Hello,
 
	After placing the .cs file in the correct folder and launching the server, it crashes with these last lines...
 
	"Starting Navmesh Source Collecting
 
	Starting Dungeon Navmesh Build with 801 sources
 
	Couldn't load server/identity/CraneIslandv1.247.sav - file doesn't exist
 
	Spawning 2164 entities from map
 
	NullReferenceException: Object reference not set to an instance of an object
 
	at ResourceDepositManager.GetOrCreate (UnityEngine.Vector3 pos) [0x00005] in <10f2d49d43cd465d9c419b6080fbb37a>:0
 
	at MiningQuarry.ServerInit () [0x00021] in <10f2d49d43cd465d9c419b6080fbb37a>:0
 
	at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseNetworkable.Spawn_Patch0(BaseNetworkable)
 
	at BaseEntity.Spawn () [0x00000] in <10f2d49d43cd465d9c419b6080fbb37a>:0
 
	at BaseEntity.SpawnAsMapEntity () [0x00096] in <10f2d49d43cd465d9c419b6080fbb37a>:0
 
	at SaveRestore.SpawnMapEntities (System.Collections.Generic.List`1[T] entities) [0x0003d] in <10f2d49d43cd465d9c419b6080fbb37a>:0
 
	at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x0008b] in <10f2d49d43cd465d9c419b6080fbb37a>:0
 
	at Bootstrap+<StartServer>d__21.MoveNext () [0x0030c] in <10f2d49d43cd465d9c419b6080fbb37a>:0"