Advanced Researching 1.0.6
Anyone having BP duplication issues is not a direct result of this plugin.
It's due to a plugin you are running that kills the player OnDisconnected too early, resulting in the duplication occurring.
To fix, find the plugin and wrap the player.Die(); call in a NextFrame.
private void OnPlayerDisconnected(BasePlayer player) { NextFrame(() => { if (player == null) return; player.Die(); }); }