MARKUS's Wishlist
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Death Drops
Players will drop a spinning dog tag (or any item you choose) on a PVP death (by default); drops are not awarded for team kills or suicides to ensure it's a PvP award only.
Optionally, you can allow NPCs and Animals to give drops via the config for PvE Servers.
Items dropped can be used in vending machines or on a leaderboard
API Hook "OnDeathDropPickup(player)" when the player picks up the spinning item so you can record for stats etc.
Makes a great addition to any Server which wants to reward Confirmed Kills.
Demo on YouTube
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Atlanta: The Walking Dead
The world has changed. The island in the ocean has become a haven for evil spirits, the surviving inhabitants call them the Walking Dead. Once the blooming and fragrant city of Atlanta was the center of this island, now it is a dead city with its inhabitants. There are very few people left who are opposed by the walking dead, but every day there are more and more of them, the dead people turn into zombies and there is no stopping it. I present to your attention my new map with incredible detail of monuments and their features, the plug-ins included will give even more atmosphere of the lost world of the zombie apocalypse. On the map you will find a large number of roads, railways, tunnels and rivers. You will also love the many unique places to build bases for your players. I tried very hard to create this map, I hope you like it, Thank you. Good luck surviving in Atlanta!
Attention: The Train Home plugin shown in the video does not come with the map, it is sold separately
Features:
Prefab Count: ~71к prefabs Size: 4500 A lot of interesting locations to explore Marketplaces, Helicopter Salesman and recycler have been added to fishing villages Railway A large number of places for the construction of foundations in the form of unusual rocks, caves, landscape, underwater and icebergs Custom ways to overcome distances on boats and tugboat Custom plugin Event Prison Alert (by KpuctaJL) Custom plugin Map Skinner (by Adem) Custom plugin Npc Moving Control (by Adem) Realistic zombies on the map The atmosphere of the zombie apocalypse This map is constantly supported and updated for the current version of the game with all updates!
How can I view the map?
You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it.
Custom Monuments:
Atlanta City Alexandria Woodbury Prison Police Department Harrison Hospital Railway Depot Herschel Farm Hilltop Strange Swamp Lonely Wandered Nomads Camp Gang of Survivors Convoy Desert Gas Station Ore Mine Farmers Camp Laundry Motel Old Cave Monument Train Home Custom point Zipline interesting places to build a base marked X Monument Facepunch:
Launch Site Ferry Terminal Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Water Treatment Military Tunnel The Dome Ranch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument RadTown Water Well -
Rust Store & Twitch Drops Updates Discord Bot
By Bxcas in Discord Bots
Introducing the Rust Store & Twitch Drops Updates Discord Bot – your all-in-one solution for keeping your Rust community informed about the latest in-game items and exclusive Twitch Drops! This bot automatically checks for updates from the Rust item store and Twitch Drops, delivering them directly to your Discord channel. Perfect for Rust server communities, content creators, and enthusiasts who want to stay ahead of the game without manual tracking.
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What This Bot Does
1. Rust Store Updates
Automatically checks the Steam Rust store for the latest skins and items. The bot sends updates in a beautiful embed format, including:
Item Name Price High-Quality Image Direct Purchase Link 2. Twitch Drops Notifications
Keeps track of Twitch Drops and notifies your community about:
General Drops available on all Rust streams with the "Drops Enabled" tag. Streamer-Specific Drops with details on the specific streamer to watch, the time required to earn the drop, and an image preview. 3. Fully Customizable
Adjust colors, text, and database preferences in the simple config.json file. The bot supports both SQLite and MySQL, allowing it to scale from small communities to large, high-traffic Discord servers.
4. Efficient and Lightweight
Built for speed and reliability, the bot ensures no updates are missed, with configurable intervals to suit your community's needs.
Why Use This Bot?
1. Stay Updated Automatically
Never miss a Rust store or Twitch Drops update – the bot does all the tracking for you.
2. Engage Your Community
Hype up your members with instant notifications about new skins, exclusive Twitch Drops, and more.
3. Support for Twitch Drops
Ensure your community is informed about limited-time skins available through Twitch events, boosting engagement and excitement.
4. Easy to Configure
Whether you're running a local server, VPS, or hosting on Pterodactyl, the bot is simple to set up with clear configuration options.
Features
Rust Store Updates
Weekly updates about new items in the Rust store.
Twitch Drops Notifications
Real-time notifications about available general and streamer-specific Twitch Drops.
Customizable Embeds
Easily adjust text fields, colors, and footer messages to align with your community's branding.
Database Flexibility
Use SQLite for smaller setups or MySQL for more complex environments.
Ideal Use Cases
- Rust Server Communities: Announce new items and keep your server members engaged.
- Rust Content Creators: Share weekly updates with fans and followers to keep them engaged with your community.
- Twitch Streamers: Integrate this bot to notify viewers about Twitch Drop items and make your streams the go-to place for exclusive updates.
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Feel free to contact me on Discord: bxcas for any questions, customizations, or support!
Config File
{ "check_interval_minutes": 1440, "enable_steam": true, "enable_twitch": true, "steam_webhook_url": "https://discord.com/api/webhooks/your-webhook-url", "twitch_webhook_url": "https://discord.com/api/webhooks/your-webhook-url", "embed": { "steam": { "title": "Steam Store", "title_field_name": "Item Name", "price_field_name": "Price", "footer_text": "YourCompany © 2024", "footer_icon_url": "https://example.com/path/to/icon.png", "color": "FF0000" }, "twitch": { "title": "Twitch Drops", "streamer_field_name": "Streamer", "watch_time_field_name": "Watch Time Required", "footer_text": "YourCompany © 2024", "footer_icon_url": "https://example.com/path/to/icon.png", "color": "9146FF" } }, "database": { "type": "mysql or sqlite", "mysql": { "host": "your-database-host", "user": "your-database-user", "port": 3306, "password": "your-database-password", "database": "your-database-name" } } } General Settings
check_interval_minutes - Interval in minutes between each check for new Rust items. Example: 60 for every hour.
enable_steam: true/false - Enable/Disable Steam Store notifications
enable_twitch: true/false - Enable/Disable Twitch Drops notifications
steam_webhook_url: Your Steam Discord webhook URL for sending updates.
twitch_ webhook_url: Your Twitch Discord webhook URL for sending updates.
Embed Settings (Customize Discord Message)
title_field_name - Label for the item title in the message. Example: "Name".
price_field_name - Label for the item’s price in the message. Example: "Price".
footer_company_name - Name of your server or community displayed in the message footer. Example: "Rust Server".
footer_icon_url - URL for an icon image (like your logo) shown in the footer. Example: "https://yourwebsite.com/logo.png".
embed_color - Color of the embed message
Database Settings
type - Type of database to use. Options are "sqlite" for local or "mysql" for remote storage.
MySQL Settings (Only if using "mysql")
host - Hostname or IP address of your MySQL database. Example: "localhost" or "123.45.67.89".
user - Username for accessing your MySQL database. Example: "root".
port - Port number for connecting to MySQL. Default: 3306.
password - Password for your MySQL database user. Example: "mysecretpassword".
database - Name of the specific MySQL database for storing item data. Example: "rust_store_data".
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BiomeSkins | Camouflage at its finest!
By Reximian9k in Plugins
BiomeSkins is a Rust server plugin that dynamically customizes player clothing, armor, and sleeping bag skins based on the biome and topology of their location. By matching gear and sleeping bags to the surrounding environment, it enhances player immersion and camouflaging. Players can easily activate and control reskinning functions through simple chat commands, including options for key bindings and toggling automatic reskinning.
Installation
Download the BiomeSkins.cs plugin file. Place the plugin file into your server’s plugins directory.
Usage/Commands
/biomeskin
Reskins the player’s clothing and armor to match their current biome.
/biomeskin [<a|w|b|m>]
Reskin player all and/or wear and/or belt and/or main inventory items (w - wear, b - belt, m - main, a - all). Example - /biomeskin wb will reskin items in wear and belt inventories. Not specifying an inventory parameter defaults to wear/armor items.
/biomeskin skin <player> [q|a|w|b|m]
Reskins the target player's target inventory items (see command above). Intended for admins and other plugins.
/biomeskin bind <key>
Displays the command for binding the /biomeskin command to a specified key, allowing players to quickly activate biome-based reskinning.
/biomeskin bag <on|off>
Toggles automatic reskinning for sleeping bags based on the biome and topology where they are placed.
/biomeskin <wear|belt|main|> <on|off>
Sets automatic reskinning for wear/belt/main inventory items based on the biome of the player's location.
/biomeskin toggle <wear|belt|main|all>
Toggles automatic reskinning for wear/belt/main inventory items based on the biome of the player's location.
Permissions
biomeskins.reskin.bag - Allows for sleeping bag reskinning on placement and access to the /biomeskin bag <on|off> command.
biomeskins.reskin.equipment - Allows for inventory item reskinning via the /biomeskin base command.
biomeskins.reskin.equipment.other - Allows for inventory item reskinning of other players via the /biomeskin skin <player> [q|a|w|b|m] command.
biomeskins.reskin.equipment.auto - Allows for player automatic inventory item reskinning when crossing between biomes as well as the /biomeskin <wear|belt|main|> <on|off> command.
Configuration
The plugin offers customizable options in the configuration file, enabling admins to tailor the reskinning behavior:
{ "Version (DO NOT EDIT)": 3, "Command aliases": [ "biomeskin" ], "Sleeping bag skins": { "Forest": 2131151567, "Arctic": 2162368881, "Desert": 2922792064, "Tundra": 3080447496, "Rock": 3144409492 }, "Equipment skins": { "Temperate": { "mask.metal.item": 2551475709, "metal_plate_torso.item": 2551474093, "pants.roadsign.item": 2570237224, "hoodie.red.item": 2563940111, "pants.cargo.item": 2563935722, "shoes.boots.brown.item": 2575506021, "gloves.roadsign.item": 2575539874, "hat.coffeecan.item": 2570227850, "roadsign_armor.item": 2570233552, "jacket.vagabond.item": 2582710266, "largebackpack": 3360828867 }, "Tundra": { "mask.metal.item": 2551475709, "metal_plate_torso.item": 2551474093, "pants.roadsign.item": 2570237224, "hoodie.red.item": 2563940111, "pants.cargo.item": 2563935722, "shoes.boots.brown.item": 2575506021, "gloves.roadsign.item": 2575539874, "hat.coffeecan.item": 2570227850, "roadsign_armor.item": 2570233552, "jacket.vagabond.item": 2582710266, "largebackpack": 3377499512 }, "Arctic": { "mask.metal.item": 2432948498, "metal_plate_torso.item": 2432947351, "pants.roadsign.item": 2469019097, "hoodie.red.item": 2416648557, "pants.cargo.item": 2416647256, "shoes.boots.brown.item": 2752873720, "gloves.roadsign.item": 2469031994, "hat.coffeecan.item": 2503956851, "roadsign_armor.item": 2503955663, "rifle.ak.item": 2525948777, "burlap.shirt.item": 2911362787, "mask.bandana.item": 10062, "attire.hide.boots.item": 2408298830, "attire.hide.poncho.item": 2856159140, "riot.helmet.item": 801095823, "burlap.trousers.item": 2911361380, "burlap.gloves.item": 10128, "largebackpack.item": 3361128718, "jacket.vagabond.item": 2496913595 }, "Arid": { "mask.metal.item": 2475428991, "metal_plate_torso.item": 2475407123, "pants.roadsign.item": 2496523983, "hoodie.red.item": 2503910428, "pants.cargo.item": 2503903214, "shoes.boots.brown.item": 2510093391, "gloves.roadsign.item": 2510097681, "hat.coffeecan.item": 2496517898, "roadsign_armor.item": 2496520042, "jacket.vagabond.item": 2865011686, "largebackpack": 3362212704 } }, "Reskin items in wear inventory": true, "Reskin items in belt inventory": false, "Reskin items in main inventory": false, "Automatic equipment reskinning": { "Enabled": false, "Enabled by default for players with permission?": false, "Time interval between player biome checks": 5.0, "Reskin items moved into wear inventory": true, "Reskin items moved into belt inventory": false, "Reskin items moved into main inventory": false }, "Hooks": { "OnBiomeSkin": true } } Developer API
// Reskin player items in corresponding inventories (wear/belt/main) with the skins specified in the plugin config bool API_SkinPlayerItems(BasePlayer player, bool skinWear = true, bool skinBelt = true, bool skinMain = true) // Reskin player items in corresponding inventories (wear/belt/main) with the skins specified in the "skins" parameter (item name -> skinID) bool API_SkinPlayerItems(BasePlayer player, Dictionary<string, ulong> skins, bool skinWear = true, bool skinBelt = true, bool skinMain = true) // Returns true if target player has sleeping bag biome-based reskinning enabled bool API_IsSleepingBagReskinEnabled(BasePlayer player) // Enables/disables target player sleeping bag biome-based reskinning void API_SetEnabledAutoSleepingBagReskin(BasePlayer player, bool enabled) // Returns true if target player has automatic biome-based inventory item reskinning enabled bool API_IsAutoEquipmentReskinEnabled(BasePlayer player) // Enables/disables target player automatic biome-based inventory item reskinning void API_SetAutoEquipmentReskinEnabled(BasePlayer player, bool wear, bool belt, bool main) // Hooks // Invoked when a player's inventory items are about to be reskinned by the plugin // First argument - BasePlayer - Target player // Second argument - Action source // 0 = Command, 1 = Automatic (player crossing biomes), 2 = Third party plugin or console command // Returning bool 'true' will cancel the action OnBiomeSkin(BasePlayer, int)
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Crimson Tide Custom Map
Details
Crimson Tide is a large-sized map designed from the start to be great with cars with special attention given to the roads to add a nice mix of smooth and bumpy parts in the network of interlacing roads. To complement the map there is a rail network and full river system to add even more transport options.
There are a lot of custom monuments in this map in all shapes and sizes from underwater to underground not to mention the huge lift and cable bridges.
Size: 4000k
Railway
Features a working surface railway with twin directional lines that runs around the full map and through underground tunnels and over rivers and even down to the subways and with no dead ends its perfect for other plugins like cargo train event also map comes with its own custom work cart and wagon spawning plugin.
Editing
Yes, you are allowed to edit the map and add stuff etc.
Custom NPC
Normal RustEdit Scientist’s have been replaced with my own set of NPC’S from the various factions from the rust world (Normal Scientist, Arctic Scientist, Tunnel Dweller and Underwater Dweller) if you do not like my NPC’s simply don’t install the plug-in and supply your own with any bot plugin you want.
A special thank you to Steenamaroo for building the plugin for me.
Monuments
Rad Town 1 Nuclear Missile Silo Airfield Railway Maintenance Nuclear Submarine Submarine Base Felling Field The Forth Bridges Deep Water Harbour Bandit Camp Excavator Fishing Village Gas Station Horse Stables Launch Site Lighthouse Military Tunnels Oil Rig Large Oil Rig Small Outpost Powerplant Sphere Tank Supermarket Trainyard Junkyard Underwater Labs Desert Military Base Arctic Research base Ferry Terminal Help And Contact
If you need to contact me discord is best: RobJ2210#2553
For help/support my discord group is best: Join Rust Maps By RobJ Discord