GangstaPichu's Wishlist
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Tugboat Pirates
By The_Kiiiing in Plugins
Experience the thrill of high-seas plunder with "Tugboat Pirates". Encounter a Tugboat, brimming with NPC pirates protecting their valuable loot. Engage in intense battles, eliminate the captain for an access code, and seize the treasure.
Features
Tugboat with Pirate NPCs and loot patrols the ocean Kill the captain to get access to the loot room Fully configurable boat interior Boat location marked on the map Fully customizable NPCs (you can even give them rocket launchers in their kits) Event starts automatically (configurable time, can be disabled) Announcements via gametip and/or chat NPC are turret NPC that do not move from their station on the Tugboat
Door code of the loot room can be found in the captain's corpse (pirate quotes can be changed in the config)
Commands
All Commands require the admin permission
tugboatstart - Manually start the event tugboatstop - Manually end the event tugboatentity - Add entitys to the tugboat config. Documented below.
Tugboat Editor
The tugboat editor can be used to add entites to the configuration file without manually editing it.
Make sure you have the permission tugboatpirates.admin, Place an entity where you want it on a tugboat, look at it and use the command tugboatentity add Save the entity to the config file with tugboatentity save, Reload the plugin for the changes to take effect
Hooks
(void) OnTugboatPiratesStarted() // Called when the event has started (void) OnTugboatPiratesCompleted(ulong steamId) // Called when the event has been completed (void) OnTugboatPiratesEnded() // Called after the event has ended
Permissions
tugboatpirates.admin - Required to use admin commands
Configuration
{ "Time between events (minutes, set to -1 to disable scheduled events)": 60, "Event duration (seconds)": 3600, "Show toast when event starts": true, "Announce event in chat": true, "Boat leave time before despawning (seconds)": 120, "Time before boat despawn when captain is killed (seconds)": 1200, "Boat configurations": [ { "Location offset (used when spawning multiple boats)": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Npc profile for captain (must be a valid profile)": "captain", "Npc spawn locations and profiles": { "back_right": "pirate_lr", "back_left": "pirate_lr", "upper_front_right": "pirate_lr", "upper_front_left": "pirate_lr", "upper_back_right": "pirate_lr", "upper_back_left": "pirate_lr", "roof_back": "pirate_lr", "entrance_right": "pirate_lr", "entrance_left": "pirate_lr", "roof_right": "pirate_lr", "roof_left": "pirate_lr", "front": "pirate_lr", "right": "pirate_mp5", "left": "pirate_mp5" }, "Interior objects (crates, decoration, etc.)": [ { "Prefab path": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Rotation": 180.0, "Position on boat": { "x": 0.0, "y": 2.0, "z": 4.2 }, "Skin id": 1394363785, "Loot profile (only for crates, leave empty for default loot)": "" }, // Removed some lines for readability reasons ] } ], "Npc profiles": { "pirate_lr": { "name": "Pirate", "health": 200.0, "enableRadio": true, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "lootProfile": "pirate", "kit": "", "Clothing items": [ { "shortName": "hat.boonie", "amount": 1, "skinId": 965553937 }, { "shortName": "hoodie", "amount": 1, "skinId": 2984978438 }, { "shortName": "pants", "amount": 1, "skinId": 2984977257 }, { "shortName": "attire.hide.boots", "amount": 1, "skinId": 861468674 } ], "Belt items": [ { "shortName": "rifle.lr300", "amount": 1, "skinId": 0 } ] }, "pirate_mp5": { "name": "Pirate", "health": 150.0, "enableRadio": true, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "lootProfile": "pirate", "kit": "", "Clothing items": [ { "shortName": "hat.boonie", "amount": 1, "skinId": 965553937 }, { "shortName": "hoodie", "amount": 1, "skinId": 2984978438 }, { "shortName": "pants", "amount": 1, "skinId": 2984977257 }, { "shortName": "attire.hide.boots", "amount": 1, "skinId": 861468674 } ], "Belt items": [ { "shortName": "smg.mp5", "amount": 1, "skinId": 0 } ] }, "captain": { "name": "Captain", "health": 100.0, "enableRadio": false, "senseRange": 0.0, "visionCone": 0.0, "damageScale": 1.0, "memoryDuration": 0.0, "lootProfile": "pirate", "kit": "", "Clothing items": [ { "shortName": "hat.boonie", "amount": 1, "skinId": 965553937 }, { "shortName": "tshirt", "amount": 1, "skinId": 811762477 }, { "shortName": "pants.shorts", "amount": 1, "skinId": 849256923 }, { "shortName": "attire.hide.boots", "amount": 1, "skinId": 861468674 } ], "Belt items": [ { "shortName": "mace.baseballbat", "amount": 1, "skinId": 0 } ] } }, "Loot profiles": { "crate_2": [ { "Short name": "scrap", "Min amount": 2, "Max amount": 20, "Chance": 1.0, "Skin id": 0 }, { "Short name": "metal.refined", "Min amount": 4, "Max amount": 8, "Chance": 0.5, "Skin id": 0 }, { "Short name": "gears", "Min amount": 1, "Max amount": 3, "Chance": 0.2, "Skin id": 0 }, { "Short name": "sewingkit", "Min amount": 1, "Max amount": 3, "Chance": 0.2, "Skin id": 0 }, { "Short name": "rope", "Min amount": 1, "Max amount": 3, "Chance": 0.2, "Skin id": 0 }, { "Short name": "sheetmetal", "Min amount": 1, "Max amount": 2, "Chance": 0.2, "Skin id": 0 }, { "Short name": "grenade.molotov", "Min amount": 1, "Max amount": 2, "Chance": 0.1, "Skin id": 0 }, { "Short name": "grenade.f1", "Min amount": 1, "Max amount": 4, "Chance": 0.1, "Skin id": 0 }, { "Short name": "telephone", "Min amount": 1, "Max amount": 1, "Chance": 0.1, "Skin id": 0 }, { "Short name": "multiplegrenadelauncher", "Min amount": 1, "Max amount": 1, "Chance": 0.1, "Skin id": 0 } ], "pirate": [ { "Short name": "scrap", "Min amount": 2, "Max amount": 6, "Chance": 1.0, "Skin id": 0 }, { "Short name": "bottle.vodka", "Min amount": 1, "Max amount": 1, "Chance": 0.7, "Skin id": 0 }, { "Short name": "pistol.eoka", "Min amount": 1, "Max amount": 1, "Chance": 0.2, "Skin id": 0 }, { "Short name": "ammo.handmade.shell", "Min amount": 5, "Max amount": 10, "Chance": 0.2, "Skin id": 0 }, { "Short name": "rope", "Min amount": 1, "Max amount": 3, "Chance": 0.3, "Skin id": 0 }, { "Short name": "sewingkit", "Min amount": 1, "Max amount": 2, "Chance": 0.3, "Skin id": 0 } ] }, "Priate quotes (inluded in captain's note)": [ "If rum can’t fix it, ye are not using enough rum.", "But… why is the rum gone?", "Be who you arrrr...", "All for rum and rum for all!", "Land was created to provide a place for boats to visit.", "If ye can read this ye be stupid." ] }
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Submersible Pump
By ThePitereq in Plugins
RUST Plugin Test Server
TEST MY PLUGINS THERE!
connect play.thepitereq.ovh:28050
Submersible Pump plugin helps manage river resources on your server.
It allows players to place a water pump with fresh water anywhere on the map.
The water output can be adjusted using the WaterWorks plugin by nivex.
You can build your farm anywhere on the map. Customizable pump crafting and allows you to place pumps on foundations. Configurable height limits. Can be set to work on WaterBases.
/pump - Plugin help command. /pump craft - Crafting submersible pump. givepump - Gives submersible pump to your inventory. (Console Command)
submersiblepump.use – Allows you to craft and place submersible pump. (Needs to be enabled in config) submersiblepump.give – Allows you using givepump command.
{ "Misc - Require Permission": false, "Misc - Pump Item Name": "Submersible Pump", "Misc - Pump Ground Check": true, "Misc - Allow Placing On Water Level": false, "Misc - Allow Hammer Hit Pickup": true, "Limit - Default Pump Limit (0, to disable)": 0, "Limit - Permission Limits": { "submersiblepump.admin": 100, "submersiblepump.vip": 5 }, "Craft - Enable Pump Craft": true, "Craft - Chat Command": "pump", "Craft - Require Blueprint For Pump": true, "Craft - Required Workbench Level (0-3)": 2, "Craft - Pump Craft Cost": [ { "Item Shortname": "metal.fragments", "Item Amount": 1000, "Item Skin": 0 }, { "Item Shortname": "gears", "Item Amount": 10, "Item Skin": 0 }, { "Item Shortname": "metalpipe", "Item Amount": 20, "Item Skin": 0 } ] } -
Server Hud
🗒️Features:
You can add any plugin event in the UI (if it has hooks, usually specified in the plugin description) Has ingame UI menu for configure your Hud The time format is adjusted to the player (depending on his language in the game), it checks which time format is used for this language You can also enable an additional menu that opens on the arrow. You can add various buttons to this menu, for example, to open a store, your server menu, etc. Almost all elements are customizable [for example: visibility of each element, Logo, Icons, Color e.t.c (check config down below)]
📕Commands:
/h setup - open UI for ingame config
/h - show all Server Hud UI commands
/h open - open Server Hud UI
/h events - open Events Bar
/h close - close Server Hud UI
/h hide - hide Server Hud UI
Q&A:
Q: Where i can find a base icon for creating my events icons?
A: Take a base icon below this message and using f.e photoshop for create you personal event icon!
Q: Where i can find a ready to use icons?
A: Here some links to ready to use icons packs(1 free, 2 paid):
https://codefling.com/customizations/free-custom-hud-icons
https://codefling.com/customizations/custom-hud-icons-paid
https://codefling.com/customizations/server-hud-custom-icon-pack
API:
string API_PlayerHudState(string id)
CanHudChangeState(BasePlayer player, string currentState, strint nextState)
🗒️Config:
{ "Auto reload [If you change the config and save the file the plugin will reload itself]": true, "Main setup": { "Overall layer [you will see the hud in your inventory]": false, "Size ALL [0% - inf]": 100, "Logo [HUD interact button]": "https://media.discordapp.net/attachments/335512864548847617/1134455399756607549/logo.png", "Events background opacity [0% - 100%]": 100, "Background opacity [0% - 100%]": 100, "Position": { "Align [TopLeft | TopRight | BottomLeft | BottomRight": "TopLeft", "Left | Right - offset": 40, "Top | Bottom - offset": 25 }, "Server name": "Your Server Name", "Active players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455395813965934/active.png", "Color": "#fff", "Enable": true }, "Sleep players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455395138670652/sleep.png", "Color": "#fff", "Enable": true }, "Queue players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455393972654171/line.png", "Color": "#fff", "Enable": true }, "Time": true, "Player position [hide permisson - hud.streamer]": { "Enable": true, "true - grid | false - x,z coordinates": true, "Color": "cyan" }, "Economy plugin [Economics | ServerRewards]": { "Currency": "$", "Value color": "#10ff10", "Enable": true }, "Info messages": { "Update interval [in seconds]": 60, "Align [BottomCenter | TopCenter | TopRight]": "BottomCenter", "Width [in px]": 260, "Offset [top | bottom]": 0, "Offset [right]": 15, "Outline color": "#000", "Overall [you will see messages in your invenotory]": true, "Enable": true, "Messages": [ "Welcome to Your Server Name", "Good luck" ] }, "Additional menu": { "Auto close timer [seconds | 0 - disable]": 60, "Auto close after command use": true, "Open/Close button color": "yellow", "Commands background opacity [0% - 100%]": 100, "Enable": true, "Commands": [ { "Background image": "https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png", "Icon [optional]": "https://media.discordapp.net/attachments/335512864548847617/1134455395813965934/active.png", "Command": "chat.say Hello there", "Text": "Say Something", "Outline color": "#000", "Is Console": true }, { "Background image": "https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png", "Icon [optional]": "", "Command": "/shop", "Text": "Say Something", "Outline color": "#000", "Is Console": false } ] } }, "Base Events": [ { "Name": "Bradley", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455316654850049/bradley.png", "Color": "#fff", "Enable": true }, { "Name": "PatrolHeli", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455315073597530/heli.png", "Color": "#fff", "Enable": true }, { "Name": "CH47", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455317485342803/ch47.png", "Color": "#fff", "Enable": true }, { "Name": "Cargo", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455317086879794/cargo.png", "Color": "#fff", "Enable": true }, { "Name": "AirDrop", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455316143161374/airdrop.png", "Color": "#fff", "Enable": true } ], "Custom Events": [ { "Hook OnEventStart": "OnConvoyStart", "Hook OnEventStop": "OnConvoyStop", "Name": "Convoy", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455318030598154/convoy.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnSputnikEventStart", "Hook OnEventStop": "OnSputnikEventStop", "Name": "Sputnik", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455315488854016/sputnik.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnArmoredTrainEventStart", "Hook OnEventStop": "OnArmoredTrainEventStop", "Name": "ArmoredTrain", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455315841155173/train.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnHarborEventStart", "Hook OnEventStop": "OnHarborEventEnd", "Name": "Harbor", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455318332592219/harbor.png", "Color": "#fff", "Enable": false } ] }- #hud
- #interface
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(and 6 more)
Tagged with:
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Team Announce
GUI and sound announcements for online teammates. Announcements about teammates who have connected, disconnected, been wounded or killed while sleeping. Additionally, announcements from the team leader, in Team chat channel using "!" as a first char.
{ "Chat command": "teama", "Is it worth enabling GameTips for messages?": true, "Is it worth using Notify plugins for messages instead of the vanilla UI?": false, "Specify the regular message type for notify": 0, "Specify the warning message type for notify": 1, "Is it worth enabling sound announcements?": true, "Is it worth enabling leader's group announcements?": true, "Radius within which a wounded ally notification is received": 100.0, "Radius within which a sound effect is triggered when an ally is wounded": 50.0, "Sound effect triggered when an ally is wounded": "assets/bundled/prefabs/fx/player/beartrap_scream.prefab", "Notification settings for each type": { "Connected": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 0, "Language_Key": "UiConnected", "Duration": 6.0, "Main_Color": "#4F6133", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Connected.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#8CBA42", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#8CBA42", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/chatter.prefab" }, "Disconnected": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "UiDisconnected", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Connected.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/chatter.prefab" }, "LeaderAnnounce": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "", "Duration": 6.0, "Main_Color": "#216699", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "http://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_LeaderAnnounce.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#82C7F5", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#82C7F5", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/missions/effects/mission_victory.prefab" }, "WoundedDistance": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "UiWoundedDistance", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "http://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Wounded.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/death.prefab" }, "WoundedGrid": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "UiWoundedGrid", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "http://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Wounded.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/death.prefab" }, "DeadWhileSleeping": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "UiDeadWhileSleeping", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "http://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Dead.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/bundled/prefabs/fx/player/howl.prefab" }, "Banned": { "Is it worth using Notify plugins for notifications?": false, "Specify the message type for notify": 1, "Language_Key": "UiBanned", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://gitlab.com/IIIaKa/images/-/raw/main/TeamAnnounce/TeamAnnounce_Banned.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/missions/effects/mission_failed.prefab" } }, "Version": { "Major": 0, "Minor": 1, "Patch": 9 } }
EN: { "CmdAllEnabled": "All teammate notifications enabled!", "CmdAllDisabled": "All teammate notifications disabled!", "CmdSoundEnabled": "Teammate notification sounds enabled!", "CmdSoundDisabled": "Teammate notification sounds disabled!", "CmdConnectedEnabled": "Teammate connect notifications enabled!", "CmdConnectedDisabled": "Teammate connect notifications disabled!", "CmdDisconnectedEnabled": "Teammate disconnect notifications enabled!", "CmdDisconnectedDisabled": "Teammate disconnect notifications disabled!", "CmdWoundedEnabled": "Teammate wounded notifications enabled!", "CmdWoundedDisabled": "Teammate wounded notifications disabled!", "CmdDeathEnabled": "Teammate sleeping death notifications enabled!", "CmdDeathDisabled": "Teammate sleeping death notifications disabled!", "UiConnected": "Your teammate '{0}' has been connected!", "UiDisconnected": "Your teammate '{0}' has been disconnected!", "UiTeamEmpty": "There is only you in your team!", "UiNotTeamLeader": "Only the team leader can send announcements!", "UiTeamOffline": "All your teammates are offline!", "UiWoundedDistance": "Your teammate '{0}' was wounded by '{1}'!\nHe is {2} meters away from you.", "UiWoundedGrid": "Your teammate '{0}' was wounded by '{1}' at '{2}'!", "UiDeadWhileSleeping": "Your teammate '{0}' was killed by '{1}' while he was sleeping at '{2}'!", "UiBanned": "Your teammate '{0}' has been banned!\nReason: {1}.", "unknown": "Unknown", "chicken": "Chicken", "snake": "Snake", "boar": "Boar", "stag": "Stag", "horse": "Horse", "wolf": "Wolf", "panther": "Panther", "tiger": "Tiger", "bear": "Bear", "polarbear": "PolarBear", "crocodile": "Crocodile", "simpleshark": "Shark", "patrolhelicopter": "Patrol Heli", "bradleyapc": "Bradley APC", "scientistnpc_arena": "Scientist", "scientistnpc_bradley": "Bradley Scientist", "scientistnpc_bradley_heavy": "Bradley Heavy Scientist", "scientistnpc_cargo": "Cargo Scientist", "scientistnpc_cargo_turret_any": "Cargo Scientist", "scientistnpc_cargo_turret_lr300": "Cargo Scientist", "scientistnpc_ch47_gunner": "Chinook Scientist", "scientistnpc_excavator": "Excavator Scientist", "scientistnpc_full_any": "Scientist", "scientistnpc_full_lr300": "Scientist", "scientistnpc_full_mp5": "Scientist", "scientistnpc_full_pistol": "Scientist", "scientistnpc_full_shotgun": "Scientist", "scientistnpc_heavy": "Heavy Scientist", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Oilrig Scientist", "scientistnpc_outbreak": "Jungle Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_patrol_arctic": "Arctic Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_ptboat": "Marine Patrol Scientist", "scientistnpc_rhib": "Marine Patrol Scientist", "scientistnpc_roam": "Roam Scientist", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Roam Scientist", "scientist2": "Scientist", "scientist2.heavy": "Heavy Scientist", "scientist2.shotgun": "Scientist" } RU: { "CmdAllEnabled": "Все уведомления о тиммейтах включены!", "CmdAllDisabled": "Все уведомления о тиммейтах отключены!", "CmdSoundEnabled": "Звуковые уведомления о тиммейтах включены!", "CmdSoundDisabled": "Звуковые уведомления о тиммейтах отключены!", "CmdConnectedEnabled": "Уведомления о подключении тиммейтов включены!", "CmdConnectedDisabled": "Уведомления о подключении тиммейтов отключены!", "CmdDisconnectedEnabled": "Уведомления об отключении тиммейтов включены!", "CmdDisconnectedDisabled": "Уведомления об отключении тиммейтов отключены!", "CmdWoundedEnabled": "Уведомления о ранении тиммейтов включены!", "CmdWoundedDisabled": "Уведомления о ранении тиммейтов отключены!", "CmdDeathEnabled": "Уведомления о смерти спящего тиммейта включены!", "CmdDeathDisabled": "Уведомления о смерти спящего тиммейта отключены!", "UiConnected": "Ваш союзник '{0}' подключился!", "UiDisconnected": "Ваш союзник '{0}' отключился!", "UiTeamEmpty": "У вас нет союзников!", "UiNotTeamLeader": "Только лидер группы может отправлять объявления!", "UiTeamOffline": "Все ваши союзники не в сети!", "UiWoundedDistance": "Вашего союзника '{0}' серьезно ранил '{1}'!\nОн в {2} метрах от вас.", "UiWoundedGrid": "Вашего союзника '{0}' серьезно ранил '{1}' в '{2}'!", "UiDeadWhileSleeping": "Вашего союзника '{0}' убил '{1}', пока тот спал в '{2}'!", "UiBanned": "Ваш союзник '{0}' был заблокирован!\nПричина: {1}.", "unknown": "Неизвестный", "chicken": "Курица", "snake": "Змея", "boar": "Кабан", "stag": "Олень", "horse": "Лошадь", "wolf": "Волк", "panther": "Пантера", "tiger": "Тирг", "bear": "Медведь", "polarbear": "Полярный медведь", "crocodile": "Крокодил", "simpleshark": "Акула", "patrolhelicopter": "Патрульный вертолет", "bradleyapc": "Танк", "scientistnpc_arena": "Ученый", "scientistnpc_bradley": "Член экипажа танка", "scientistnpc_bradley_heavy": "Элитный член экипажа танка", "scientistnpc_cargo": "Защитник карго", "scientistnpc_cargo_turret_any": "Защитник карго", "scientistnpc_cargo_turret_lr300": "Защитник карго", "scientistnpc_ch47_gunner": "Защитник чинука", "scientistnpc_excavator": "Защитник экскаватора", "scientistnpc_full_any": "Ученый", "scientistnpc_full_lr300": "Ученый", "scientistnpc_full_mp5": "Ученый", "scientistnpc_full_pistol": "Ученый", "scientistnpc_full_shotgun": "Ученый", "scientistnpc_heavy": "Элитный ученый", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Защитник нефтевышки", "scientistnpc_outbreak": "Jungle Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_patrol_arctic": "Arctic Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_ptboat": "Marine Patrol Scientist", "scientistnpc_rhib": "Marine Patrol Scientist", "scientistnpc_roam": "Странствующий ученый", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Странствующий ученый", "scientist2": "Ученый", "scientist2.heavy": "Элитный ученый", "scientist2.shotgun": "Ученый" }
con - Personal enabling/disabling connected announcement; dis - Personal enabling/disabling disconnected announcement; wound - Personal enabling/disabling wounded announcement; death - Personal enabling/disabling sleeper's death announcement; sound - Personal enabling/disabling sound effects; all - Personal enabling all announcements; clear - Personal disabling all announcements(except leader and ban announces). Example: /teama con
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Loadout Controller
Loadout controller is made to assist in allowing your Battlefield or even PVE community to thrive with customizable loadouts.
FEATURES
- Supports infinite permission groups - Easy UI system to modify permission groups - PERMISSION GROUP OPTIONS: - Item saving amount per item - Item saving amount per category (Weapons, attire, etc*) - Blacklisted ammo types loaded in weapons - Blacklied skin ID's - Priority settings - Max saves per permission - ETC* - Plyers can easily save their loadouts through the UI or chat commands. - The UI shows players exactly what items they can save, can't save, or can only save part of. - You can easily delete, override, select, or save new loadouts through the UI. - You can see what items are in your currently selected loadout in the UI - Loadouts automatically apply when a player respawns - Extremely performant UI system
- #loadout
- #controller
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(and 5 more)
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