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Razor

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Everything posted by Razor

  1. This plugin has nothing to do with connections to your server.. Yes its maintained just no longer for sale.
  2. Razor

    Npc Random Raids

    Most likley his base is somewhere there is no navmesh for the npc to walk on. is it a custom map?
  3. Razor

    Jet Event

    Sorry nothing of mine is currently available on CF as i did not accept the new Terms of service here.. All though i will be updating and maintaining my files here they will just not be available to order here..
  4. Razor

    RadTown Puzzles

    Yes when the key card is swiped
  5. Razor

    RadTown Puzzles

    Yes its a plugin and thats all ya got to do
  6. Razor

    Talking Npc Vendors

    Send a video or screen shoot of what your seeing... R you trying to spawn the npc?
  7. Razor

    Talking Npc Vendors

    The file is included with the zip you downloaded here
  8. Razor

    AutoFarm

    Post your config.
  9. Truepve would need to add in the hook. "OnSamSiteTarget" (object)autoturret, (object)samSiteTarget
  10. Version 1.0.3

    36 downloads

    Adds a unique green and blue card puzzle to the Radtown that players can go into to get some extra loot. { "Green Room Spawns": { "Loot Information": [ { "LootContainer prefab to use": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "LootContainer respawn time after looted in minutes": 30, "Position of the LootContainer": { "x": 6.231558, "y": 0.6286445, "z": -14.76554 }, "Rotation of the LootContainer": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "LootContainer prefab to use": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "LootContainer respawn time after looted in minutes": 30, "Position of the LootContainer": { "x": -2.074273, "y": 0.6468282, "z": -18.84206 }, "Rotation of the LootContainer": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "LootContainer prefab to use": "assets/bundled/prefabs/radtown/foodbox.prefab", "LootContainer respawn time after looted in minutes": 30, "Position of the LootContainer": { "x": -4.595845, "y": 1.493383, "z": -16.61216 }, "Rotation of the LootContainer": { "x": 0.0, "y": 0.0, "z": 0.0 } } ] }, "Blue Room Spawns": { "Loot Information": [ { "LootContainer prefab to use": "assets/bundled/prefabs/radtown/crate_normal.prefab", "LootContainer respawn time after looted in minutes": 30, "Position of the LootContainer": { "x": 7.25617, "y": 4.363087, "z": -19.05 }, "Rotation of the LootContainer": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "LootContainer prefab to use": "assets/bundled/prefabs/radtown/crate_elite.prefab", "LootContainer respawn time after looted in minutes": 1, "Position of the LootContainer": { "x": 4.8, "y": 4.363087, "z": -14.74765 }, "Rotation of the LootContainer": { "x": 0.0, "y": 90.0, "z": 0.0 } } ] }, "Version": { "Major": 1, "Minor": 0, "Patch": 0 } }
    $15.00
  11. Version 1.1.0

    36 downloads

    This plugin introduces a generator system for Rust’s oil rigs, allowing players to activate drills that extract specific items. Easily customizable through the config, players can start the oil extraction process and receive items directly from the rig. Watch the demo video and explore the configuration options for complete customization! Config { "Large Oil Settings": { "Generator Fuel Item": "lowgradefuel", "Running Tick Time Per Fuel": 10.0, "Amount Of Fuel To Use Per Runing Tick": 10, "Oil Tick Time InSeconds": 10, "Amount Of Oil To Output Per Oil Tick": 5, "Oil Item To Output": "crude.oil", "Oil Item Output DispalyName": "", "Oil Item Output Skin": 0, "Disable Toast Message": false, "Disable Spawning. Will need to manualy ent kill entitys": false }, "Small Oil Settings": { "Generator Fuel Item": "lowgradefuel", "Running Tick Time Per Fuel": 10.0, "Amount Of Fuel To Use Per Runing Tick": 10, "Oil Tick Time InSeconds": 10, "Amount Of Oil To Output Per Oil Tick": 5, "Oil Item To Output": "crude.oil", "Oil Item Output DispalyName": "", "Oil Item Output Skin": 0, "Disable Toast Message": false, "Disable Spawning. Will need to manualy ent kill entitys": false }, "Version": { "Major": 1, "Minor": 0, "Patch": 5 } }
    $15.00
  12. You could try but its all tied to the water try "RaiseLevel": 0.1, "RaiseAmountPerTick": 0.0001, if seems to long lower "RaiseAmountPerTick": 0.001,
  13. Razor

    Npc Random Raids

    I will when i do the next update.
  14. Razor

    AutoFarm

    try "Enable for use in plugins that require CallHookOnCollectiblePickup": true, Or set your mutiplyer in the config for the plant type
  15. Razor

    AutoFarm

    Do you have anything else modifying the planters or plants?
  16. try and get a video of it happening if ya can.
  17. ill post a report to fp
  18. FP bug i do not modify the dungeons.. Whats it say when they die?
  19. This error Finlay was resolved by FP
  20. Razor

    AutoFarm

    if you have another plugin adding to or modifying the planter then it will not work
  21. Razor

    The Ferry

    Ya mean spawn on the ferry? Most likley not as spawning on the ferry sometimes can be glitchy as admin there is a command i beleve /ferry teleport that will teleport you to the ferry but be warned be in no clip somtimes it fails lol and rust will toss ya under the map at 0, 0 ,0
  22. Razor

    Npc Random Raids

    Timed perm commands no. You can check out https://umod.org/plugins/timed-permissions
  23. Razor

    Npc Random Raids

    "Raidable Base Completed Delay Before Raid chance happens": 320.0, value is in seconds
  24. Razor

    Npc Random Raids

    Ya most shops can sell permissions.

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