Hi, 
	im getting these errors.. Any idea what it is? 
	 
	 
	System.NullReferenceException: Object reference not set to an instance of an object 
	  at BaseProjectile.ServerUse (System.Single damageModifier, UnityEngine.Transform originOverride) [0x000e3] in <32dc9dfab36748728a319b6b3ccd8f41>:0 
	  at NPCPlayer.ShotTest (System.Single targetDist) [0x000f7] in <32dc9dfab36748728a319b6b3ccd8f41>:0 
	  at ScientistNPC.ShotTest (System.Single targetDist) [0x00000] in <32dc9dfab36748728a319b6b3ccd8f41>:0 
	  at HumanNPC.TickAttack (System.Single delta, BaseCombatEntity target, System.Boolean targetIsLOS) [0x00106] in <32dc9dfab36748728a319b6b3ccd8f41>:0 
	  at HumanNPC.AttackTick (System.Single delta, BaseEntity target, System.Boolean targetIsLOS) [0x00007] in <32dc9dfab36748728a319b6b3ccd8f41>:0 
	  at AttackTickAIEvent.Execute (AIMemory memory, AIBrainSenses senses, StateStatus stateStatus) [0x00042] in <32dc9dfab36748728a319b6b3ccd8f41>:0 
	  at AIEvents.Tick (System.Single deltaTime, StateStatus stateStatus) [0x000c3] in <32dc9dfab36748728a319b6b3ccd8f41>:0 
	  at BaseAIBrain`1[T].Think (System.Single delta) [0x0007e] in <32dc9dfab36748728a319b6b3ccd8f41>:0 
	  at BaseAIBrain`1[T].DoThink () [0x0000d] in <32dc9dfab36748728a319b6b3ccd8f41>:0 
	  at HumanNPC.ServerThink (System.Single delta) [0x0001a] in <32dc9dfab36748728a319b6b3ccd8f41>:0 
	  at NPCPlayer.ServerThink_Internal () [0x0000d] in <32dc9dfab36748728a319b6b3ccd8f41>:0 
	  at HumanNPC.TryThink () [0x00000] in <32dc9dfab36748728a319b6b3ccd8f41>:0