать КД на крафт? Чтоб можно было создавать предметы раз в сколько-то минут.

Sorry, that's not in the plans yet.

Nikrogan1

Posted

image.png.0470a0115d86ecc6bdfe18ea508d253f.pngЯ не могу настроить конфиг, сразу после загрузки плагина получаю данную ошибку

 

MTriper

Posted

9 hours ago, Nikrogan1 said:

image.png.0470a0115d86ecc6bdfe18ea508d253f.pngЯ не могу настроить конфиг, сразу после загрузки плагина получаю данную ошибку

 

Удалите текущий конфиг и загрузите плагин. Он создаст стандартный, в котором все работает, и попробуйте все настроить заново.

Zohan

Posted

Hello. The question is. Is it possible for a player to craft an item 1 time? He is then shown a block on that item.

MTriper

Posted

3 hours ago, Zohan said:

Hello. The question is. Is it possible for a player to craft an item 1 time? He is then shown a block on that item.

This is not implemented in the plugin.

laodu

Posted

Looking forward to supporting DisplayName to create items

MTriper

Posted

5 hours ago, laodu said:

Looking forward to supporting DisplayName to create items

You are required to specify the names of all items manually in the config. This is required by some mechanics of the plugin. But you can also set “Create an item with the default name (true) or the above name (false)?” = true. And the item will be created with the game name.

Yunkady

Posted

Why is there no add to favorites button for items?
image.png.80d064fbf19c19700e84bf1025170838.pngimage.png.aa0e97aba22aaaa0c2bf0f5d56f757cd.png

laodu

Posted (edited)

7 hours ago, MTriper said:

You are required to specify the names of all items manually in the config. This is required by some mechanics of the plugin. But you can also set “Create an item with the default name (true) or the above name (false)?” = true. And the item will be created with the game name.

{
"Resource name [required]": "M249•『LV10』",
"Use this resource in ingredients?": true,
"Resource shortname [required]": "lmg.m249",
"Resource skinId": 0,
"Required quantity for crafting": 1,
"Return an item with the default name (true) or the above name (false)?": true
},

After setting this, any M249 can be used to make items, but the effect I want can only be made with M249 • 'LV10'. Can this effect be achieved?

It would be great if it could support the "Text" tag like the kits plugin.

"BeltItems": [
{
"Shortname": "rifle.ak",
"DisplayName": "AK47•『LV200』",
"Skin": 2431046681,
"Amount": 1,
"Condition": 113.25,
"MaxCondition": 150.0,
"Ammo": 0,
"Ammotype": "ammo.rifle",
"Position": 1,
"Frequency": -1,
"BlueprintShortname": null,
"Text": "{\r\n  \"exp\": 94,\r\n  \"lv\": 200,\r\n  \"buff\": {\r\n    \"attack\": 0.0,\r\n    \"crit\": 0.0,\r\n    \"critAttack\": 0.0,\r\n    \"vampire\": 0.0,\r\n    \"fire\": 0.0,\r\n    \"bane\": 0.0,\r\n    \"baneAmount\": 0.0,\r\n    \"magazine\": 0.0\r\n  }\r\n}",
"Contents": []
},

This is the feature that players in my server need the most. If it can be supported, I would be extremely grateful to you.

Edited by laodu
MTriper

Posted

2 hours ago, Yunkady said:

Why is there no add to favorites button for items?
image.png.80d064fbf19c19700e84bf1025170838.pngimage.png.aa0e97aba22aaaa0c2bf0f5d56f757cd.png

Надо зарегистрировать привилегию и выдать ее группе игроков или игроку

MTriper

Posted

55 minutes ago, laodu said:
{
"Resource name [required]": "M249•『LV10』",
"Use this resource in ingredients?": true,
"Resource shortname [required]": "lmg.m249",
"Resource skinId": 0,
"Required quantity for crafting": 1,
"Return an item with the default name (true) or the above name (false)?": true
},

After setting this, any M249 can be used to make items, but the effect I want can only be made with M249 • 'LV10'. Can this effect be achieved?

It would be great if it could support the "Text" tag like the kits plugin.

"BeltItems": [
{
"Shortname": "rifle.ak",
"DisplayName": "AK47•『LV200』",
"Skin": 2431046681,
"Amount": 1,
"Condition": 113.25,
"MaxCondition": 150.0,
"Ammo": 0,
"Ammotype": "ammo.rifle",
"Position": 1,
"Frequency": -1,
"BlueprintShortname": null,
"Text": "{\r\n  \"exp\": 94,\r\n  \"lv\": 200,\r\n  \"buff\": {\r\n    \"attack\": 0.0,\r\n    \"crit\": 0.0,\r\n    \"critAttack\": 0.0,\r\n    \"vampire\": 0.0,\r\n    \"fire\": 0.0,\r\n    \"bane\": 0.0,\r\n    \"baneAmount\": 0.0,\r\n    \"magazine\": 0.0\r\n  }\r\n}",
"Contents": []
},

This is the feature that players in my server need the most. If it can be supported, I would be extremely grateful to you.

I don't understand what you want. If you are talking about ingredients, the plugin searches for items in the inventory by shortname and skinID. It does not check item names.

laodu

Posted

7 hours ago, MTriper said:

I don't understand what you want. If you are talking about ingredients, the plugin searches for items in the inventory by shortname and skinID. It does not check item names.

I'm talking about ingredients. Does the plugin support searching for items in inventory through abbreviations?

MTriper

Posted

7 hours ago, laodu said:

I'm talking about ingredients. Does the plugin support searching for items in inventory through abbreviations?

The plugin searches for items in your inventory by shortname and skinId. If you have custom items, their skinId must be changed.

laodu

Posted

1 hour ago, MTriper said:

The plugin searches for items in your inventory by shortname and skinId. If you have custom items, their skinId must be changed.

You haven't understood what I'm saying. What I mean is: searching for items in inventory solely based on custom names is currently not possible. Can you add this feature?

MTriper

Posted

12 minutes ago, laodu said:

You haven't understood what I'm saying. What I mean is: searching for items in inventory solely based on custom names is currently not possible. Can you add this feature?

There will be no such functionality. Do you have a custom lmg.m249, but it has a standard skin (skinId = 0) and a changed name? 

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