if FloatUI clear history message after disappears = false
when the UI disappears, FloatUI will judge the number of messages. If the number of messages> 8, then it will delete the first message
My English is not good I used Google Translate
In order to reduce the amount of code, no corresponding judgment is added
Now you need to enter the server before the corresponding button is not displayed
I'm working on the content of the next version: it's a big update
Including complete and beautiful UI interface, etc
The system will be added to the death diary to facilitate the management and viewing of players' killing records
don't quite understand your Yi's
OK, I'll try to add the corresponding settings in the next update
You can set whether to clear historical messages every time the UI disappears
I don't quite understand what you mean...
Floatui: the default setting is 10 seconds auto hide
The function of the button I added is that, for example, if the player adjusts the floatui to the top left, it will block the buttons on the map, so you can click the button to disable it directly temporarily
"FloatUI message closing time second": 10,
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