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Dr Sin

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  1. Dr Sin

    Train Homes

    Hi. My server is daily rebooted. After first reboot I lost my first wagon, the same problem with 2nd one. 1st wagon was on the track during server reboot. 2nd one was on the foundation at my base. For me it seems that plugin doesn't work propertly, 'cause after every reboot I lost wagons. Any comments on that?
  2. Dr Sin

    Train Homes

    Is it possible to make it work with ChestStacks? So that the boxes I stack on top of each other are carried correctly when the car is placed on the track? Now they are hovering in the air above the foundation
  3. After last global update the plugin doesn't work with the Economics plugin. It says that I can't afford to convert a base
  4. Dr Sin

    Box got destroyed

    ZIP file has a name with 1.0.4 version. Rust console says that the version of plugin is 1.0.3 when it's loaded. I tried to deploy a box a few times, but it got destroyed every time
  5. ZIP file a name with 1.0.4 version. Rust console says that the version of plugin is 1.0.3 when it's loaded. I tried to deploy a box a few times, but it got destroyed every time
  6. Dr Sin

    Bots aren't attacking

    Solved
  7. Dr Sin

    Bots aren't attacking

    The problem is that NPCs which were spawned by BotReSpawn plugin aren't attacking until a player attack them. I don't use Vanish plugin. Server settings: ai.think true aimanager.nav_wait true aimanager.nav_disable false Animals AI enabled
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