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Everything posted by ninco90
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Correct. Craft Panel is nothing more than a "direct access" to the creation of items from other plugins. Although you can also give items from the normal game. You can add as many items as you need. In the plugin I give several options as an example, but you can add more options by configuring the details and command correctly.
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Version 1.5.6
101 downloads
I present to you Craft Panel, an elegant and simple custom craft panel. Before starting: This mod works mainly with the help of other mods. Basically, the operation consists of configuring the necessary ingredients to obtain an item. Either by command of a third-party mod or a game item. Video The interface is based on three main blocks: List of items to craft. Currently, the maximum be recommended that it be 16 items available. Since there is currently no implemented page (it will come in the future). Central information panel. You can write a more complete title, assign a header image, set the Workbench requirement (whether it needs it or not), and set a description. Ingredients panel. Basically what players will need to craft each item. Complete Configuration: From the configuration, you can adjust the name of the Panel, as well as the colors of the buttons and text. Effect Sounds. We have 3 sounds for Crafting time, page change, etc. You can choose to disable all sounds or manually change it to another. Add new Items easily with the example structure, just duplicate and customize. (Requires a bit of knowledge in mod setup.) Discount for VIPS. Set a permission for VIPS to get a discount that you set. Permissions and Command: As a general rule, for players to have access to / craft, you must set the following permission: craftpanel.use Regardless of that general permission, you must assign the user permissions for each item. Example: craftpanel.rhib.use craftpanel.boat.use craftpanel.supercard.use ... Future improvements: Pagination of Items. (Ready) Make the interface modular, so that only one part is recharged. (Ready) Add Crafting time? Leave me your suggestion for improvement. Finally, as a detail, currently this mod does not use Data file, perhaps in the future with some new feature this will be implemented. Config Example: { "Custom": { "Title": "Craft Panel", "ID Item Default": 1, "Show even if you don't have permissions (you won't be able to craft)": true, "Show button when opening Workbench": true, "Sound Effects": true, "Sound Prefab 1": "assets/prefabs/tools/keycard/effects/swipe.prefab", "Sound Prefab 2": "assets/bundled/prefabs/fx/build/promote_toptier.prefab", "Sound Prefab 3": "assets/prefabs/misc/xmas/presents/effects/wrap.prefab", "Permission Use /craft": "craftpanel.use", "Permission to show the Button in the Workbench": "craftpanel.btnworkbench", "Color Title": "1.00 1.00 1.00 0.43", "Color Button List": "0.3 0.40 0.3 0.60", "Color Title Item": "0.2 0.30 0.2 0.60", "Color Scrollbar": "0.15 0.25 0.15 0.8", "Color Button Craft": "0.80 1.00 0.50 0.10", "Color Background Panel": "0.2 0.23 0.2 0.40", "Color Text VIP": "0.90 0.80 0.04 1.00", "Color Text Amount": "1.00 1.00 1.00 1.00", "Color Text Amount VIP": "0.90 0.80 0.04 1.00", "GUI Button Close - Color": "0.90 0.20 0.20 0.50", "GUI Button Close - Font Size": 20, "GUI Button Close - AnchorMin": "0.45 0.7", "GUI Button Close - AnchorMax": "0.55 0.725", "Img Block Item": "https://img.rustspain.com/craftpanel/block.png" }, "Craft": [ { "ID": 1, "Enabled": true, "Short Name": "Recycler", "Full Name": "Recycler at Home", "Img Full": "https://i.imgur.com/wdVWxDB.jpg", "Img Icon": "https://i.imgur.com/Vgcfs3n.png", "Description": "Make your own recycler to install it on your base. You can collect it by hitting with the hammer.", "Description Font Size": 13, "Craft Result": { "Command (keep empty to create item)": "recycler.give {steamID}", "Shortname": "", "Name Default": false, "Amount": 0, "Skin ID": 0 }, "Permission Use": "craftpanel.recycler.use", "Permission VIP": "craftpanel.recycler.vip", "Permission No Cost": "craftpanel.recycler.nocost", "VIP discount: 10 = 10%": 10, "Require Workbench? 0 = NOT, 1 = Level 1,...": 2, "Items": [ { "Item": "metal.fragments", "Amount": 50000, "Skin ID": 0 }, { "Item": "metal.refined", "Amount": 300, "Skin ID": 0 }, { "Item": "gears", "Amount": 50, "Skin ID": 0 }, { "Item": "fuse", "Amount": 10, "Skin ID": 0 }, { "Item": "techparts", "Amount": 15, "Skin ID": 0 } ] }, { "ID": 2, "Enabled": true, "Short Name": "Mini Helicopter", "Full Name": "Mini Helicopter", "Img Full": "https://i.imgur.com/vnZND1c.jpg", "Img Icon": "https://i.imgur.com/qg9aIGz.png", "Description": "Because having your own Helicopters whenever you want is cool too.nCraft your Helis, put them away and take them out when you need them.", "Description Font Size": 13, "Craft Result": { "Command (keep empty to create item)": "portablevehicles.give {steamID} minicopter", "Shortname": "", "Name Default": false, "Amount": 0, "Skin ID": 0 }, "Permission Use": "craftpanel.miniheli.use", "Permission VIP": "craftpanel.miniheli.vip", "Permission No Cost": "craftpanel.miniheli.nocost", "VIP discount: 10 = 10%": 25, "Require Workbench? 0 = NOT, 1 = Level 1,...": 0, "Items": [ { "Item": "metal.fragments", "Amount": 5000, "Skin ID": 0 }, { "Item": "propanetank", "Amount": 10, "Skin ID": 0 }, { "Item": "gears", "Amount": 10, "Skin ID": 0 }, { "Item": "roadsigns", "Amount": 5, "Skin ID": 0 }, { "Item": "sheetmetal", "Amount": 10, "Skin ID": 0 } ] }, ... ] }$15.00- 14 comments
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- 419 comments
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- 419 comments
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- 419 comments
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I have been testing the new update and have not found any problems. Please tell me if you find any problems related to the new option that allows teammates to improve and downgrade buildings. Important if you enable the new option you have to deactivate the previous 2. If you disable everything (the 3 options) anyone can upgrade or downgrade the build (be careful with this!).
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Hello! I am ninco90, one of the owners of the official RustSpain community. Currently I offer my programming and configuration services for servers and plugins for Rust. More than 5 years creating and managing modified and vanilla servers. I have scheduled events such as Bellum, Streamerland, Rust Wars and the Rust Squid Games (Map and schedule). Additionally, I sell some plugins on this site. If you need to make an idea possible for yourself (privately) or for the public, just contact me and we'll get to work. Important: Depending on the time of year, I have more or less time, since I have time assigned to certain projects. Even so, don't let this be an impediment to contacting me.