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Mr01sam

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Everything posted by Mr01sam

  1. I'm not an expert on NoEscape, and definitely let me know if it doesn't pan out to be that helpful for you.. but I think it marks the player who initiates the raiding as "raid blocked". The defending player might get marked as "combat blocked" if they defend their base, but that's a different marking than "raid blocked" and I think WarMode lets you choose which ones prevent the /flag usage.
  2. Its been awhile, but there is compatability with the NoEscape plugin that can make it so players cannot /flag when they are raid blocked or combat blocked. That might help you in this situation?
  3. Changed Status from Pending to Not a Bug
  4. Unfortunately there is not anything I can do. Rust prerenders the ground below water as dark light like, we cant change it. Luckily, besides looking ugly its pretty harmless. It can actually be kind of cool if you're able to get the basement fully in that area because then you can have a dark basement. But yeah, I cant fix that.
  5. Mr01sam

    Can’t deploy

    Your basement is likely clipping through the terrain, the plugin tries to prevent this, but there are some instances where it misses the check. Is your basement below an iceberg or something like that?
  6. Changed Status from Pending to Fixed Changed Fixed In to 1.3.15
  7. Changed Status from Pending to Fixed Changed Fixed In to 1.3.15
  8. Mr01sam

    help) ideas

    Changed Status from Pending to Closed
  9. Mr01sam

    help) ideas

    Added the feature to prevent modes from picking up dropped items in 1.3.15
  10. Changed Status from Pending to Closed
  11. Changed Status from Pending to Fixed Changed Fixed In to 1.3.15
  12. Mr01sam

    FLAG disabled but used??

    Changed Status from Pending to Closed
  13. Mr01sam

    Errors in console

    Changed Status from Pending to Fixed Changed Fixed In to 1.3.15
  14. Mr01sam

    Console Errors

    Changed Status from Pending to Fixed Changed Fixed In to 1.3.15
  15. Mr01sam

    Question

    Oh, well if thats the case, I dont think theres much I can do about weapons falling through the map. That might be a legit bug with Rust itself.
  16. Mr01sam

    Question

    Yeah I can definitely check that out - it's definitely intended that if a equipped weapon is dropped, it should be recoverable
  17. Mr01sam

    Item Insurance

    On sale now! What a coincidence
  18. Changed Status from Pending to Not a Bug
  19. I'm not sure what you mean. With the default settings, you need atleast stone tier to build a basement. Metal, and top tier will allow you to build a basement as well.
  20. Mr01sam

    Basements

    Hey, if you want you can reach out to me on discord and I might be able to help out in a little more detail. Its easy for me to lose track of messages on here. Discord: #mr01sam So, it sounds like the main issue is that Heli's are destroying surface foundations, which in turn, is destroying the basements. Basements shouldn't have any affect on changing the heli's ability to hurt surface foundations, TruePVE should be handling things like that. If you don't want basements to be destroyed when a surface foundation is destroyed, there is a config setting for that. Assign "Destroy Basement Cell When Surface Foundation is Destroyed" to "false" and basements will only be destroyed if all entrances are destroyed. I hope that might be helpful? If not, feel free to reach out on discord.
  21. Mr01sam

    Combined Storage

    Theres a couple complexities with a fridge, since its not really equivalent to any old storage chest (since it keeps food cold), but I can definitely look into it!
  22. Mr01sam

    Combined Storage

    Yes that's correct - if you have the storage adaptor setting OFF then someone with access to the TC will be able to link any chest in the base. This is why I highly recommend turning the storage adaptor requirement ON for any servers that are serious about PVP.
  23. Changed Status from Pending to Not a Bug
  24. Thats interesting for sure - I don't think there's much I can do about that unfortunately.
  25. Mr01sam

    Adapter orientation

    There isnt a config option to do so currently.. it could be done with a small tweak of the code. Whats the purpose you had in mind?

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