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crash

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Everything posted by crash

  1. crash

    Unable to Function

    Finishing v3.0.0, should be ready by tomorrow night!
  2. crash

    Unable to Function

    Hello Sir, to delete a hour you'll just remove the time and then submit, then add a new one and submit again. Im working on 3.0.0 that will be 5x easier to configure tho. It should be ready next few days
  3. crash

    Restart not working.

    Ill post it tonight!
  4. crash

    Restart not working.

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  5. crash

    Restart not working.

    Im working on a fix, its kinda weird, ill send you a version in DMs to test it out
  6. crash

    Restart not working.

    Try enabling this option for now
  7. crash

    Restart not working.

    Hello, are you using the restart 1 parameter instead of quit command?
  8. crash

    AutoRestart UI

    Hello sir, just to clarify, you want a /shutdown command just like the /restart command that will basically shutdown the server?
  9. crash

    AutoRestart UI

    Okay, sounds good. will take a look into it
  10. Changed Status from Pending to Fixed Changed Fixed In to 2.4.0
  11. Please try the new version and let me know how it goes!
  12. crash

    AutoRestart UI

    Ill contact you in DMs to help you out further Slayers!
  13. crash

    AutoRestart UI

    no, they don't act the same way. If you want to ensure your server comes back online automatically, you should use "restart 1" rather than "quit". The only way "quit" would behave like "restart 1" is if you have a service manager (like pterodactyl, systemd, RCON, or a batch script) configured to automatically restart the server process when it terminates with quit.
  14. crash

    AutoRestart UI

    Hey Slayers, you would need to have this; The final minute countdown including seconds isnt needed as the plugin already has a function to ALWAYS notice players from 1 minute till the restart of the server! { "Version": "2.3.0", "Restart": { "RestartTimes": [ "14:00" ], "AlertSound": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab", "UseSound": true, "UseChatAlerts": true, "UseQuitCommand": true }, "PlayerRestrictions": { "MaxPlayersBeforeCancel": 10, "RestrictPlayerCount": false }, "Alerts": { "InGameWarningTimes": [ 60, 30, 10, 9, 8, 7, 6, 5, 4, 3, 2 ], "DiscordWarningTimes": [] }, "UpdateCheck": { "CheckForUpdates": false, "CheckInterval": 600 }, "UI": { "UseCustomUI": false, "UseRustUI": true, "CustomUI": { "AnchorMin": "0 0.5", "AnchorMax": "0 0.5", "OffsetMin": "10 -45.9695", "OffsetMax": "177.325 46.7435", "CheckIcon": "✓", "CrossIcon": "✗", "CheckIconColor": "0.5568627 0.7764706 0.1843137 1", "CrossIconColor": "0.7764706 0.5137255 0.4196078 1", "BackgroundColorHex": "#5095C4", "TitleFontSize": 12, "MessageFontSize": 10 } }, "Discord": { "WebhookUrl": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "ServerName": "Rust Server", "DiscordNotifications": false, "UseFullMinuteCountdown": false } }
  15. crash

    AutoRestart UI

    Hello ManOWar, this is not something im aware of. Im going to contact you in DMs so we can track it down and fix it!
  16. crash

    Randomly Restarting

    Changed Status from Pending to Closed
  17. crash

    AutoRestart UI

    Hello Manky!! Yes, i can add a option to use the final minute countdown or not. i see you have the 1 minute warning alert setted up, the plugin will warn players even if you dont have it on the config. ill add something this night for your needs!
  18. crash

    Randomly Restarting

    hello! ill be debuging this tonight since im not home, in the meantime i recommend unloading the plugin. ill be updating you so we can get this fixed asap
  19. crash

    CrashAlertSystem UI

    Hello, i've uploaded an update to fix this issue. Remember that if the VM crashes and not the rust server, theres no possible way of sending the alert.
  20. crash

    CrashAlertSystem UI

    Hello! Ill take a look tonight and update you!
  21. crash

    Kits UI

    Version 1.1.0

    3 downloads

    A comprehensive kit management system for Rust that allows server administrators to create, manage, and distribute item kits to players with a user-friendly UI. General: Intuitive and customizable GUI for managing and distributing kits. Multi-page support for kit display. Adjustable UI colors and elements. Sound effects for actions. Permission-based access control. Compatibility with Economics and ServerRewards payment methods. Integration with NoEscape for combat/raid blocking. Automated data management for wipes. Cooldown system with visual timers and usage limits per kit. Auto-distribution of kits on spawn (AutoKits). Kit Configuration: Customizable names, display names, and colors for kits. Options for usage limits, cooldown timers, and wipe block durations. Permissions and payment method support. Command execution upon kit redemption. Priority-based AutoKit functionality. Ability to hide kits and display custom "no permission" messages. Item Management: Detailed configuration for all usable items in Rust. Support for blueprints, custom skin IDs, and drop probabilities. Adjustable item quantities and assignment across multiple inventory slots (Main, Belt, Wear). Admin Tools: In-game kit creation and editing. Copy items directly from inventory. Real-time kit previews and categorized item selectors. Advanced item editing and permission management. Commands: /kit - Opens the kit menu. kits.reset data [steamid64/all] - Resets kit data for a specific player or all players (Admin only). Permissions: kits.admin - Grants access to kit management UI. Command Variables: %playerid% - Numeric player ID. %playername% - Player's display name. %userid% - String version of the player ID. give %playerid% wood 1000 oxide.grant %userid% vip say %playername% has received a VIP kit! Config: { "General Settings": { "Default No Permission Message": "Buy this kit at @ store.codefling.com", "Commands": [ "kit", "kits", "kitmenu" ] }, "Wipe Settings": { "Auto wipe kit use data on wipe": true, "Save given kits on wipe": false }, "NoEscape Settings": { "Use NoEscape? (Raid/Combat block)": false, "Use Raid Blocked?": true, "Use Combat Blocked?": true, "Block Text Color": "0.7764706 0.5137255 0.4196078 1", "Raid Block Message": "RAIDBLOCK", "Combat Block Message": "COMBATBLOCK" }, "UI Settings": { "Image URL": "https://i.imgur.com/TwAgZ85.png", "Title Text": "Kits available", "Subtitle Text": "codefling.com", "Main Background Color": "0 0 0 0.7803922", "Main Panel Color": "0.1 0.1 0.1 0.8", "Kit Panel Color": "0.1 0.1 0.1 0.8", "Redeem Button - Enabled Color": "0.3647059 0.4470588 0.2235294 0.85", "Redeem Button - Enabled Icon Color": "0.5568627 0.7764706 0.1843137 1", "Redeem Button - Disabled Color": "0.4156863 0.1101371 0.1101371 0.9", "Redeem Button - Disabled Icon Color": "0.7764706 0.5137255 0.4196078 0.85", "Info Button Color": "0.1 0.1 0.1 0.8", "Info Button Icon Color": "0.7 0.7 0.7 1", "Close Button Color": "0.4156863 0.1101371 0.1101371 0.9", "Close Button Icon Color": "0.7764706 0.5137255 0.4196078 0.85", "Add Kit Button Color": "0.3137255 0.5843138 0.772549 0.85", "Add Kit Button Icon Color": "0.3960784 0.7137255 0.9294118 1", "Kit Price Label Background Color": "0.3647059 0.4470588 0.2235294 0.85", "Kit Price Text Color": "0.5568627 0.7764706 0.1843137 1", "Wipe Block Text Color": "0.7764706 0.5137255 0.4196078 1", "Cooldown Text Color": "1 1 1 1", "AutoKit Text Color": "0.7 0.7 0.7 1", "Navigation Button Color": "0.1 0.1 0.1 0.8", "Navigation Button Text Color": "1 1 1 1", "Page Counter Text Color": "1 1 1 1" }, "Sound Settings": { "Enable Sound Effects": true, "Kit Redeem Sound Effect": "assets/bundled/prefabs/fx/invite_notice.prefab", "Kit Delete Sound Effect": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab", "Copy Items Sound Effect": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Save Kit Sound Effect": "assets/prefabs/locks/keypad/effects/lock.code.unlock.prefab", "Checkbox Toggle Sound Effect": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Error Sound Effect": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab", "Button Click Sound Effect": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab" } } Lang: { "AutoKitReceived": "You received autokit: {0}", "KitNotFound": "Kit '{0}' not found.", "KitClaimed": "You have claimed the kit: {0}", "KitPurchased": "You have purchased the kit '{0}' for ${1}.", "KitSaved": "Kit '{0}' has been saved.", "KitRemoved": "Kit '{0}' has been removed.", "AutoKitNotManual": "This kit is an autokit and cannot be claimed manually.", "UsesExhausted": "You have exhausted all uses of this kit and cannot claim it again.", "WipeBlocked": "This kit is blocked by wipe. Remaining time: {0}", "OnCooldown": "You can't claim this kit yet. Remaining time: {0}", "NoBalance": "You don't have enough balance to buy this kit.", "NoPermission": "You don't have permission for this action.", "ItemsCopied": "Items copied from your inventory to the kit preview.", "ItemsDropped": "Some items have been dropped on the ground because your inventory was full.", "InvalidKitData": "Invalid kit data. Make sure you've entered a kit name.", "InvalidKitName": "Invalid kit name.", "ItemsCopiedToPreview": "Items copied to the kit preview.", "FillAllFields": "Please fill in all fields.", "InvalidAmountOrProbability": "Invalid amount or drop probability.", "KitRemovedSuccess": "Kit '{0}' has been removed.", "KitNotFoundError": "Kit '{0}' not found.", "NoILError": "The plugin does not work correctly, contact the administrator!", "RemainingUses": "You have {0} uses remaining for this kit.", "RAIDBLOCK": "You cannot redeem kits while raid blocked", "COMBATBLOCK": "You cannot redeem kits while combat blocked" }
    $15.99
  22. Changed Status from Pending to Closed Changed Fixed In to 2.1.3
  23. Added in 2.1.3
  24. yes, it makes sense. ill take a look on changing the seconds format on this weekend
1.6m

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