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Everything posted by Jbird
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You're welcome. Have fun with it!
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Update NpcSpawn to most recent update and let me know if you have any further issues.
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Update NpcSpawn to most recent update and let me know if you have any further issues.
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boss monster plugin doesn't load since update
Jbird replied to rustmmopve's Support Request in Support
Update NpcSpawn to most recent update and let me know if you have any further issues. -
Update NpcSpawn to most recent update and let me know if you have any further issues.
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Thank you for updating to let us know it was resolved. Yes this was quickly found and resolved in the update you mentioned.
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PveMode adds an ability for players to claim the event essentially and block others from entering if you configure it to do so. Is the issue only with Minicopters or is it just Jetpacks that are able to ignore SAM sites? There should be a configuration option in the Jetpack plugin to allow them to be targeted by SAM sites. If there is an issue with Minicopters just let me know and give as many details as possible with what the issue is. As far as blocking players entry though that is a function of PveMode already.
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Have not heard any issues or other reports of this being an issue. Can you share the error you were receiving? You can jump into the Mad Mapper Discord and create a ticket if you'd like to troubleshoot that a bit to find out why it's causing any issues for you, as we aren't getting any other reports about it at all lately.
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Just to answer this again, my last answer is the best answer assuming I am understanding correctly. The issue being that when an event ends the BetterNpc NPCs all appear. My recommendation is not to use the function in the event configurations to remove BetterNpc NPCs from the event area. The one thing that this poses however is there will be those NPCs and the event NPCs both to deal with now, but it does avoid the NPCs appearing at the end of the event because they were never removed. This was in our suggestions and roadmap previously though so I will look for that note and add a reference point to it for you as I think he was already considering if nothing else just a delay, so that they are not spawned immediately after the event since some players wait around for the event to end and to keep the Event Owner status if they have PveMode.
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Ah I see missing one of the dependency plugins? So everything is running well now?
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Check also with the Carbon support as if this just started to happen and you made no other changes, perhaps they have preemptively made some changes ahead of the update coming up from Facepunch that have caused the error to occur. Did you run a Carbon update recently? If the plugin was working, no changes were made, and this started to happen then that is most likely.
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Which commands are you trying to use? Share them exactly as you are using them and explain where. Reload the plugin as generally if the commands are not working there is something going on that needs to be sorted out. Otherwise the most common issue will be that some commands need to come through an RCON connection, not for example the F1 menu console. The Description should specify that some commands need to be issues through an RCON connection to the server.
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Taken care of in MM Discord support ticket. Full body outfit mummy outfit was combined with armor pieces causing the error as they can not be worn at the same time.
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You know it! For future reference if others come across a similar error, armor was combined with a mummy outfit which takes up all of the wearable slots like a hazmat suit or variant. Thank you again for making a ticket and glad we could get to the bottom of it!
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- 8 comments
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Thank you for doing that I'm sure we will sort it out together.
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I should have recommended making sure you have those as it's usually the first most common issue especially for anyone newer to this. Thank you for letting me know it's been sorted though glad to hear it!
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- 184 comments
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- #boat
- #facepunch
- (and 15 more)
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- 22 comments
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- #autoturret
- #event
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If the formatting is left in tact then there should not be an issue with this. The ability to change their names within the config files of any plugin that uses them is never a problem if done correctly. The configuration options to change their names and wearable items would not be there and would be a problem for many more people if this were the case. Something is using an incorrect short name, or there is an error either in the formatting or something else when these changes were made. You are welcome to share an example of a file that you changed and I can review it for potential issues, or you are always welcome to create a ticket in the Mad Mapper DIscord as well if you'd rather share files there.
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I am assuming you want to save resources, I don't know how to Dave them. If you go through the config there are several boat configurations, I think there are at least about 3 in there. You can reduce all of the min max numbers or if you are comfortable you can even delete some of the presets from the configuration and use more limited numbers. There was a large update to the water system by Facepunch quite some time ago that unfortunately had a big impact on this plugin and the resource impact it has on servers.
- 184 comments
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- #boat
- #facepunch
- (and 15 more)
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How are you going about changing their names? I know there is at least one plugin that changes NPCs names that had caused some issues in the past, do you have anything like that?