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ThePitereq

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Everything posted by ThePitereq

  1. Hmm, it seems that it found an error while trying to get info about item you've added., Check if there is no problem in config. If not, please contact me on discord (link on top of plugin desc) to decrease amount of support messages from comment section
  2. Sure! The first key in Sell listings is shortname and second is skin id, check default stock market config for reference
  3. Changed Status from Pending to Closed
  4. ThePitereq

    Image Issue

    Changed Status from Pending to Closed
  5. Changed Status from Pending to Closed Changed Fixed In to 2.3.4
  6. Hey! The quarry upgrade refund feature has been added in recent update!
  7. Changed Status from Pending to Closed Changed Fixed In to 1.3.1
  8. Hey! In 1.3.1 i've just added despawn timer. If you have any problems with it just hit me up!
  9. Hey! If you generate new config you should get some default values, but i'll send you them here. "Big Meteor - Crates Inside (with weights)": { "assets/prefabs/misc/supply drop/supply_drop.prefab": 1, "assets/bundled/prefabs/radtown/crate_elite.prefab": 2, "assets/bundled/prefabs/radtown/crate_normal.prefab": 5 },
  10. Doesn't tested it with Carbon, as i didn't had time to even look at Carbon, but if it isn't, it will work in few next updates. The plugin doesn't have any item for item, player to player trading Each part can be disabled. You can disable shops or stock market or transfer. Each item have their own configuration if it should be sold to server.
  11. I am trying to recreate your problem but i can't. Can you message me on discord? https://discord.gg/58RdNVQf27
  12. ah, you've probably just added some items to the server's sell and tries to sell them? If it's that it will be fixed in next update. To make hotfix for that just run updateprices <shopName>
  13. Changed Status from Pending to Closed Changed Fixed In to 1.3.0
  14. Changed Status from Pending to Closed Changed Fixed In to 1.3.0
  15. Changed Status from Pending to Closed Changed Fixed In to 1.3.0
  16. Changed Status from Pending to Closed Changed Fixed In to 1.4.2
  17. Changed Status from Pending to Closed
  18. Changed Status from Pending to Closed
  19. It's weird problem. Have you edited your direct-sell command? Maybe it directs to non-existing shop? It seems that it tries to format currency from shop that doesn't exist.
  20. Hey, please go to config and set Enable Debug to true, then send an error.
  21. Just look at bracklets. They should glow up on 90% of text editors, like Notepad++. If they do close in wrong place, you made something wrong. "Server Sell Items": { "wood": { "0": { "Display Name": "Wood", "Minimal Price": 0.2, "Maximal Price": 4.0, "Price Parent (shortname-skin)": "", "Price Parent - Price Boost Min": 0.0, "Price Parent - Price Boost Max": 0.0, "Default Sell Amount Calculation": 50000 }, "1567546863": { "Display Name": "Magic Wood", "Minimal Price": 1.0, "Maximal Price": 19.0, "Price Parent (shortname-skin)": "", "Price Parent - Price Boost Min": 0.0, "Price Parent - Price Boost Max": 0.0, "Default Sell Amount Calculation": 100 } }, "metal.refined": { "0": { "Display Name": "metal.refined", "Minimal Price": 0.1, "Maximal Price": 0.2, "Price Parent (shortname-skin)": "", "Price Parent - Price Boost Min": 0.0, "Price Parent - Price Boost Max": 0.0, "Default Sell Amount Calculation": 150000 } }, "stones": { "0": { "Display Name": "Stones", "Minimal Price": 0.4, "Maximal Price": 5.0, "Price Parent (shortname-skin)": "", "Price Parent - Price Boost Min": 0.0, "Price Parent - Price Boost Max": 0.0, "Default Sell Amount Calculation": 50000 } } }
  22. it's in wrong place. Keep the tabs and spaces clear and you will see the problem. You've placed metal.refined inside wood. I also recomend some json verify online tool. Creating both sell and buy requests doesn't mean that the buy request will do something to slel request. there needs to be a player that will directly buy/sell something from/to player.
  23. so it seems your market is disabled? Or maybe it's their codename? Maybe you've changed only shop display name? The codename is taken from the key of shop in your oxide/config/ShoppyStock.json
  24. oxide/data/ShoppyStock/StockMarket/Config/<shopName>.json Server Sell Items
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