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Daemante

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  1. Works like a charm. Thank you.
  2. Daemante

    No godmode indicator

    Works like a charm. Thank you.
  3. Daemante

    Advanced Status

    Regarding "Bar - Display Layer" in the config, you may want to consider defaulting to "Under" instead as "Hud" blocks input in menus such as the map screen. Its easy to change as you provided the method but some people may just ignore the link and assume its conflicting and doesn't work. Just my two cents.
  4. Daemante

    Adding multiple wipe dates

    Would it be possible to add "every x number of days" to the plugin so that when specifying a date you can also specify when it would reoccur so that you dont need to add a huge list of dates?
  5. Ahhh I see. If that note about IsInvisible2 was always there then my apologies for not seeing/reading it. I will do as instructed. Thank you.
  6. Daemante

    Adding multiple wipe dates

    Again, thank you for the fast response. Will update and report back.
  7. Daemante

    No godmode indicator

    Yes that is the godmode plugin. I will update and report back. Thank you for the super quick implementation.
  8. Daemante

    No godmode indicator

    Issue remains without FauxAdmin. Seems it does rely on auth level so not sure it will work using godmode plugins.
  9. Appears this only works after a reload but doing /vanish in game again doesn't show the indicator.
  10. Found and fixed the issue. There was a typo: Original code: private bool IsInvisible(BasePlayer player) { if (Vanish != null) return (bool)Vanish.Call("IsInvisible2", player); if (BetterVanish != null) return (bool)BetterVanish.Call("_IsInvisible", player); return false; } Fixed code: private bool IsInvisible(BasePlayer player) { if (Vanish != null) return (bool)Vanish.Call("IsInvisible", player); if (BetterVanish != null) return (bool)BetterVanish.Call("_IsInvisible", player); return false; } VanishStatus.cs
  11. Here is the error in console: [04.14 19:24:24] [CSharp] Started Oxide.Compiler v successfully [04.14 19:24:27] [CSharp] Started Oxide.Compiler v successfully [04.14 19:24:29] VanishStatus was compiled successfully in 1566ms [04.14 19:24:29] Unloaded plugin Vanish Status v0.1.3 by IIIaKa [04.14 19:24:29] Failed to call hook 'OnServerInitialized' on plugin 'VanishStatus v0.1.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.VanishStatus.IsInvisible (BasePlayer player) [0x00022] in <8734002a56ae4ca5859e17dc811b5c0b>:0 at Oxide.Plugins.VanishStatus.SendBar (BasePlayer player) [0x00010] in <8734002a56ae4ca5859e17dc811b5c0b>:0 at Oxide.Plugins.VanishStatus.InitPlayers () [0x00052] in <8734002a56ae4ca5859e17dc811b5c0b>:0 at Oxide.Plugins.VanishStatus.OnServerInitialized () [0x00056] in <8734002a56ae4ca5859e17dc811b5c0b>:0 at Oxide.Plugins.VanishStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004a9] in <8734002a56ae4ca5859e17dc811b5c0b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0 [04.14 19:24:29] Loaded plugin Vanish Status v0.1.3 by IIIaKa [04.14 19:24:29] [Image Library] Starting order VanishStatus [04.14 19:24:29] Image batch (VanishStatus) has been stored successfully [04.14 19:24:32] VanishStatus was compiled successfully in 1566ms Vanish.json
  12. Daemante

    No godmode indicator

    Just noticed that If I give myself owner then it shows the indicator. Does this plugin depend on certain flags like isadmin or isdeveloper? I am using FauxAdmin with the isdeveloper flag; so not real admin.
  13. Daemante

    No godmode indicator

    I am using the default config with Advanced Status and the godmode plugin. Flying will display but not godmode. Attached are the config for both plugins. Godmode.json FlyingGodStatus.json
  14. Daemante

    Adding multiple wipe dates

    { "ImageLibrary Counter Check": 5, "Wipe command": "wipe", "Use GameTip for messages?": true, "Is it worth displaying the wipe timer only when players in the safe zone or building privilege?": false, "When should it start displaying? Based on how many days are left(0 to display always)": 0, "Custom wipe date(empty to use default). Format: yyyy-MM-dd HH:mm. Example: 2023-12-10 13:00": [ "2024-04-15 19:00", "2024-04-16 19:00" ], "Status. Bar - Height": 26, "Status. Bar - Order": 10, "Status. Background - Color": "#0370A4", "Status. Background - Transparency": 0.7, "Status. Background - Material(empty to disable)": "", "Status. Image - URL": "https://i.imgur.com/FKrFYN5.png", "Status. Image - Sprite(empty to use image from URL)": "", "Status. Image - Is raw image": false, "Status. Image - Color": "#0370A4", "Status. Text - Size": 12, "Status. Text - Color": "#FFFFFF", "Status. Text - Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Status. SubText - Size": 12, "Status. SubText - Color": "#FFFFFF", "Status. SubText - Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Version": { "Major": 0, "Minor": 0, "Patch": 0 } }
  15. Daemante

    Adding multiple wipe dates

    Is it possible to add multiple wipe dates to be displayed; for instance multiple wipes per week. I tried to format the config in the typical fashion but it just uses default config.
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