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  1. More information about "PurgeFX"

    $10.00

    PurgeFX

    This plugin automates purge scheduling for Rust servers based on a configurable schedule. It determines purge start times using the specified weeks and days in the config and automatically unloads selected plugins during the purge, with built-in checks to ensure persistence after server restarts. Notifications can be sent via chat or the Notify plugin, with customizable colors and formatting. If wiping isn't required, the plugin reloads specified plugins when the purge ends.
    It supports time zone customization or defaults to the server time zone, automates wipe commands using Oxidation Wiper, and integrates with SimpleStatus to display an active purge indicator above players' health bars. It also supports the Sound Library API for playing sounds on purge start and allows manual control with customizable chat and console commands.
      Some features this offers:
      Automated Purge Scheduling 
    - Set purges to run automatically on specific days and weeks of the month.  
    - Customize start and end times to match your server’s schedule.  
    - Force start or end purges anytime using /purge and /endpurge commands.  
      Player Notifications & Messaging  
    - Display upcoming purge start, end, and server wipe times, all calculated automatically.  
    - Fully customizable message colors and notification formatting.  
    - Send Discord alerts when purges start and end.  
      Plugin & Server Management  
    - Choose which plugins to disable during purges and reload afterward.  
    - Supports Oxidation Wiper for fully automated server wipes.  
    - Set a custom time zone or default to the server’s time zone.  
      Enhanced Player Experience  
    - Works with SimpleStatus to display an active purge indicator above health bars.  
    - Supports Sound Library API to play audio alerts when a purge starts.  
      Permissions System  
    - Permissions apply only to the /purge and /endpurge commands.  
    - Uses Oxide's permission system for managing access.  
    - Grant permissions with: `oxide.grant <user or group> <name or steam ID> purgefx.purge`.  
    - Remove permissions with: `oxide.revoke <user or group> <name or steam ID> purgefx.purge`.  
    Attached is an example config.
     
    *If you make a configuration change related to the days or times, delete the data file for this plugin before reloading.
     
    { "Discord Webhook Purge Start Message": " **Purge is now active! Prepare for chaos!** ", "Discord Webhook Purge End Message": " **Purge has ended! The world is safe again... for now.**", "Use @everyone in Discord Webhook": true, "Discord Webhook URL": "", "Custom Time Zone (Use abbreviation or full name leave it blank for default server time zone Ex:CST or Central Standard Time)": "", "Console command for Purge": "purge", "Chat command for Purge": "purge", "Console command for force wipe, will enter this command for you on server force wipe day and time": "wipe forced", "Console command for other wipes, will enter this command for you on mid month or weekly wipe day and time": "wipe weekly", "List of plugins that will be unloaded on purge start": [ "SmoothRestarter", "PreventLooting", "TruePVE" ], "Prefab name to play on purge start": "assets/bundled/prefabs/fx/invite_notice.prefab", "Weeks of the month, when the purge will run": [ 1, 3 ], "Days of the week, when the purge will run": [ "Thursday" ], "Days of the week for purge to end": [ "Thursday" ], "Weeks of the month for purge to end": [ 1, 3 ], "Days of the week for server wipe": [ "Thursday" ], "Weeks of the month for server wipe": [ 1, 3 ], "Purge Start Hour, must be 24-Hour Time": 1, "Purge Start Minute": 25, "Purge End Hour, must be 24-Hour Time": 1, "Purge End Minute": 28, "Server Wipe Hour, must be 24-Hour Time": 2, "Server Wipe Minute": 17, "Use 24-Hour Time Format For Chat": false, "Date Format for Chat": "MM/dd/yyyy", "Sound Library API support. To play original Sound prefab, leave it empty. Example command: audio.message sendall fileName ": "", "Auto Display Interval (minutes)": 60, "Display Purge Start Date in Chat": true, "Display Purge End Date in Chat": true, "Display Server Wipe Date in Chat": true, "Hex Color for Purge Start Message": "#FFA500", "Hex Color for Purge End Message": "#FF4500", "Hex Color for Server Wipe Message": "#008000", "Chat Prefix for Purge Messages": "[PurgeFX]", "Hex Color for Chat Prefix": "#FFA500", "Use SimpleStatus Plugin": true, "SimpleStatus Color": "0.77255 0.23922 0.15686 1", "SimpleStatus Title": "Purge Is Currently Active!", "SimpleStatus Title Color": "1 1 1 1", "SimpleStatus Icon": "assets/icons/warning.png", "SimpleStatus Icon Color": "1 1 1 1", "Use Notify Plugin for Messages": false, "Notification Type for Notify Plugin": 0, "Custom Command for Purge Time Reminder": "purgetime", "Chat command for End Purge": "endpurge", "Console command for End Purge": "endpurge" }  
  2. More information about "Radtown Event"

    $21.00

    Radtown Event

    This plugin adds a high-risk, high-reward element to the newly introduced Radtown Monument. This dynamic event spawns a hazardous shipping container filled with valuable loot but surrounded by dangerous radioactive material. The challenge is twofold: not only must players manage the intense radiation levels, but they must also defend the container from relentless attack drones that aim to destroy it.
     
    Key Features:
    Valuable Loot: The container holds rare and powerful resources, making it a highly coveted prize.
    Multiple drone attack waves: Drones attack in mul
    Intense Radiation: High levels of radiation require careful planning and protective gear to approach safely.
    Drone Defense: As players attempt to claim the loot, AI-controlled drones will attack the container. Players must defend it until the crate unlocks.
    Catastrophic Explosion: If players fail to protect the container or take too long, it will trigger a massive explosion, devastating the area and killing any nearby players.
     
    Configuration options:
    Drone wave count, drone count per wave Drone health and damage Container health Crate Loot and much more ...  
    This plugin enhances the Radtown Monument with intense, timed gameplay, rewarding those who can outlast both the environment and the drones—but punishing failure with explosive consequences!
     

    Permissions:
    radtownevent.admin - Required to run admin commands  
    Commands:
    radtown start - Start the event radtown stop - Stop the event  
    Developer Api:
    void OnRadtownEventContainerDelivered() // Called when the container has been delivered and the event is ready to start void OnRadtownEventStart() // Called when the locked crate inside the container has been hacked void OnRadtownEventEnd(bool success) // Called when the event is over. Success is false when the container exploded  
    Configuration:
    { "Time between events (minutes)": 60, "Crate hack time (seconds; drone waves will spawn until the crate is fully hacked)": 600, "Container health": 8000, "Time before despawn after event has been completed (seconds)": 300, "Time before despawn if event is not started (minutes)": 30, "Make event zone visible": false, "Drone wave configuration": [ { "Wave number": 1, "Preparation time before drones spawn (seconds)": 5, "Maximum number of concurrent drones": 3, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 20, "Drone health": 100, "Damage per shell": 40, "Target players": false }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 0, "Drone health": 100, "Damage on explosion": 60, "Target players": false } }, { "Wave number": 2, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 4, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 20, "Drone health": 150, "Damage per shell": 50, "Target players": false }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 30, "Drone health": 150, "Damage on explosion": 60, "Target players": false } }, { "Wave number": 3, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 5, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 200, "Damage per shell": 40, "Target players": true }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 200, "Damage on explosion": 60, "Target players": false } }, { "Wave number": 4, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 8, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage per shell": 70, "Target players": true }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage on explosion": 80, "Target players": true } }, { "Wave number": 5, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 8, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage per shell": 70, "Target players": true }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage on explosion": 80, "Target players": true } } ], "Locked crate loot table": { "Enabled": false, "Minimum items": 4, "Maximum items": 8, "Item list": [ { "Short name": "scrap", "Min amount": 12, "Max amount": 48, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }  
  3. More information about "Resistance Islands"

    $40.00

    Resistance Islands

    Biotech Research Labs chased miracles, only to unleash horror: mutated plants erupted, ripping through concrete walls, now forming 30-year jungles in weeks. Towns decay in months, while planes and ships collapse on mid-trip, since plants bursting even through metal.
    Pieced together from found Cobalt Post news fragments*
    Features:
    - Island Layout: United by bridges and ziplines, balanced distances for quick swimming
    - Railway: Covers major islands, passing through mountain tunnels
    - Bridges: Easy crossings by car or train, high enough for large boats
    - Coastal Caves: Private bays fit even TugBoats
    - Desert Lab: Collapsed research lab, NPCs, Blue keycard, elite crates
    - Mountain Research Complex: Blue & Red keycards, NPCs, elite crates
    - CargoShip (Safe Zone): SafeZone & trading hub
    - Winter GreenBunker: Hidden building spot for quiet farmers
    - Sailing Yacht: Vibest building spot
    - Monuments: Match facepunch keycard progression
    - Ziplines: Fast travel across all islands, full coverage
    - Tunnels: For trains and cars, through mountains and underwater
    - Roads: Smooth curves, no steep slopes, for comfy drive
    - Boats: Deep water, high bridges, easy navigation between islands
    - Cliffs: Carefully placed, no procedural generation
    Map size: 4000
    Prefabs: 25000
     
    The map comes with 2 plugins: - MapCore: handles spawning map entities, fixing doors, and respawning collectables at monuments (eg: potted collectable decor hemp plants) - BunkerFix: fixes lighting for plants in GreenBunker planter boxes
    Love this map? Discover more unique maps like our Oasis or Cacatua
    For any questions or support, feel free to contact us anytime! Discord: https://discord.com/invite/GGgx822❤️
     
  4. More information about "CACATUA"

    $39.90

    CACATUA

    On a medium-sized map, we tried to place as much content as possible, both custom and default, as compactly and neatly as possible (most of the facepunch monuments). We’ve carefully optimized the layout to ensure excellent performance and ample space for building.
    Features:
    - Extensive roads and paths for easier farming and smooth player movement
    - Evenly placed monuments that align with facepunch keycard progression
    - A variety of custom monuments to refersh the gameplay experience
    - Prioritized performance, despite the abundance of content
    - Cliffs are carefully placed, no procedural generation
    Hundreds of players have already played the map, so we expect to provide you with a nice experience.
    We hope you enjoy exploring the map as much as we enjoyed creating it!
    Map Details:
    - Size: 3500
    - Prefabs: 25000
     
    Custom Monuments:
    – Large Town
    – Metallurgical Plant
    – Large Swamp
    – Bandit Excavator
    – Large Cave
    – Dish Outpost
    – MLRS Convoy
    – Hard Cave
    – Hobbit House
    – Abandoned Supermarket
    – GreenHouse
    – Warehouse
    – Watch Tower
    – Forest house
     
    Facepunch Monuments:
    – Arctic Research Base
    – Launch Site
    - Nuclear Missle Silo
    – Military Tunnel
    – Trainyard
    – Airfield
    – Oilrig 1
    – Oilrig 2
    – Sphere Tank
    – Bandit Town
    – Underwater Labs
    – Sewer Branch
    – Harbor
    – Satellite Dish
    – Junkyard
    – Lighthouse
    – Gas Station
    – Supermarket
    – Warehouse
    – Stables
    – Fishing Village
    – Mining Quarry
    – Swamp B
    – Water Wells
     
    If you have any questions about the map, need help or find a bug, please let us know!
    Our discord  https://discord.com/invite/GGgx822
  5. More information about "Crashed UFO"

    $5.00

    Crashed UFO

    160 prefabs.
    A small bit of decoration perfect for any Sci-Fi / Alien themed maps!

    Works best on a small flat surface (brush size 6-8), and the height can be adjusted to make the scratch marks in the floor more/less pronounced 

    UFO Model is based off one of Karuza's Custom Vehicles
1.9m

Downloads

Total number of downloads.

9k

Customers

Total customers served.

131.6k

Files Sold

Total number of files sold.

2.7m

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Total payments processed.

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