Hello,
After placing the .cs file in the correct folder and launching the server, it crashes with these last lines...
"Starting Navmesh Source Collecting
Starting Dungeon Navmesh Build with 801 sources
Couldn't load server/identity/CraneIslandv1.247.sav - file doesn't exist
Spawning 2164 entities from map
NullReferenceException: Object reference not set to an instance of an object
at ResourceDepositManager.GetOrCreate (UnityEngine.Vector3 pos) [0x00005] in <10f2d49d43cd465d9c419b6080fbb37a>:0
at MiningQuarry.ServerInit () [0x00021] in <10f2d49d43cd465d9c419b6080fbb37a>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseNetworkable.Spawn_Patch0(BaseNetworkable)
at BaseEntity.Spawn () [0x00000] in <10f2d49d43cd465d9c419b6080fbb37a>:0
at BaseEntity.SpawnAsMapEntity () [0x00096] in <10f2d49d43cd465d9c419b6080fbb37a>:0
at SaveRestore.SpawnMapEntities (System.Collections.Generic.List`1[T] entities) [0x0003d] in <10f2d49d43cd465d9c419b6080fbb37a>:0
at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x0008b] in <10f2d49d43cd465d9c419b6080fbb37a>:0
at Bootstrap+<StartServer>d__21.MoveNext () [0x0030c] in <10f2d49d43cd465d9c419b6080fbb37a>:0"