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  1. More information about "Submersible Pump"

    $5.00

    Submersible Pump

    RUST Plugin Test Server
    TEST MY PLUGINS THERE!
    connect play.thepitereq.ovh:28050

    Submersible Pump plugin helps manage river resources on your server.
    It allows players to place a water pump with fresh water anywhere on the map.
    The water output can be adjusted using the WaterWorks plugin by nivex.
     

     

    You can build your farm anywhere on the map. Customizable pump crafting and allows you to place pumps on foundations. Configurable height limits. Can be set to work on WaterBases.  

    /pump - Plugin help command. /pump craft - Crafting submersible pump. givepump - Gives submersible pump to your inventory. (Console Command)  

    submersiblepump.use  – Allows you to craft and place submersible pump. (Needs to be enabled in config) submersiblepump.give  – Allows you using givepump command.  

    { "Misc - Require Permission": false, "Misc - Pump Item Name": "Submersible Pump", "Misc - Pump Ground Check": true, "Misc - Allow Placing On Water Level": false, "Misc - Allow Hammer Hit Pickup": true, "Limit - Default Pump Limit (0, to disable)": 0, "Limit - Permission Limits": { "submersiblepump.admin": 100, "submersiblepump.vip": 5 }, "Craft - Enable Pump Craft": true, "Craft - Chat Command": "pump", "Craft - Require Blueprint For Pump": true, "Craft - Required Workbench Level (0-3)": 2, "Craft - Pump Craft Cost": [ { "Item Shortname": "metal.fragments", "Item Amount": 1000, "Item Skin": 0 }, { "Item Shortname": "gears", "Item Amount": 10, "Item Skin": 0 }, { "Item Shortname": "metalpipe", "Item Amount": 20, "Item Skin": 0 } ] }
  2. More information about "Server Hud"

    $14.99

    Server Hud

    🗒️Features:
    You can add any  plugin event in the UI  (if it has hooks, usually specified in the plugin description) Has ingame UI menu for configure your Hud The time format is adjusted to the player (depending on his language in the game), it checks which time format is used for this language You can also enable an additional menu that opens on the arrow. You can add various buttons to this menu, for example, to open a store, your server menu, etc. Almost all elements are customizable  [for example: visibility of each element, Logo, Icons, Color e.t.c (check config down below)]
       

       

       
       
     
     

    📕Commands:
    /h setup - open UI for ingame config

    /h - show all Server Hud UI commands
    /h open - open Server Hud UI
    /h events - open Events Bar
    /h close - close Server Hud UI
    /h hide - hide Server Hud UI
    Q&A:
    Q: Where i can find a base icon for creating my events icons?
    A: Take a base icon below this message and using f.e photoshop for create you personal event icon!

    Q: Where i can find a ready to use icons?
    A: Here some links to ready to use icons packs(1 free, 2 paid):
    https://codefling.com/customizations/free-custom-hud-icons
    https://codefling.com/customizations/custom-hud-icons-paid
    https://codefling.com/customizations/server-hud-custom-icon-pack
    API:
    string API_PlayerHudState(string id)
    CanHudChangeState(BasePlayer player, string currentState, strint nextState)
    🗒️Config:
    { "Auto reload [If you change the config and save the file the plugin will reload itself]": true, "Main setup": { "Overall layer [you will see the hud in your inventory]": false, "Size ALL [0% - inf]": 100, "Logo [HUD interact button]": "https://media.discordapp.net/attachments/335512864548847617/1134455399756607549/logo.png", "Events background opacity [0% - 100%]": 100, "Background opacity [0% - 100%]": 100, "Position": { "Align [TopLeft | TopRight | BottomLeft | BottomRight": "TopLeft", "Left | Right - offset": 40, "Top | Bottom - offset": 25 }, "Server name": "Your Server Name", "Active players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455395813965934/active.png", "Color": "#fff", "Enable": true }, "Sleep players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455395138670652/sleep.png", "Color": "#fff", "Enable": true }, "Queue players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455393972654171/line.png", "Color": "#fff", "Enable": true }, "Time": true, "Player position [hide permisson - hud.streamer]": { "Enable": true, "true - grid | false - x,z coordinates": true, "Color": "cyan" }, "Economy plugin [Economics | ServerRewards]": { "Currency": "$", "Value color": "#10ff10", "Enable": true }, "Info messages": { "Update interval [in seconds]": 60, "Align [BottomCenter | TopCenter | TopRight]": "BottomCenter", "Width [in px]": 260, "Offset [top | bottom]": 0, "Offset [right]": 15, "Outline color": "#000", "Overall [you will see messages in your invenotory]": true, "Enable": true, "Messages": [ "Welcome to Your Server Name", "Good luck" ] }, "Additional menu": { "Auto close timer [seconds | 0 - disable]": 60, "Auto close after command use": true, "Open/Close button color": "yellow", "Commands background opacity [0% - 100%]": 100, "Enable": true, "Commands": [ { "Background image": "https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png", "Icon [optional]": "https://media.discordapp.net/attachments/335512864548847617/1134455395813965934/active.png", "Command": "chat.say Hello there", "Text": "Say Something", "Outline color": "#000", "Is Console": true }, { "Background image": "https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png", "Icon [optional]": "", "Command": "/shop", "Text": "Say Something", "Outline color": "#000", "Is Console": false } ] } }, "Base Events": [ { "Name": "Bradley", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455316654850049/bradley.png", "Color": "#fff", "Enable": true }, { "Name": "PatrolHeli", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455315073597530/heli.png", "Color": "#fff", "Enable": true }, { "Name": "CH47", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455317485342803/ch47.png", "Color": "#fff", "Enable": true }, { "Name": "Cargo", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455317086879794/cargo.png", "Color": "#fff", "Enable": true }, { "Name": "AirDrop", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455316143161374/airdrop.png", "Color": "#fff", "Enable": true } ], "Custom Events": [ { "Hook OnEventStart": "OnConvoyStart", "Hook OnEventStop": "OnConvoyStop", "Name": "Convoy", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455318030598154/convoy.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnSputnikEventStart", "Hook OnEventStop": "OnSputnikEventStop", "Name": "Sputnik", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455315488854016/sputnik.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnArmoredTrainEventStart", "Hook OnEventStop": "OnArmoredTrainEventStop", "Name": "ArmoredTrain", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455315841155173/train.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnHarborEventStart", "Hook OnEventStop": "OnHarborEventEnd", "Name": "Harbor", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455318332592219/harbor.png", "Color": "#fff", "Enable": false } ] }
  3. More information about "Team Announce"

    $3.99

    Team Announce

    GUI and sound announcements for online teammates. Announcements about teammates who have connected, disconnected, been wounded or killed while sleeping. Additionally, announcements from the team leader, in Team chat channel using "!" as a first char.
     

    { "Chat command": "teama", "Is it worth enabling GameTips for messages?": true, "Is it worth using Notify plugins for messages instead of the vanilla UI?": false, "Specify the regular message type for notify": 0, "Specify the warning message type for notify": 1, "Is it worth enabling sound announcements?": true, "Is it worth enabling leader's group announcements?": true, "Radius within which a wounded ally notification is received": 100.0, "Radius within which a sound effect is triggered when an ally is wounded": 50.0, "Sound effect triggered when an ally is wounded": "assets/bundled/prefabs/fx/player/beartrap_scream.prefab", "Notification settings for each type": { "Connected": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 0, "Language_Key": "UiConnected", "Duration": 6.0, "Main_Color": "#4F6133", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Connected.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#8CBA42", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#8CBA42", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/chatter.prefab" }, "Disconnected": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "UiDisconnected", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Connected.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/chatter.prefab" }, "LeaderAnnounce": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "", "Duration": 6.0, "Main_Color": "#216699", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "http://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_LeaderAnnounce.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#82C7F5", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#82C7F5", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/missions/effects/mission_victory.prefab" }, "WoundedDistance": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "UiWoundedDistance", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "http://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Wounded.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/death.prefab" }, "WoundedGrid": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "UiWoundedGrid", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "http://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Wounded.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/death.prefab" }, "DeadWhileSleeping": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "UiDeadWhileSleeping", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "http://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Dead.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/bundled/prefabs/fx/player/howl.prefab" }, "Banned": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "UiBanned", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Banned.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/missions/effects/mission_failed.prefab" } }, "Version": { "Major": 0, "Minor": 1, "Patch": 9 } }  

    EN: { "CmdAllEnabled": "All teammate notifications enabled!", "CmdAllDisabled": "All teammate notifications disabled!", "CmdSoundEnabled": "Teammate notification sounds enabled!", "CmdSoundDisabled": "Teammate notification sounds disabled!", "CmdConnectedEnabled": "Teammate connect notifications enabled!", "CmdConnectedDisabled": "Teammate connect notifications disabled!", "CmdDisconnectedEnabled": "Teammate disconnect notifications enabled!", "CmdDisconnectedDisabled": "Teammate disconnect notifications disabled!", "CmdWoundedEnabled": "Teammate wounded notifications enabled!", "CmdWoundedDisabled": "Teammate wounded notifications disabled!", "CmdDeathEnabled": "Teammate sleeping death notifications enabled!", "CmdDeathDisabled": "Teammate sleeping death notifications disabled!", "UiConnected": "Your teammate '{0}' has been connected!", "UiDisconnected": "Your teammate '{0}' has been disconnected!", "UiTeamEmpty": "There is only you in your team!", "UiNotTeamLeader": "Only the team leader can send announcements!", "UiTeamOffline": "All your teammates are offline!", "UiWoundedDistance": "Your teammate '{0}' was wounded by '{1}'!\nHe is {2} meters away from you.", "UiWoundedGrid": "Your teammate '{0}' was wounded by '{1}' at '{2}'!", "UiDeadWhileSleeping": "Your teammate '{0}' was killed by '{1}' while he was sleeping at '{2}'!", "UiBanned": "Your teammate '{0}' has been banned!\nReason: {1}.", "unknown": "Unknown", "chicken": "Chicken", "snake": "Snake", "boar": "Boar", "stag": "Stag", "horse": "Horse", "wolf": "Wolf", "panther": "Panther", "tiger": "Tiger", "bear": "Bear", "polarbear": "PolarBear", "crocodile": "Crocodile", "simpleshark": "Shark", "patrolhelicopter": "Patrol Heli", "bradleyapc": "Bradley APC", "scientistnpc_arena": "Scientist", "scientistnpc_bradley": "Bradley Scientist", "scientistnpc_bradley_heavy": "Bradley Heavy Scientist", "scientistnpc_cargo": "Cargo Scientist", "scientistnpc_cargo_turret_any": "Cargo Scientist", "scientistnpc_cargo_turret_lr300": "Cargo Scientist", "scientistnpc_ch47_gunner": "Chinook Scientist", "scientistnpc_excavator": "Excavator Scientist", "scientistnpc_full_any": "Scientist", "scientistnpc_full_lr300": "Scientist", "scientistnpc_full_mp5": "Scientist", "scientistnpc_full_pistol": "Scientist", "scientistnpc_full_shotgun": "Scientist", "scientistnpc_heavy": "Heavy Scientist", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Oilrig Scientist", "scientistnpc_outbreak": "Jungle Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_patrol_arctic": "Arctic Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_ptboat": "Marine Patrol Scientist", "scientistnpc_rhib": "Marine Patrol Scientist", "scientistnpc_roam": "Roam Scientist", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Roam Scientist", "scientist2": "Scientist", "scientist2.heavy": "Heavy Scientist", "scientist2.shotgun": "Scientist" } RU: { "CmdAllEnabled": "Все уведомления о тиммейтах включены!", "CmdAllDisabled": "Все уведомления о тиммейтах отключены!", "CmdSoundEnabled": "Звуковые уведомления о тиммейтах включены!", "CmdSoundDisabled": "Звуковые уведомления о тиммейтах отключены!", "CmdConnectedEnabled": "Уведомления о подключении тиммейтов включены!", "CmdConnectedDisabled": "Уведомления о подключении тиммейтов отключены!", "CmdDisconnectedEnabled": "Уведомления об отключении тиммейтов включены!", "CmdDisconnectedDisabled": "Уведомления об отключении тиммейтов отключены!", "CmdWoundedEnabled": "Уведомления о ранении тиммейтов включены!", "CmdWoundedDisabled": "Уведомления о ранении тиммейтов отключены!", "CmdDeathEnabled": "Уведомления о смерти спящего тиммейта включены!", "CmdDeathDisabled": "Уведомления о смерти спящего тиммейта отключены!", "UiConnected": "Ваш союзник '{0}' подключился!", "UiDisconnected": "Ваш союзник '{0}' отключился!", "UiTeamEmpty": "У вас нет союзников!", "UiNotTeamLeader": "Только лидер группы может отправлять объявления!", "UiTeamOffline": "Все ваши союзники не в сети!", "UiWoundedDistance": "Вашего союзника '{0}' серьезно ранил '{1}'!\nОн в {2} метрах от вас.", "UiWoundedGrid": "Вашего союзника '{0}' серьезно ранил '{1}' в '{2}'!", "UiDeadWhileSleeping": "Вашего союзника '{0}' убил '{1}', пока тот спал в '{2}'!", "UiBanned": "Ваш союзник '{0}' был заблокирован!\nПричина: {1}.", "unknown": "Неизвестный", "chicken": "Курица", "snake": "Змея", "boar": "Кабан", "stag": "Олень", "horse": "Лошадь", "wolf": "Волк", "panther": "Пантера", "tiger": "Тирг", "bear": "Медведь", "polarbear": "Полярный медведь", "crocodile": "Крокодил", "simpleshark": "Акула", "patrolhelicopter": "Патрульный вертолет", "bradleyapc": "Танк", "scientistnpc_arena": "Ученый", "scientistnpc_bradley": "Член экипажа танка", "scientistnpc_bradley_heavy": "Элитный член экипажа танка", "scientistnpc_cargo": "Защитник карго", "scientistnpc_cargo_turret_any": "Защитник карго", "scientistnpc_cargo_turret_lr300": "Защитник карго", "scientistnpc_ch47_gunner": "Защитник чинука", "scientistnpc_excavator": "Защитник экскаватора", "scientistnpc_full_any": "Ученый", "scientistnpc_full_lr300": "Ученый", "scientistnpc_full_mp5": "Ученый", "scientistnpc_full_pistol": "Ученый", "scientistnpc_full_shotgun": "Ученый", "scientistnpc_heavy": "Элитный ученый", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Защитник нефтевышки", "scientistnpc_outbreak": "Jungle Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_patrol_arctic": "Arctic Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_ptboat": "Marine Patrol Scientist", "scientistnpc_rhib": "Marine Patrol Scientist", "scientistnpc_roam": "Странствующий ученый", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Странствующий ученый", "scientist2": "Ученый", "scientist2.heavy": "Элитный ученый", "scientist2.shotgun": "Ученый" }  

    con  - Personal enabling/disabling connected announcement; dis  -  Personal enabling/disabling  disconnected announcement; wound  -  Personal enabling/disabling  wounded announcement; death  -  Personal enabling/disabling sleeper's death  announcement; sound - Personal enabling/disabling sound effects; all -  Personal enabling  all announcements; clear -  Personal disabling  all announcements(except leader and ban announces). Example:  /teama con
     
  4. More information about "Loadout Controller"

    $19.99

    Loadout Controller

    Loadout controller is made to assist in allowing your Battlefield or even PVE community to thrive with customizable loadouts.

    FEATURES
    - Supports infinite permission groups - Easy UI system to modify permission groups - PERMISSION GROUP OPTIONS: - Item saving amount per item - Item saving amount per category (Weapons, attire, etc*) - Blacklisted ammo types loaded in weapons - Blacklied skin ID's - Priority settings - Max saves per permission - ETC* - Plyers can easily save their loadouts through the UI or chat commands. - The UI shows players exactly what items they can save, can't save, or can only save part of. - You can easily delete, override, select, or save new loadouts through the UI. - You can see what items are in your currently selected loadout in the UI - Loadouts automatically apply when a player respawns - Extremely performant UI system  
     
     
  5. More information about "Armored Train"

    $29.99

    Armored Train

    New Year Update
    The  New Year  is coming and I have prepared for you a new preset customization for the train!After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config.
    You can also disable the customization of certain wagons or change the customization of the NPCs in the file oxide/data/ArmoredTrain/NewYear
    New Year's map from the video:    

    Halloween Update
    Have you already prepared your server for Halloween?
    On the eve of the Halloween Rust update, I have prepared for customization of all armored train cars.
    After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config.
    This plugin will add an armored train to your server, which can travel both in the subway and by rail.
    It can consist of any number of wagons. A helicopter can accompany it.
    Bradley, npc, turrets, simsites can be installed on the train.
    The plugin allows you to create any number of train presets, for which the order of wagons, the helicopter preset, the probability of spawn and the duration of patrolling can be specified. Each wagon or locomotive can be configured separately. Any speed can be set by the locomotive.If there is no spawn of trains on the surface on your custom map, read the section "Custom spawn points”
    Custom spawn points
    If you are using a custom map in which there are no spawn trains on the surface, but there is a railway, then for the train to work on the surface, you need to add custom spawn points of the train.
    Instruction:
    Stand at the point where you want the train to spawn Enter the command /atrainpoint If you receive a message that a point has been created, enable "Use custom spawn coordinates [true/false]” in config For correct operation, it is recommended to create several spawn points of the train
     
    Chat commands (only for administrators)
    /atrainstart– launches the event in a random configuration /atrainstartunderground - forcibly launches an event underground /atrainstartaboveground - forcibly launches an event aboveground /atrainstart <trainPresetName> –   launches the event in the <trainPresetName> configuration /atrainstartunderground  <trainPresetName> /atrainstartaboveground  <trainPresetName> /atrainstop– stops the event /atrainpoint– creates a custom spawn point of the train in your position  
    Console commands (RCON only)
    atrainstart– launches the event in a random configuration atrainstartunderground - forcibly launches an event underground atrainstartaboveground - forcibly launches an event aboveground atrainstart <trainPresetName> –   launches the event in the <trainPresetName> configuration atrainstartunderground <trainPresetName> atrainstartaboveground <trainPresetName> atrainstop – stops the event  
    Config
    en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian  
    Dependencies (optional, not required)
    True PVE PveMode GUI Announcements Notify DiscordMessages AlphaLoot CustomLoot Economics Server Rewards IQEconomic Api
    bool  IsArmoredTrainActive() bool  StopArmoredTrain() bool  StartArmoredTrainEvent() bool  EndArmoredTrainEvent() bool IsTrainBradley(uint netID)   bool IsTrainHeli(uint netID)   bool IsTrainCrate(uint netID)   bool IsTrainSamSite(uint netID)   bool IsTrainWagon(uint netID)   bool IsTrainTurret(uint netID)   Vector3 ArmoredTrainLocomotivePosition()  
    Hooks
    OnArmoredTrainEventStart OnArmoredTrainEventStop  
    Contact me in Discord: Adem#955

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