DeutscherRitterPlatz's Wishlist
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Rust - 10 Editable Store Icons
By Lost Design in Graphics
You will receive a PSD File with 10 custom made editable rust store icons
- 10 Custom renders
- 7 Unique editable text styles
Video tutorial: https://youtu.be/cDn8rObCYWU?si=surpmdI1w50IbMRL
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Custom Explosive Weapons
Explosive Weapons
This plugin adds 10 new explosive weapons all with custom icons!
4 new rocket launcher variants
6 new grenades
https://www.youtube.com/watch?v=PJtR93sx2FY&ab_channel=RustArcade
So what weapons do you get?
Check out the video above if you don't like reading. All weapons are shown in there
The Jericho missile - Inspired by Tony Stark himself. "They say that the best weapon is the one you never have to fire. ... I prefer the weapon you only have to fire once" This is definitely that.
Heat Seeker - This is a custom rocket launcher that launches a rocket. It will look on to any player that is near where you are aiming. (Only players). The rocket will follow the player until its blows up
Follow Rocket - This is a custom rocket launcher that launches a rocket that heads to where you are looking. Bend the rocket to where you want it to go.
Javalin - This is a custom rocket launcher that launches a rocket straight up into the air after a few seconds it rapidly descends to your target. The target is located where you are looking and marked with a flare.
Flashbang - A custom f1 grenade. Acts like any flashbang in any other game causing the players screen to flash white for a configurable amount of seconds
Healing - A custom f1 grenade. This grenade is the only grenade to not kill but instead heals all players around it with a passive heal along with an instant heal. It will also pick up any downed players
Impact Nade - A custom 1 grenade. When this grenade hits something it detonates
Multi Nade - A custom f1 grenade. Apon destination 4 other grenades spawn around it. Inspired from Valaront
Molotov Cocktail - A custom bean can. This grenade explodes on impact and spawns fire around where it lands
Stun Grenade - A custom f1 grenade. This grenade stuns all players for a brief duration causing them to all go to the downstate and be extremely vulnerable while in this state
How can I use this plugin with my server?
Each weapon has a skin attached to it. You can use any loot plugin and add these weapons to your loot tables along with the skin ids. All skin ids can be found in the config file and this allows you to only add the weapons you want. Alternatively, there is a command to spawn each grenade for admins.
Commands
The following commands gives the player who typed it the corresponding weapon
/GiveJerico
/GiveSeeker
/GiveFollow
/GiveJav
/GiveMulti
/GiveMoly
/GiveFlash
/GiveImpact
/GiveStun
/GivesHealing
/GiveAll - gives all weapons
Permissions
“explosiveweapons.admin” gives access to all commands
“explosiveweapons.notarget” Players with this permission can not be targeted by the seeker missile
Config
jerichoBigRocketCount - How many big rockets to spawn. Do not set this lower than 1
jerichoSmallRocketCount - How many small rockets to spawn per big rocket. Do not set this lower than 1
jerichoXSize - How wide the rockets should spawn. Make this low to make the rockets land more condensed
jerichoYSize - How spread the rockets should spawn in front and behind the target point
maxRangeForJerichoAndJavalin - max range the javelin and Jericho can target.
scatterSize - How wide apart to spawn the four grenades for the Multi Nade. They will spawn through walls
flashDuration - How long players should be flashed for
jericoDestroyOnShoot - Should the rocket launcher break when they shoot the Jericho missile
heatSeekerDestroyOnShoot - Should the rocket launcher break when they shoot the Heat Seeker
followDestroyOnShoot - Should the rocket launcher break when they shoot the Follow Rocket
javalinDestroyOnShoot - Should the rocket launcher break when they shoot the Javalin
instaHealAmount - How much hp to instant heal from the heal nade
passiveHealAmount - How much hp to heal over time from the heal nade
stunDuration - How long for players to be stunned for
spawnFlares – Should flare spawn on the Jericho and the javalin?
The remaining 10 config items are the skins to be used for each weapon. They can be changed if you would like and they are also the ids used to add items to your loot table
Default skin values
jericoSkin = 2656578790
seekerSkin = 2657299588
trackSkin = 2657312965
javalin = 2657315108
multiGrenadeSkin = 2657418159
molatoveGrenade = 2657408625
flashBangSkin = 2657412999
healingSkin = 2657414983
impactNadeSkin = 2657418820
stunGrenadeSkin = 2657417547
Need to contact me for issues or private work mrcameron999#0001 on Discord
Here is a exmaple of how one customer is using it (not in english)
https://gyazo.com/e420a7b2f31c7b05bcae9705536ca49a
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Experiments
Experiments is a plugin introducing the old research system in Rust! Do you remember when tech tree was not around and you could gamble your scrap for a random blueprint? This plugin introduces just that and is made to be as close to the old system as possible with a ton of configurable options!
Features:
- Gamble scrap for a random bp at each workbench tier.
- Disables tech tree system
- Restrict certain blueprints from the random search
- Change cost of research for each tier
Here is a preview video I made to show off how the system works!
Config:
{ "Block Tech Tree?": true, "Disable Research Sound?": false, "Experiment Time (Could effect timing with the reseach sound)": 10, "Tier 1 Scrap Cost": 75, "Tier 2 Scrap Cost": 500, "Tier 3 Scrap Cost": 1000, "Disable Default Blueprints?": true, "Blueprint Blackist": [ "electric.blocker", "electric.orswitch", "mask.balaclava", "fridge", "water.barrel" ] }
- #old research
- #random
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Arena Items
By Steenamaroo in Plugins
Spawn floating, rotating, collectable items.
Includes instant-autoheal option for meds/foods, duration limit option for armour,
and optional player UI to notify of heal amount and possession of temporary armour.
Perfect addition to fast-paced arena games, but also useful for custom maps or placing health/armour perks around monuments.
Permissions
arenaitems.admin - allows use of UI and commands.
Commands
/arenaitems - Opens UI
/arenaitems create <data-set-name> - Creates a new data set with your specified name.
/arenaitems <data-set-name> add - Adds the item you're holding to the specified data set.
*When adding an item, ammo type, attachments, skin, and ammo quantity are all recorded.
UI options
Buttons are included for :
Loading/unloading of complete data sets. Deletion of data sets. Deletion of items. Replacement of items (with current held item) Adjustment of repsawn timer per-item, in seconds. Adjustment of item stack/ammunition amount, where applicable. Quitting the UI automatically reloads all items, applying new settings.
Configuration
"AutoHeal": true,
Toggles between collect or instant use medical items.
"AutoHealNotify": true,
Notifies of collected item heal amount for 1 second via UI.
"ArmourEffectDuration": 10,
Select duration of armour perk. 0 means no limit is applied.
"ArmourBoostNotify": true,
Notifies if player has an armour perk which will expire.
"RotateSpeed": 10,
Adjust rotation speed of floating items.
"FloatHeight": 0.6,
Adjust elevation of floating items.
"PickupDuplicateWeapons": false,
Toggle whether player can pick up more than one of each weapon.
"AllowPartialHeal": true,
Toggle auto-use of medical items where item heal value exceeds player health defecit.
"UiSettings": {
"GuiTransparency": 0.9,
"ButtonColour": "0.7 0.32 0.17 1"
}
This site has a handy colour picker, with RGBA decimal output, for CUI colours.
Data.
Item data is stored in /data/ArenaItems.json.
Users should not need to manually edit this file – All options are adjustable via CUI.
Notes.
Item skins are saved and recalled. Water/fuel weapons work. Amounts are controlled in UI, the same as regular ammo. Ammo types are saved and recalled. (hv, incendiary, etc). Some game items, particularly ammo items, do not have a custom world models and will show as burlap bag.
I recommend locating these ammo types close to their weapon spawns for clarity. Item axis have been manually adjusted to look right.
If you notice any items which spin on the wrong axis or look out of place, please let me know.
Finally, if you're a map-maker you might want to check out this free asset which compliments ArenaItems.
Thanks to @Nemesis for creating and sharing.
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Personal Wipe Plugin
By Cobalt Studios in Plugins
SelfWipe is a plugin with a simple GUI
Discussions whether 1 weekly, 2 weekly or monthly are a thing of the past.
That means every player can decide for himself when he wants to wipe.
I play 10 hours a day for two weeks and have everything after 2 weeks, then it gets boring on the server).
But now I can decide for myself whether I want a wipe or not on a server that runs for 4 weeks.
With the command /wipe I have the following options:
-Wipe All
-Wipe Blueprints
-Wipe Inventory
-Wipe Backpack
-Wipe Building
This means that each player makes this decision himself and no one else suffers from it.
If you have any questions or problems, join my discord
https://discord.gg/D2zTWCEnrN
The plugin was created by ☆☆☆ M&B Studios ☆☆☆
Thanks to @CASHR and Shaigann for the help
- #wipe
- #playerwipe
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