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Showing results for tags 'better'.
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Version 0.1.5
117 downloads
The plugin displays invisibility indication in the status bar. Depends on Vanish/BetterVanish and AdvancedStatus plugins. P.S. For those who use Vanish from uMod. Since the API method IsInvisible sometimes returns true for players who are not invisible, I asked the author to change or add a new method that works correctly. In the meantime, while it hasn't been changed or added, you can use the plugin below, which includes just one additional method, IsInvisible2: Vanish.cs But if you are using Vanish without modifications(without adding the IsInvisible2 method), you need to specify the API method as IsInvisible instead of IsInvisible2 in the VanishStatus config file. The ability to specify the order of the bar; The ability to change the height of the bar; The abillity to customize the color and transparency of the background; The ability to set a material for the background; The ability to switch between CuiRawImageComponent and CuiImageComponent for the image; The ability to get images from the local folder(*SERVER*\oxide\data\AdvancedStatus\Images); The abillity to set own image and customize the color and transparency of the image; The abillity to set sprite instead of the image; The ability to customize the color, size and font of the text. { "Vanish - The name of the API method to check if a player is invisible": "IsInvisible2", "Status. Bar - Height": 26, "Status. Bar - Order": 10, "Status. Background - Color": "#15AC9D", "Status. Background - Transparency": 0.7, "Status. Background - Material(empty to disable)": "", "Status. Image - Url": "https://i.imgur.com/3D1JIaU.png", "Status. Image - Local(Leave empty to use Image_Url)": "VanishStatus_Vanish", "Status. Image - Sprite(Leave empty to use Image_Local or Image_Url)": "", "Status. Image - Is raw image": false, "Status. Image - Color": "#15AC9D", "Status. Image - Transparency": 1.0, "Status. Text - Size": 12, "Status. Text - Color": "#FFFFFF", "Status. Text - Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Version": { "Major": 0, "Minor": 1, "Patch": 5 } } EN: { "MsgText": "You are invisible" } RU: { "MsgText": "Вы невидимы" }$3.99 -
Version 1.0.6
60 downloads
This plugin will add 5 new types of traps to your server based on Tin Can Alarm. Make the players be careful about the clinking sticks with cans. There are also some parameters in the config that you can adjust, and most importantly, you can set the rules for whom the trap should work and who should not. Trap Types Tin Can Alarm Boom - This trap is complemented by a regular grenade, which falls at the moment when the player passes through it. Tin Can Alarm Flame - This trap is complemented by the usual Molotov cocktail, which falls at the moment when the player passes through it. Tin Can Alarm Tesla - This trap is based on a Tesla coil that shocks players. Tin Can Alarm Electrical - This trap is based on a flasher that can sell N amounts of energy to other electrical appliances that the player will connect Tin Can Alarm Broadcaster - this trap will send a signal to the pager or Rf Receiver when someone passes through it. Video Console Command (RCON only) givetincan <type trap> {amount} {SteamID64} - give a custom trap to a given player. Example: givetincan Boom 1 76561198334533025 Types: Boom (SkinID: 3299661003) Flame (SkinID: 3299661403) Tesla (SkinID: 3299661633) Electrical (SkinID: 3299661847) Broadcaster (SkinID: 3299662188) Plugin Config config Check out more of my work here JTedal's library. Come see our whole teams work Mad Mapper Library. Come by the Mad Mapper Discord for support, feedback, or suggestions!$11.99- 2 comments
- 2 reviews
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