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  1. More information about "Ganja"

    $18.00

    Ganja

    This plugin allows players to gather weed from hemp plants and craft joints using a mixing table. There are different types of weed where each type can be found in a different biome. Joints can be crafted at a mixing table and will give the player configurable buffs and healing with each tier having different effects.
     
    Features:
    Fully customizable Different types  of weed Configurable effects for each type Custom crafting UI integrates in the mixing table UI Configurable recipes for mixing table Yield amount and chance configurable for each type Ideal for Roleplay Servers  
    New in v2.0.15: Advanced modifiers
    Advanced modifiers allow you to use any tea/pie modifier that's currently in the game. I did not test all of them so there is a chance that some modifiers might not work as expected.
    List of modifiers:
    Wood_Yield, Ore_Yield, Radiation_Resistance, Radiation_Exposure_Resistance, Max_Health, Scrap_Yield, MoveSpeed, ObscureVision, Warming, Cooling, CoreTemperatureMinAdjustment, CoreTemperatureMaxAdjustment, Crafting_Quality, VisionCare, MetabolismBooster, Harvesting, DigestionBoost, FishingBoost, Collectible_DoubleYield, Farming_BetterGenes, HorseGallopSpeed, HorseDungProductionBoost, Comfort, Clotting, HunterVision, Radiation,  
    Configuration Example:
    "Advanced modifiers (only works for joints)": [ { "Name (case sensitive! see plugin description for all modifiers)": "Warming", "Duration (seconds)": 60.0, "Value": 10.0 } ]  
     
    New in v2.0.10: Give command
    Server owners can use this command to give weed or joints to themselves or a certain player. The identifier has to be specified in the config file for every type of weed or joint.
    ganja.give <weed|joint> <identifier> <amount> <player?>  
    Permission:
    ganja.give - Required to use ganja.give command  
    New in v2.0.0: Fully configurable crafting:
    With Version 2.0.0 the crafting system has been integrated in the mixing table. Joints can now be crafted by using the right ingredients in the right slot. The crafting recipes are fully configurable. New recipes can also be added.

     
     
    New in v1.0.8: Loot Table integration:
    This plugin now supports the custom item api of Loot Table and Stack Size GUI, so you can easily add weed to the loot table. When both plugins are installed on the server, the weed items will show up in the custom items tab of Loottable (right image):

     
     
    Different tiers:
    Depending on the biome, you will receive different tiers of weed, the biomes can also be changed in the config. By default, tier2 weed can be gathered in the snow biome, tier1 in the desert and tier0 everywhere else.
    Names, droprates, and boosts can also be configured individually for each tier.
     
    Controls:
    With a joint selected in the hot bar:
    Right click to ignite / extinguish a joint When joint is bruning: left click to use a  joint  
    Permissions:
    Permissions can be disabled in the config, making gathering and crafting accessible to everyone regardless of permissions.
    ganja.craft - Required to craft joints ganja.gather - Required to obtain weed  
    Biome masks:
    The biome mask is a simple 4-bit number that determines where a certain tier of weed can be found. Each biome has its own number; add these numbers together to select multiple biomes. The numbers for each biome are as follows:
    1 - Arid 2 - Temperate 4 - Tundra 8 - Arctic 16 - Jungle For example: Low Quality Weed has the biome mask 6 by default (see configuration below). That means it can be found in the Temperate and the Tundra biome.
     
    Configuration:
    { "Weed configuration": [ { "Drop chance when harvesting (1 = 100%)": 0.4, "Drop amount when harvesting": { "min": 1, "max": 3 }, "Biome mask (see description for details)": 6, "Gene configuration": { "h": { "Minimum amount for a chance to yield": 1, "Minimum amount for guaranteed yield": 3, "Maximum amount (-1 = no limit, set to 0 to disable gathering from plants with that gene)": -1 } }, "Disable gathering from collectable hemp": false, "Disable gathering from growable hemp": false, "Item identifier (used with ganja.give command)": "low_quality", "Custom item name (null = default name)": "Low Quality Weed", "Item short name": "sticks", "Item skin id": 2661029427 }, { "Drop chance when harvesting (1 = 100%)": 0.3, "Drop amount when harvesting": { "min": 1, "max": 3 }, "Biome mask (see description for details)": 1, "Gene configuration": { "h": { "Minimum amount for a chance to yield": 1, "Minimum amount for guaranteed yield": 3, "Maximum amount (-1 = no limit, set to 0 to disable gathering from plants with that gene)": -1 } }, "Disable gathering from collectable hemp": false, "Disable gathering from growable hemp": false, "Item identifier (used with ganja.give command)": "med_quality", "Custom item name (null = default name)": "Medium Quality Weed", "Item short name": "sticks", "Item skin id": 2661031542 }, { "Drop chance when harvesting (1 = 100%)": 0.1, "Drop amount when harvesting": { "min": 1, "max": 2 }, "Biome mask (see description for details)": 8, "Gene configuration": { "h": { "Minimum amount for a chance to yield": 1, "Minimum amount for guaranteed yield": 3, "Maximum amount (-1 = no limit, set to 0 to disable gathering from plants with that gene)": -1 } }, "Disable gathering from collectable hemp": false, "Disable gathering from growable hemp": false, "Item identifier (used with ganja.give command)": "high_quality", "Custom item name (null = default name)": "High Quality Weed", "Item short name": "sticks", "Item skin id": 2660588149 } ], "Crafting Recipes": [ { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661029427 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661029427 } }, "Produced Item": { "Amount": 1, "Custom item name (null = default name)": "Low Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2894101592 }, "Identifier (used with ganja.give command)": "low_quality", "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.4, "Wood boost duration (seconds)": 20.0, "Ore boost percentage (1 = 100%)": 0.0, "Ore boost duration (seconds)": 0.0, "Scrap boost percentage (1 = 100%)": 0.0, "Scrap boost duration (seconds)": 0.0, "Max Health percentage (1 = 100%)": 0.0, "Max Health duration (seconds)": 0.0, "Healing per use": 1.0, "Health regeneration per use": 0.0, "Poisoning per use(a negative value will decrease poisoning)": 0.0, "Radiation poisoning per use (a negative value will decrease radiation)": 0.0, "Bleeding per use (a negative value will decrease bleeding)": 0.0, "Calories per use (a negative value will decrease calories)": 0.0, "Hydration per use (a negative value will decrease hydration)": 0.0, "Joint durability (seconds)": 120.0, "Joint durability loss per hit (seconds)": 10.0 }, "Advanced modifiers (only works for joints)": [ { "Name (case sensitive! see plugin description for all modifiers)": "Warming", "Duration (seconds)": 60.0, "Value": 10.0 } ] }, { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661031542 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2661031542 } }, "Produced Item": { "Amount": 1, "Custom item name (null = default name)": "Medium Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2894101290 }, "Identifier (used with ganja.give command)": "med_quality", "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.0, "Wood boost duration (seconds)": 0.0, "Ore boost percentage (1 = 100%)": 0.8, "Ore boost duration (seconds)": 20.0, "Scrap boost percentage (1 = 100%)": 0.0, "Scrap boost duration (seconds)": 0.0, "Max Health percentage (1 = 100%)": 0.0, "Max Health duration (seconds)": 0.0, "Healing per use": 4.0, "Health regeneration per use": 0.0, "Poisoning per use(a negative value will decrease poisoning)": 0.0, "Radiation poisoning per use (a negative value will decrease radiation)": 0.0, "Bleeding per use (a negative value will decrease bleeding)": 0.0, "Calories per use (a negative value will decrease calories)": 0.0, "Hydration per use (a negative value will decrease hydration)": 0.0, "Joint durability (seconds)": 120.0, "Joint durability loss per hit (seconds)": 10.0 }, "Advanced modifiers (only works for joints)": [ { "Name (case sensitive! see plugin description for all modifiers)": "Warming", "Duration (seconds)": 60.0, "Value": 20.0 } ] }, { "Ingredient Slots": { "0": { "Amount": 1, "Item short name": "note", "Item skin id": 0 }, "1": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2660588149 }, "2": { "Amount": 1, "Item short name": "sticks", "Item skin id": 2660588149 } }, "Produced Item": { "Amount": 1, "Custom item name (null = default name)": "High Quality Joint", "Item short name": "horse.shoes.basic", "Item skin id": 2893700325 }, "Identifier (used with ganja.give command)": "high_quality", "Is joint": true, "Boosts (only works for joints)": { "Wood boost percentage (1 = 100%)": 0.0, "Wood boost duration (seconds)": 0.0, "Ore boost percentage (1 = 100%)": 0.0, "Ore boost duration (seconds)": 0.0, "Scrap boost percentage (1 = 100%)": 1.0, "Scrap boost duration (seconds)": 30.0, "Max Health percentage (1 = 100%)": 0.3, "Max Health duration (seconds)": 30.0, "Healing per use": 8.0, "Health regeneration per use": 0.0, "Poisoning per use(a negative value will decrease poisoning)": 0.0, "Radiation poisoning per use (a negative value will decrease radiation)": 0.0, "Bleeding per use (a negative value will decrease bleeding)": 0.0, "Calories per use (a negative value will decrease calories)": 0.0, "Hydration per use (a negative value will decrease hydration)": 0.0, "Joint durability (seconds)": 120.0, "Joint durability loss per hit (seconds)": 10.0 }, "Advanced modifiers (only works for joints)": [ { "Name (case sensitive! see plugin description for all modifiers)": "Cooling", "Duration (seconds)": 60.0, "Value": 10.0 } ] } ], "Require permission for crafting": true, "Require permission for gathering": true, "Disable built-in stack fix (set to true if you have problems with item stacking/splitting)": false, "Automatically extinguish joint when unequiping it": true }
  2. More information about "Indianapolis Motor Speedway"

    $16.00 $11.99

    Indianapolis Motor Speedway

    Indianapolis Motor Speedway

     
    The Indianapolis Motor Speedway, located in the state of Indiana, United States, is one of the most iconic and legendary tracks in world motorsport. Characterized with the affectionate nickname "The Brickyard" due to its original brick surface, this circuit is famous for being the home of the legendary Indianapolis 500 Mile race, one of the most prestigious and exciting events in the motorsport calendar.
    In the exciting world of Rust, the Indianapolis Motor Speedway comes to life with a faithful reproduction of its most iconic features. Players face a realistic and exciting challenge as they navigate its thrilling curves and straights, which are designed to test their driving skills and on-track strategy.
    In addition, an advanced timing system records the time of each lap and keeps track of players' progress throughout the race. With a 5-lap timer, drivers must demonstrate their skill and speed as they attempt to complete the course in the shortest time possible.
    The circuit also offers players the option to race on two different tracks: the IndyCar oval and the Formula 1 circuit. The IndyCar oval challenges drivers with its banked corners and long straights, while the Formula 1 circuit features a combination of tight turns and challenging chicanes.
    With these layout options and a realistic signaling and timing system, the Indianapolis Motor Speedway at Rust offers an exciting and authentic racing experience that will test even the most experienced drivers. Are you ready to rise to the challenge and prove your driving skills on this legendary virtual circuit? Join the race today and conquer the Indianapolis Motor Speedway at Rust!
    IndianapolisRace plugin included with the map
    it is needed:  
    1 green card  
    1 blue card, loot in monument
    1 fuse
    prefabs 11.645  
    In addition to the thrill of racing, players have at their disposal six fully equipped garages, each designed to meet the needs of the most demanding drivers.
    Each garage is equipped with a car lift, workbench and workbench, providing players with everything they need to prepare and maintain their vehicles in top condition. From performance tuning to emergency repairs, these garages provide a safe and functional space for drivers to make necessary adjustments before and during races.
    In addition to maintenance facilities, the garages also feature stores where players can purchase a variety of engine parts and upgrades for their vehicles.
    This island is added to the map using RustEdit, with the specified height set at (Y-value): 1   meters
    2 versions, one island and one land version
     

     
     
     

  3. More information about "GREENBUNKER"

    $12.00

    GREENBUNKER

    This fully autonomous underground bunker blends seamlessly into any terrain, offering a secure and hidden sanctuary.

    Features:
    - Camouflaged: Perfectly hidden for your safety
    - Self-Sustaining: Automated greenhouse with irrigation, heating, and lighting
    - Rust+ Integration: Easely control the protected doors while the others players have to solve the puzzle
    - Entrance: Generator powered gate, wide enough for 4 module vehicles
    - Tunnel: Farmable ores, fuel barrels, and buildable buffer spot
    - Core Bunker: Garage with 2 car lifts, greenhouse, and a spacious ice cave for your dream base

    Customization:
    - Compact design fits any map
    - 3 versions available: Winter, Forest and Desert
     
    Installation: A step-by-step video guide ensures placement in under 3 minutes
    For any questions or support, feel free to contact us anytime! Discord: https://discord.com/invite/GGgx822
    Love this bunker? Explore our Sailing Yacht or GreenHouse for more unique prefabs! ❤️
  4. More information about "Snake Island | Custom Map By Shemov"

    $13.30

    Snake Island | Custom Map By Shemov

    Welcome to snake island A post-apocalyptic unique landscape over a mountainous region with many unique monuments to keep your players entertained as well as some great buildable locations right across the full stretch of the map.   The railways feature my own railway stations for you to transverse across the map.    I’ll keep the map fully updated and I hope you enjoy discovering snake Island.
    Features:
    Railways and railway stations; Underground Rail tunnels; A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); There is bradley on hangars; Custom icebergs to build a base inside them; Underwater Labs; Ziplines; There are NPC on some locations; Map size is 2500; Prefabs count  : ~25k. Custom monuments:
    Hangars; Town; Village; Dump settlement Bunker; Red brick railway station; White brick railway station; A lots custom places to build a base. Monuments:
    Outpost; Bandit camp; Nuclear Missile Silo; The Dome; Warehouse; Large fishing village; Fishing village; Large barn; Lighthouses; Underwater labs; Underground railway; Harbor; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov#6310
    A password is attached to the map.  You can edit it.
     

  5. More information about "The Archipelago"

    $20.00

    The Archipelago

    A strong water map for your arsenal, The Archipelago makes use of dozens of water based themes into one solid design for all types of players. Featuring a volcano, underwater ice trench, giant swamp biome, and a unique boating/railroad - You won't want to pass up your chance to explore this one! We've taken the time to run this one through the community filter not once, but TWICE with our players, and had an amazing response. Water Based Gameplay is encouraged with extra boat, jet ski(snowmobile) and Tugboat spawns, as well as additional underwater diving spots and other unique hidden goodies to explore.
    NEW LAND Trailer:
    Trailer:

    Racetrack Trailer:
    Racetrack Gameplay:

    Size: 4000
    Prefabs: 57k
    Map Designed to Encourage More Water Based Gameplay
    Extreme Biome Ranges
    Supports Bank Heist, BetterNpc, Drone Event, Zombie Horde, Jet Ski
    We plan to continue adding to this map every rotation, if there are any bugs or flaws we will correct them with a report.
     
    Custom Monuments:
    Water Raceway - A monument with a full track dedicated to water based racing - Players must complete the circuit to gain access to the loot cache
    Sinkhole - A freshwater sinkhole with underwater entrances
    Quarry Settlements - All three quarries in one spot, loaded with abandoned houses on stilts
    Abandoned Barges - A forgotten pile of barges now adopted by a tribe of cannibals
    Volcanic Island - An active volcanic island patrolled by angry drones
    Abandoned Lighthouse - Same lighthouse, but on top of a huge cliff with a built in hermit settlement
    Old Bridge - A damaged two way highway bridge with railways and abandoned cars
    Fish Market - A small market which appears to have sold fish mostly
    Pirate Plateaus - A group of pirates have settled in some high sea rocks and wait for you to steal their loot
    Cargo Wreck - An overturned Cargo Ship with a locked vault on board
    Arctic Trench - An underwater mining trench, drones still mine deep in the water aimlessly
    Bradley Road - Passes through both Arctic Research and Missile Silo Monuments
    Double Oil - Both small and large oil rigs with underwater labs
     
    Facepunch Monuments:
    Airfield
    Missile Silo
    Junkyard
    Oxum's Gas Station
    Bandit Camp
    Large Barn
    Large Fishing Village
    Fishing Village
    Small Fishing Village
    Outpost
    Ferry Terminal
    Large Harbor
    Satellite Dish
    Train Station
    Arctic Research Base
    Sulfur Quarry - Integrated into Quarry Settlement Monument
    Stone Quarry - Integrated into Quarry Settlement Monument
    HQM Quarry - Integrated into Quarry Settlement Monument
    Large Oil Rig - Part of Double Oil
    Small Oil Rig - Part of Double Oil
    Underwater Labs - Part of Double Oil
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