Ghostblade's Wishlist
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Cargo Plane Crash
Adds a cargo plane crash event to your server. The crash site is guarded by NPCs that patrol the area and can chase players.
You can also set up custom loot using the "SimpleLootTable" plugin.
Features:
Support for third-party plugins Great customization options in the config
Console commands:
callcargoplane - force the event to start callcargoplane {steamID} - the event will be reserved for one player crashcargoplane - force a cargo plane to crash cpc_stop - force the event to end
Chat commands(need admin privileges):
showcrashzone - displays the crash area setcrashzonecenter - set the center of the crash zone to where the player is callcargoplane - force the event to start crashcargoplane - force a cargo plane to crash cpc_stop - force the event to end cpc_add_crashzone - adds a new zone at the location where the player is, can be used if you use multiple zones(you can set the name and radius - /cpc_add_crashzone "name" "radius") Hooks:
void CargoPlaneCrashStarted() // called when the event starts
void CargoPlaneCrashCrashed() // called when a cargo plane crashes
void CargoPlaneCrashEnded() // called when the event ends
CargoPlaneCrash config:
{ "PVE mode (crates can only be looted by the player who first dealt damage to the NPC)": false, "Give event ownership to the owner's teammates if he is no longer the owner. Only if teammates are within the event radius (for PVE mode)": true, "Radius for event(for PVE mode)": 380, "Create a dome for PVE mode": false, "Dome transparency (the higher the value, the darker the dome, recommended 4)": 4, "Time after which the owner of the event will be deleted if he left the dome or left the server (for PVE mode)": 300, "Message when a player enters the event dome(only for PVE mode if there is a dome)": "You have entered the Cargo Plane Crash Event", "Message when the event owner leaves the event dome (only for PVE mode if there is a dome)": "Return to the event dome, otherwise after 300 seconds you will no longer be the owner of this event", "Do not allow other players into the event(only for PVE mode if there is a dome) Be careful, if the crash site is near the player's base and the player is not the owner of the event, he will be ejected from his base outside the dome": false, "Message when a player is ejected from the event dome(only for PVE mode if there is a dome)": "You cannot be here, you are not the owner of this event", "Allow admin to be in event dome (only for PVE mode if there is a dome)": true, "Triggering an event by timer (disable if you want to trigger the event only manually)": true, "Time to event start(in seconds)": 3600.0, "Random time to event start": false, "Minimum time to event start(in seconds)": 600, "Maximum time to event start(in seconds)": 10800, "CargoPlane speed(recommended 4 to 6)": 5.0, "Minimum amount of online players to trigger the event": 1, "Minimum crates amount(spawn after crash)": 1, "Maximum crates amount(spawn after crash)": 1, "Crate simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in a crate(plugin SimpleLootTable is required)": 0, "Maximum number of items in a crate(plugin SimpleLootTable is required)": 0, "Crates lifetime(in seconds). The crate will not be destroyed if it has been activated": 3600, "Crates timer(in seconds)": 900, "Remove crates after being looted by a player(in seconds)": 300, "Minimum airdrops amount(spawn after crash)": 1, "Maximum airdrops amount(spawn after crash)": 1, "Airdrop simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Maximum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Airdrops lifetime(in seconds)": 3600, "Fireballs amount(spawn after crash)": 5, "Passengers amount(spawn after crash)": 2, "Explosion marker on the map(spawn after crash)": true, "Explosion marker lifetime(in seconds)": 300, "Enable signal smoke(spawn after crash)": true, "Signal smoke lifetime(in seconds, max 214)": 214, "Map size(crash zone size), you can see the zone, use the chat command /showcrashzone": 4500.0, "Starting altitude, defaults to map size, can be increased if cargo plane hits high ground(no more than 10000 recommended)": 4500.0, "Crash zone center. Use chat command /setcrashzonecenter to set to player position. You can check crash zone center, use the chat command /showcrashzone": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Use multiple zones": false, "Select a zone from the list sequentially(if false, then the crash zone will be chosen randomly)": false, "Zones list": [ { "name": "0", "radius": 300, "center": { "x": -300.0, "y": 0.0, "z": 0.0 } }, { "name": "1", "radius": 200, "center": { "x": 100.0, "y": 0.0, "z": 0.0 } } ], "Event message(if empty, no message will be displayed)": "CargoPlane event started", "Crash message(if empty, no message will be displayed)": "Cargo plane crashed", "Event end message(if empty, no message will be displayed)": "CargoPlaneCrash event ended", "Message about coordinates(will display the coordinates of the crash site. If empty, no message will be displayed)": "", "Kit name(you can use kits for passengers if you have Kits plugin)": "", "Passenger name": "Mister bot", "Use NPC prefab for passengers": false, "Minimum NPCs amount(spawn after crash)": 2, "Maximum NPCs amount(spawn after crash)": 2, "NPCs lifetime(in seconds)": 3600, "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 8, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0, "NPCs accuracy(the lower the value, the more accurate, 0 - maximum accuracy)": 2.0, "NPCs attack range": 75.0, "Radius of chasing the player(NPCs will chase the player as soon as he comes closer than the specified radius, must be no greater than the attack range)": 60.0, "Minimum distance to NPC damage": 75.0, "Message if the player attacks far away NPCs": "NPC is too far away, he doesn't take damage", "Kit for NPCs. The NPC will use the weapon that is in the first slot of the belt(requires Kits plugin)": "", "Default displayName for NPC(for SimpleKillFeed/DeathNotes plugin)": "Crashsite NPC", "List of displayNames for each NPC(for SimpleKillFeed/DeathNotes plugin)": [ "Crashsite NPC1", "Crashsite NPC2", "Crashsite NPC3" ], "Will NPCs attack zombies": true, "Remove NPC corpses": false, "Prohibit building near the crash site": false, "Building prohibition radius": 20.0, "How long construction is prohibited near the crash site(in seconds)": 1800, "Event marker on the map(spawn an event marker at the crash site)": false, "Display approximate end time of event on marker": false, "Event marker name": "Cargo plane crash site", "Event marker lifetime(in seconds)": 3600, "Event marker transparency(0-1)": 0.75, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Do not spawn crates and NPCs when a cargo plane falls under water (if the water depth is greater than)": 0.5, "Do not choose a crash site near monuments": false, "If possible, the crash site will not be chosen near player bases": true, "SteamID for chat message icon": 0, "Complete the event if all crates were destroyed after looting": false, "Use Notify plugin for messages": false, "Notify message type": 0 }- #event
- #cargoplane
- (and 18 more)
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Dungeon Events
Dungeons are dynamically generated, ensuring each one is unique, with different seeds—just like how the game generates Halloween dungeons! Multiple dungeons are combined based on the configured tier, with up to five dungeons seamlessly connected to form a massive, challenging dungeon. Elevate your server experience with Dungeon Events – the ultimate, fully customizable dynamic dungeon plugin that redefines challenge and reward. With Dungeon Events, you can easily spawn dungeons anywhere on the map, featuring interactive NPCs, strategically placed auto turrets, and lucrative loot crates.
Key Features:
Advanced NPC & Boss Customization: Fine-tune NPC and boss health, damage, gear, movement ranges, and drop tables (requires the free NpcSpawn plugin) for a tailored combat experience. Deadly Turrets & Hazard Control: Deploy auto turrets with customizable weapon loadouts to create nerve-wracking corridors and high-stakes encounters. Customizable Loot & Rewards: Configure loot boxes down to item probabilities, quantities, custom names, and skins to perfectly balance risk and reward. Tiered Difficulties for Every Player: From "Easy” to "Nightmare,” choose from multiple difficulty tiers to suit both beginners and hardcore raiders. Flexible Spawn Options: Set dungeons to auto-spawn on timers or trigger them manually with admin or player commands – ideal for dynamic events and special occasions. Buyable Dungeons: Let players invest scrap, Economics currency, or ServerRewards points to unlock their very own private dungeon adventures. Informative Map Markers: Each dungeon is clearly marked with custom icons and radius indicators that display the dungeon’s name, tier, and owner, ensuring players always know where the action is. Plus, with in-depth debug logging and an intuitive configuration system, tweaking spawn logic, removal conditions, economy integration, and more is effortless.
Dungeon Events is designed to deliver an unparalleled, immersive experience that will have your community coming back for more. Transform your gameplay and create epic moments that players will talk about long after the battle ends!
Required Dependency (Free): NpcSpawn
Admin Commands:
• /createdungeon <tierName> – Spawns a new dungeon at a random valid location.
• /removeinactivedungeons – Removes dungeons that meet your removal conditions.
• /removealldungeons – Instantly removes all active dungeons.
• /forceremovealldungeons – Force-cleans every dungeon entity.
Player Commands:
• /buydungeon – Opens a UI to purchase a new dungeon (or use /buydungeon <tierName> in console with your user ID).
Console (RCON) Commands:
• buydungeon <tierName> <playerID> – Purchase a dungeon for a specific player.
• spawnrandomdungeon
Forces a random dungeon to spawn immediately.
• spawnfixeddungeon <tierName>
Spawns a specific tier of dungeon (for example, "spawnfixeddungeon hard").
Available Permissions:
• dungeonevents.admin – Access to all admin commands and features.
• dungeonevents.buy – Allows players to purchase dungeons.
• dungeonevents.enter – Grants access to enter dungeons.
Hooks:
void OnDungeonSpawn(ulong OwnerID, Vector3 Position, string Grid, string TierName)
{
PrintWarning($"Dungeon spawned at {Position} by {OwnerID} Grid: {Grid}, Tier: {TierName}");
}
void OnDungeonDespawn(ulong OwnerID, Vector3 Position, string Grid, string TierName)
{
PrintWarning($"Dungeon despawned at {Position} by {OwnerID} Grid: {Grid}, Tier: {TierName}");
}
Supported Languages: EN, PT-BR, DE, ES, RU
Take control of your server’s destiny – customize every aspect of your dungeons from tiers and loot to turret configurations and auto-removal conditions. Dungeon Events is your gateway to creating challenging, immersive, and truly unique adventures for your community!
Plugin config, where you can change tiers, loot items, turret settings, dependencies, spawn logic, auto-removal conditions, economy integration, and more.
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Advanced Random Scarecrow Spawner
By Chernarust in Plugins
Advanced customization of Random Scarecrow Spawner. Spawns Scarecrows configurable in 5 different loadouts near the player adjusted with configurable options, logging, and custom loot.
Permissions
oxide.grant user <playername or steamID> advancedrandomscarecrowspawner.use oxide.grant user <playername or steamID> advancedrandomscarecrowspawner.spawnpoints oxide.grant group <groupname> advancedrandomscarecrowspawner.use oxide.grant group <groupname> advancedrandomscarecrowspawner.spawnpoints
Config
{ "--------------------------------------Logging Settings--------------------------------------": null, "Log Spawn Messages": true, "Log Death Messages": true, "Log Loot Messages": true, "Log Cleanup Messages": true, "--------------------------------------Custom Loot Settings--------------------------------------": null, "Use Custom Loot": true, "Minimum Loot": 2, "Maximum Loot": 4, "--------------------------------------Scarecrow Settings--------------------------------------": null, "Headshot Damage Multiplier (0 = no extra damage, 1 = one-hit kill)": 1.0, "Scarecrow Damage To Player Modifier": 1.0, "Scarecrow Health": 100.0, "--------------------------------------Spawn Settings--------------------------------------": null, "Day Spawn Chance": 20.0, "Night Spawn Chance": 60.0, "Spawn Interval": 60.0, "Spawn Distance": 50.0, "Enable Group Spawning": true, "Minimum Group Size": 2, "Maximum Group Size": 5, "Enable Random Spawns": true, "Max Random Spawns": 100, "Minimum Distance Between Random Spawns": 125.0, "Group Spawn Radius": 5.0, "Max Total Scarecrows": 250, "Max Scarecrow Groups Per Player": 3, "Respawn Time at Spawn Points": 300.0, "Max Radius Around Spawn Point": 35.0, "Timed Cleanup": true, "Scarecrow Cleanup Time": 1200, "--------------------------------------Combat Settings--------------------------------------": null, "Enable Grenades": true, "Target Players": true, "Target Animals": true, "Target Other NPCs": true, "-----------------------------Loadout & Custom Loot Table Below-----------------------------": null, "Loadout": { "Belt": [ { "Shortname": "mace", "Amount": 1, "Skin": 0 } ], "Wear": [ { "Shortname": "frankensteins.monster.03.head", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.03.legs", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.03.torso", "Amount": 1, "Skin": 0 } ], "Main": [] }, "Loadout1": { "Belt": [ { "Shortname": "bone.club", "Amount": 1, "Skin": 0 } ], "Wear": [ { "Shortname": "frankensteins.monster.01.head", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.01.legs", "Amount": 1, "Skin": 0 }, { "Shortname": "frankensteins.monster.01.torso", "Amount": 1, "Skin": 0 } ], "Main": [] }, "Loadout2": { "Belt": [ { "Shortname": "mace.baseballbat", "Amount": 1, "Skin": 0 } ], "Wear": [ { "Shortname": "halloween.mummysuit", "Amount": 1, "Skin": 0 } ], "Main": [] }, "Loadout3": { "Belt": [ { "Shortname": "salvaged.sword", "Amount": 1, "Skin": 0 } ], "Wear": [ { "Shortname": "scarecrow.suit", "Amount": 1, "Skin": 0 } ], "Main": [] }, "Loadout4": { "Belt": [ { "Shortname": "machete", "Amount": 1, "Skin": 0 } ], "Wear": [ { "Shortname": "halloween.surgeonsuit", "Amount": 1, "Skin": 0 } ], "Main": [] }, "CustomLootTable": [ { "Shortname": "ammo.pistol", "SpawnChance": 0.2, "MinAmount": 4, "MaxAmount": 13, "Skin": 0 }, { "Shortname": "cloth", "SpawnChance": 0.8, "MinAmount": 9, "MaxAmount": 13, "Skin": 0 }, { "Shortname": "lowgradefuel", "SpawnChance": 0.7, "MinAmount": 12, "MaxAmount": 22, "Skin": 0 }, { "Shortname": "metal.fragments", "SpawnChance": 0.6, "MinAmount": 47, "MaxAmount": 150, "Skin": 0 }, { "Shortname": "can.beans", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 2, "Skin": 0 }, { "Shortname": "bandage", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 3, "Skin": 0 }, { "Shortname": "mace.baseballbat", "SpawnChance": 0.3, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "pants", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "hat.cap", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "pistol.revolver", "SpawnChance": 0.1, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "scrap", "SpawnChance": 1.0, "MinAmount": 6, "MaxAmount": 11, "Skin": 0 }, { "Shortname": "tshirt.long", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "wood", "SpawnChance": 0.9, "MinAmount": 100, "MaxAmount": 250, "Skin": 0 }, { "Shortname": "stone", "SpawnChance": 0.8, "MinAmount": 50, "MaxAmount": 200, "Skin": 0 }, { "Shortname": "bone.fragments", "SpawnChance": 0.5, "MinAmount": 10, "MaxAmount": 40, "Skin": 0 }, { "Shortname": "gears", "SpawnChance": 0.3, "MinAmount": 1, "MaxAmount": 2, "Skin": 0 }, { "Shortname": "metal.ore", "SpawnChance": 0.6, "MinAmount": 20, "MaxAmount": 75, "Skin": 0 }, { "Shortname": "sulfur.ore", "SpawnChance": 0.5, "MinAmount": 15, "MaxAmount": 60, "Skin": 0 }, { "Shortname": "charcoal", "SpawnChance": 0.7, "MinAmount": 100, "MaxAmount": 200, "Skin": 0 }, { "Shortname": "corn", "SpawnChance": 0.4, "MinAmount": 1, "MaxAmount": 3, "Skin": 0 }, { "Shortname": "rifle.ak", "SpawnChance": 0.05, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "waterjug", "SpawnChance": 0.5, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "ammo.rifle", "SpawnChance": 0.25, "MinAmount": 5, "MaxAmount": 20, "Skin": 0 }, { "Shortname": "ammo.shotgun", "SpawnChance": 0.25, "MinAmount": 5, "MaxAmount": 12, "Skin": 0 }, { "Shortname": "weapon.mod.flashlight", "SpawnChance": 0.15, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "weapon.mod.holosight", "SpawnChance": 0.1, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "smg.2", "SpawnChance": 0.08, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "largemedkit", "SpawnChance": 0.2, "MinAmount": 1, "MaxAmount": 3, "Skin": 0 }, { "Shortname": "hazmatsuit", "SpawnChance": 0.05, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "shotgun.pump", "SpawnChance": 0.05, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "laptop", "SpawnChance": 0.05, "MinAmount": 1, "MaxAmount": 2, "Skin": 0 }, { "Shortname": "battery.small", "SpawnChance": 0.4, "MinAmount": 1, "MaxAmount": 2, "Skin": 0 }, { "Shortname": "solar.panel", "SpawnChance": 0.15, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "cloth", "SpawnChance": 0.8, "MinAmount": 15, "MaxAmount": 50, "Skin": 0 }, { "Shortname": "fishtrap", "SpawnChance": 0.3, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "skull.human", "SpawnChance": 0.1, "MinAmount": 1, "MaxAmount": 2, "Skin": 0 }, { "Shortname": "paper", "SpawnChance": 0.5, "MinAmount": 5, "MaxAmount": 15, "Skin": 0 }, { "Shortname": "salvaged.sword", "SpawnChance": 0.2, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "furnace", "SpawnChance": 0.1, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "workbench2", "SpawnChance": 0.05, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "hammer", "SpawnChance": 0.6, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 }, { "Shortname": "arrow.hv", "SpawnChance": 0.4, "MinAmount": 10, "MaxAmount": 25, "Skin": 0 }, { "Shortname": "explosives", "SpawnChance": 0.02, "MinAmount": 1, "MaxAmount": 1, "Skin": 0 } ] }
- #zombie
- #scarecrow
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(and 3 more)
Tagged with:
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Water Treatment Showdown Event
By Yac Vaguer in Plugins
The Water Treatment Event plugin transforms the Water Treatment Monument into a high-stakes adventure. This event introduces a series of challenges, including zombie hordes, military defenses, and a dramatic escape sequence.
Overview
Event Details Location: Water Treatment Monument
Event Trigger: An explosion occurs following experimental activities within the monument, resulting in the infestation of zombies in the main building.
Security Measures To add a layer of difficulty, the monument is secured by:
Bradley APC Guards: Armed personnel stationed at key points. Snipers: Positioned to cover strategic locations.
Player Objectives
Acquire the Loot: Players must infiltrate the main building to retrieve valuable loot.
Escape Before the Nuke: After securing the loot, an F15 jet will approach and drop a nuclear bomb, causing radiation to spread across the monument. Players must evacuate the area before the nuke detonates.
Configuration Options
Server owners can customize the event settings, such as:
Zombie Density: Adjust the number of zombies in the main building. Guard Strength: Modify the health and equipment of the guards and snipers. Timing: Set the duration between loot acquisition and the nuke drop. Activation: The event can be triggered manually or set to run on a schedule. Sam Sites: On/Off And Several others see below for configuration example
PVE Configuration
We are compatible with two PVE Solutions, Simple PVE Sphere and PVE Mode
PVE Mode is a way better solution but it is also paid version, in order to avoid people to buy another tool to use this plugin I release Simple PVE Sphere that you need to install in your server in order to work.
Simple PVE Sphere is a way simplified version of the sphere, if you have any issue please report it in the Issues on the plugin directly.
In the configuration you can activate one of them and remember that the plugin need to exists in your server.
DO NOT ATTEMPT TO ACTIVATE BOTH AT THE SAME TIME !!!
"PVE Mode cofiguration": { "Use the PVE mode of the plugin? [true/false]": false, "The amount of damage that the player has to do to become the Event Owner": 500.0, "Damage Multipliers for calculate to become the Event Owner": { "Npc": 1.0, "Bradley": 2.0 }, "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to the NPC? [true/false]": false, "Can the non-owner of the event do damage to Bradley? [true/false]": false, "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true, "The time that the Event Owner may not be inside the event zone [sec.]": 300, "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60, "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true, "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0, "Darkening the dome (0 - disables the dome)": 12 }, "Simple PVE Mode cofiguration": { "Use the Simple PVE mode of the plugin? [true/false]": false, "Darkening the dome (0 - disables the dome)": 12 },
Integrations
You can assign rewards using:
Economics ServerRewards SkillTree You can also send message using GUI Announcements
Dependencies Required
NPC Spawn
Console Commands
wtestart This manually trigger the start of the event
wtestop Force to stop the event
Chat Commands
/wtestart This manually trigger the start of the event
/wtestop Force to stop the event
Permissions to run the console commands
watertreatmentevent.admin
Hooks of the Event
OnWaterTreatmentEventStart //Triggered when Event Start
OnWaterTreatmentEventEnded //Triggered when Event Finished
Backlog
Animation scene when the event start Improve FX Animation scene when the event ends Trigger hooks for other developers Different Awards for the winners PVE Mode
Configuration
{ "Event Start every [sec]": 7200.0, "Duration of the event [sec]": 2400.0, "Run the event ONLY manually with the commands": false, "Warning time before the Event Spawn [sec]": 120.0, "Warning time before the Event Ends [sec]": 400.0, "Time after player loot the hackable crate to end the event and drop the nukes, this need to be lower than Warning time before the event ends [sec]": 240.0, "PVE Mode cofiguration": { "Use the PVE mode of the plugin? [true/false]": false, "The amount of damage that the player has to do to become the Event Owner": 500.0, "Damage Multipliers for calculate to become the Event Owner": { "Npc": 1.0, "Bradley": 2.0 }, "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to the NPC? [true/false]": false, "Can the non-owner of the event do damage to Bradley? [true/false]": false, "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true, "The time that the Event Owner may not be inside the event zone [sec.]": 300, "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60, "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true, "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0, "Darkening the dome (0 - disables the dome)": 12 }, "Simple PVE Mode cofiguration": { "Use the Simple PVE mode of the plugin? [true/false]": false, "Darkening the dome (0 - disables the dome)": 12 }, "Zombies configuration": { "Spawn Zombies in the event": true, "Amount of Zombies around the crates": 8, "Custom Loot": { "Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false, "Custom Loot Profile Name": "" } }, "Guards Settings": { "Name": "Guardian", "Health": 150.0, "Roam Range": 8.0, "Kit, remember that this decrease the performance": "", "Chase Range": 100.0, "Attack Range Multiplier": 2.0, "Sense Range": 85.0, "Target Memory Duration [sec.]": 30.0, "Scale damage": 0.4, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true, "Wear items": [ { "ShortName": "hoodie", "SkinID (0 - default)": 941172099 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 869007492 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 2803024010 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 2803024592 }, { "ShortName": "pants", "SkinID (0 - default)": 1313091292 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight" ], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 5, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "grenade.f1", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Custom Loot": { "Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false, "Custom Loot Profile Name": "" } }, "Snipers Settings": { "Name": "Silent Death", "Health": 150.0, "Roam Range": 20.0, "Kit, remember that this decrease the performance": "", "Chase Range": 70.0, "Attack Range Multiplier": 2.0, "Sense Range": 50.0, "Target Memory Duration [sec.]": 30.0, "Scale damage": 0.4, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 70.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true, "Wear items": [ { "ShortName": "hoodie", "SkinID (0 - default)": 3031048156 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 2511111623 }, { "ShortName": "jacket", "SkinID (0 - default)": 3023836945 }, { "ShortName": "pants", "SkinID (0 - default)": 3031050852 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 3037689021 } ], "Belt items": [ { "ShortName": "rifle.bolt", "Amount": 1, "SkinID (0 - default)": 562396268, "Mods": [ "weapon.mod.flashlight" ], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 5, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Custom Loot": { "Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false, "Custom Loot Profile Name": "" } }, "Discord Webhook URL": "https://hookdeck.com/webhooks/platforms/how-to-get-started-with-discord-webhooks", "Send Info message to discord true|false": false, "Elite Crates": { "Spawn Point every Elite Crate to Spawn, use the command /ftpos to get the current location": [ { "Spawn Point for crates x, y, z. The comma (,) is important [25, 0, -13]": "-1.33, 6.27, -61.66", "Rotation number from 1 to 359": 0 }, { "Spawn Point for crates x, y, z. The comma (,) is important [25, 0, -13]": "-3.64, 6.27, -61.86", "Rotation number from 1 to 359": 0 } ], "Custom Loot Configuration": { "Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false, "Custom Loot Profile Name": "" }, "Container Loot Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_elite.prefab" }, "Military Crates": { "Spawn Point every Military Crate to Spawn, use the command /ftpos to get the current location": [ { "Spawn Point for crates x, y, z. The comma (,) is important [25, 0, -13]": "-8.15, 6.27, -61.45", "Rotation number from 1 to 359": 0 }, { "Spawn Point for crates x, y, z. The comma (,) is important [25, 0, -13]": "-3.81, 6.27, -63.93", "Rotation number from 1 to 359": 0 } ], "Custom Loot Configuration": { "Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false, "Custom Loot Profile Name": "" }, "Container Loot Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab" }, "Hackable Crates": { "Spawn Point for Hackable Crate to Spawn, use the command /ftpos to get the current location": [ { "Spawn Point for crates x, y, z. The comma (,) is important [25, 0, -13]": "-3, 0, -64", "Rotation number from 1 to 359": 0 } ], "Time in Seconds for the Locked Crate to open up": 900, "Custom Loot Configuration": { "Use Custom loot plugin? https://codefling.com/plugins/custom-loot": false, "Custom Loot Profile Name": "" }, "Container Loot Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab" }, "Activate verbose debug mode": true, "Spawn Bradley in the event": true, "Spawn Snipers in the event": true, "Spawn Guards in the event": true, "Spawn Sam Sites in the event": true, "Add Radiation when the F15 drop the nuke": true, "Create explosion in the main building when the event start": true, "Rewards Settings, you can activate more than one at the same time": { "Economics": { "Enable": false, "RewardForLootHackableCrate": 200, "RewardForDestroyBradley": 2000, "RewardForKillNpc": 0 }, "Reward Points (RP)": { "Enable": false, "RewardForLootHackableCrate": 200, "RewardForDestroyBradley": 2000, "RewardForKillNpc": 0 }, "Skill Tree XP": { "Enable": false, "RewardForLootHackableCrate": 200, "RewardForDestroyBradley": 1000, "RewardForKillNpc": 0 } }, "Activate Vending Machine vendingMarker true|false": true, "Vending Mark title for the event": "WT Showdown", "Vending Mark title to show owner of the event": "Owner: {0}", "Vending Mark title to show the time left of the event": "{0} minutes left", "Alpha for the Event Marker": 0.5, "Radius for the Event Marker": 2.0, "Color for the Event Marker": "255 80 103", "Notification Settings": { "Send missions details to the players?": true, "Message system to use? Please use one of the supported one [Chat|GUIAnnouncement]": "Chat", "Chat message configuration": { "Icon to use for messages": 76561199486270644, "Message Prefix Size": 13, "Message Prefix Color": "#d06c31", "Message Color": "#FFFFFF", "Message Size": 13 }, "GUIAnnouncement message configuration": { "banner Tint Color": "0.1 0.1 0.1 0.7", "text Color": "1 1 1" }, "Message Prefix Text": "[The Water Treatment Plant Showdown]" }, "Event Version": { "Major": 2, "Minor": 0, "Patch": 1 } }
Spanish (Argentinian) Translations
{ "StartingEvent": "Actividad inusual detectada en la Planta de Tratamiento de Agua. Se aconseja reconocimiento para posibles oportunidades.", "StartedEvent": "Alerta máxima: Presencia de guardias confirmada en la Planta de Tratamiento de Agua. La inteligencia sugiere que están protegiendo activos críticos. Proceda con precaución.", "EndingEvent": "Actualización: Las fuerzas de Cobalt están iniciando la retirada de la Planta de Tratamiento de Agua. La ventana de oportunidad se está cerrando.", "EndEvent": "Operación completa: Planta de Tratamiento de Agua liberada de la ocupación de Cobalt. Área asegurada para la adquisición de recursos.", "PlayerEnteringTheZone": "{0}, la zona está amenazada debido a un incidente en los experimentos de Cobalt. La situación es volátil e impredecible. Ejerce extrema precaución en tu aproximación.", "KilledBradley": "{0} y su equipo destruyo a Bradley", "AlertOfNuke": "Advertencia Urgente: ¡Se detectó un jet F15 con amenaza nuclear en la Planta potabilizadora! Evacuar inmediatamente para evitar la exposición a radiación letal." }
Icons for Server HUD
Thank you @Dead Nasty for the designs
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Exploding Flight
This plugin will send a shockwave of explosion to fly away nearby Players or NPCs. The plugin has an extra feature that allows NPCs to be wounded. These NPCs can be handcuffed or even fired. This can be set in the config file.
The plugin supports the event plugins I have created.
Supported weapons:
- Basic Rocket
- Timed Explosive Charge
- Propane Explosive Bomb
- Landmine
No command and permission.
Config:
"Do you use the npc wounded function for other damage?": true, (If the NPC's Health is 10 or less, the next hit will cause the NPC to be wounded. For example, if the NPC's Health is 11 and the next hit deals 12 damage, the NPC dies.)
"Clear belt items from npc's": true, (When the NPC is wounded or blown away by the explosion, his weapons disappear from his belt. This setting is recommended for NPCs in Botrespawn.)
"Can you loot the NPC when wounded?": false, (Is it possible to loot NPCs in wounded state)
"Players ignored?": true, (Make the players fly away from the explosion)
"Players instant death?": false, (After landing, the player dies)
"Npc instant death?": false, (After landing, the NPC dies - If set to false, the NPC will be wounded after landing)
"Boss monster NPCs ignored?": true, (Bossmonster NPCs are exceptions)
"Use Propane Explosive Bomb on the MiningOutpost event?": true, ( )
"Use Propane Explosive Bomb on the Train Yard event?": true, ( )
"Use Propane Explosive Bomb on the Missile Silo event?": true, ( When the event starts, propane gas cylinders spawn in the event area. )
"Use Propane Explosive Bomb on the The Dome event?": true, ( )
"Use Propane Explosive Bomb on the The Zombie Horde event?": true ( )
Video:
- #exploding
- #explosive
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(and 2 more)
Tagged with: