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Mr01sam

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Everything posted by Mr01sam

  1. Mr01sam

    Lock Issue

    So are you saying they are able to enter a locked hatch without the key?
  2. Changed Status from Pending to Can't Reproduce
  3. Yup, you are correct - that is a known issue. I don't have a solution right now, and for some reason this doesn't really seem to happen on my development server - but its been reported before. I'm marking it as "Cant reproduce" for now, because thats what the other tickets for this are marked as. If I come up with a solution for it in the future, it will be included in a release.
  4. Mr01sam

    Basements

    Just to be clear, there already is a setting to limit how many entrances can be built per base. However, I think you're suggesting a max entrance limit per player. I'm not going to add that to the base version of the plugin because currently nothing about the basement is tied to a specific player - just like anything in vanilla rust, the basements are tied to the buildings they are built into. It also could open up a lot more issues that would need to be handled, making the code much more complex.. For example, lets say the max entrances per player is 3. A player builds a base, puts 3 basement entrances, so they are at their max. Another player, decides to raid that base and take it over as their own. Now the original player cannot build any more entrances, but they also cannot destroy their old entrances because another player is in control of that base. In addition, that second player might be in control of 6 entrances, because they might have a second base of their own. This is just one scenario, but there's more that could be problematic as well. That being said, if this is really important for your server, I could look into creating a separate (extension plugin) that will put entrance limits per player, but you'd have to accept it as is - I cannot commit the time to handle all the scenarios that might come up from putting in this setting. I hope that makes a little more sense why I am hesitant to do this.
  5. Could you post your settings? Like a screenshot of the admin panel if you have that?
  6. Mr01sam

    Basements

    Unfortunately the skins are not an option right now - I'd have to look into if thats possible in the future
  7. Mr01sam

    triangle hatch

    Changed Status from Pending to Not a Bug
  8. Mr01sam

    triangle hatch

    The plugin only supports hatches on square foundations currently - I might add support for triangles in the future, but I'll mark this as a suggestion instead of a bug.
  9. Mr01sam

    Basements

    Yup thats correct - the hatch can only be placed on square foundations.
  10. Mr01sam

    Basements

    Oh, I see, these are the valid values
  11. Mr01sam

    Basements

    Had me going there for a sec lol! Not sure what you mean by "name the building" is that a thing from a plugin?
  12. Mr01sam

    Basements

    Currently, the basement size is limited by the size of the surface building - basements can only be built underneath a surface foundation. In addition, I do have plans to add an option to set a max basement size as well.
  13. Mr01sam

    Basements

    Thanks for letting me know. If it's something a lot of people need, I can certainly prioritize it.
  14. Mr01sam

    Basements

    There isn't anything for that right now, it's perhaps something I could add as a setting in the future.
  15. Mr01sam

    request - wallpapers stay

    Changed Status from Pending to Can't Reproduce
  16. Mr01sam

    request - wallpapers stay

    Someone else reported this earlier, and I haven't been able to reproduce it yet (I let the server run for a day and by basement wallpapers did not decay). If I can reproduce it, I might be able to find a solution, but I can't say for sure until then. I do have this on the "known issues" list - I'll mark this as "cant reproduce" for now - but that doesn't mean I'm ignoring it! I'll mark it as fixed if I find a solution
  17. Mr01sam

    Basements

    It will probably work with those and allow those people to make Basements in their air bases. The only downside I can think of is it might look a little funny because the basements will probably be floating in the air a short distance below the air base. But there shouldn't be a functional issue with this - because the basements will still be sealed and indestructible.
  18. Mr01sam

    Basements

    Hey, what's an aerial platform?
  19. Mr01sam

    Basement Hatch with KeyLock

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.4
  20. Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.4
  21. Mr01sam

    just a friendly bug

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.4
  22. Mr01sam

    Building on top of hatch

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.4
  23. Mr01sam

    New issue emerged

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.4
  24. Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.4
  25. Mr01sam

    Basements

    Currently, there is not a restriction for basements total, quite similar to how there is not a restriction to how many tool cupboards you can place. I can add this as a suggestion for the future - in the mean time, if you think Basements are a bit too powerful/frequent, you can perhaps increase the cost to build an entrance?
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