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Everything posted by Roger93
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We have detected a small inconvenience and have made adjustments to the plugin settings to increase the number of boxes from 8 to 9 in the "destroyer" difficulty. However, when looking at the tank boxes, we noticed that one of the boxes is always empty. How can I solve this problem? When a person who does not belong to the group that is activating the tank is inside the area, the tank does not fire at him. However, this person does have the ability to inflict damage to the tank and destroy it. How can we fix this discrepancy?
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Hello, it would be great if we could enable the configuration of custom monuments in the JSON file, along with the ability to instruct the JSON to execute them at specified intervals. In my case, I have two custom monuments that I would like to include in the setup. Could you please consider adding this option to the configuration file?
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Hello good morning since the last version this error is constantly throwing this error. Failed to call hook 'OnServerInitialized' on plugin 'WelcomePanel v3.2.21' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WelcomePanel.CheckConfig () [0x0007e] in <8465629512c14801b18392cb5d25226e>:0 at Oxide.Plugins.WelcomePanel.OnServerInitialized () [0x0001b] in <8465629512c14801b18392cb5d25226e>:0 at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0009c] in <8465629512c14801b18392cb5d25226e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
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Hello, I want to start by saying that I find this plugin amazing, but I believe there are some details that could enhance the user experience. This message is to explore the possibility of implementing these improvements. First of all, it would be great if the skin display window could be modified. Some of my players have mentioned that the pictures appear too small, so a significant improvement would be to make the display window larger and more comfortable. The second improvement I would like to suggest is the ability to search for a specific skin by its name. This would greatly simplify the task of finding and selecting the desired skins. Lastly, it would be truly impressive if you could implement a feature that allows customizing the skin of an object once it has been placed in the base. I imagine this would be a highly valued feature by users and would make the plugin stand out even more. I have to say that I have been using this plugin for many months, and while it is already one of the best when it comes to skins, I believe these improvements would make it the best. Thank you for considering these suggestions and for your work in making the plugin even more impressive! I hope these suggestions are helpful and can be implemented in future updates of the plugin!
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- 44 comments
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- #hud
- #minimalist
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(and 9 more)
Tagged with:
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- 30 comments
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- #event
- #glass bridge
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Hello, I just noticed that the plugin has stopped working. As usual, I deleted the version from my server and installed the latest one. I also deleted the .json file in case it had any changes, but as you can see in the video, it's not working.
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I am trying to solve it if I get the solution I will post it here Let's see who patch it first
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Hello I have taken the trouble to translate your plugin to another language if you are so kind could you please add it thank you lang.RegisterMessages(new Dictionary<string, string> { [PluginMessages.NoPermission] = "No tienes permiso para hacer eso", [PluginMessages.MustUse2X2] = "No se pudo establecer tu punto de simetría.\nDebes comenzar con un cuadrado o un 2x2", [PluginMessages.SymmetrySet] = "Se ha establecido tu punto de simetría.", [PluginMessages.SymmetryUnSet] = "Punto de simetría no establecido.", [PluginMessages.NoProperFoundations] = "No se pudo establecer tu punto de simetría. Debes comenzar con:\n1. Un triángulo único\n2. Un cuadrado único\n3. Cuadrados en un 2x2\n4. Triángulos en un hexágono", [PluginMessages.CanNotAfford] = "No puedes permitirte mejorar completamente.", [PluginMessages.DisablingSymmetry] = "Desactivando simetría", [PluginMessages.SymmetryPointDeleted] = "Punto de simetría eliminado", [PluginMessages.SymmetryReEnabled] = "Simetría reactivada", [PluginMessages.HelpMenu] = "<color=#28B9DD>/sym ui</color> - Alterna la interfaz de usuario (UI) activada/desactivada \n" + "<color=#28B9DD>/sym toggle</color> - Activa/desactiva la simetría \n" + "<color=#28B9DD>/sym show</color> - Muestra el punto de simetría actual\n" + "<color=#28B9DD>/sym set</color> - Establece el punto de simetría\n" + "<color=#28B9DD>/sym delete</color> - Elimina el punto de simetría\n" + "<color=#28B9DD>/sym {tipo}</color> - Establece el tipo de simetría (ver más abajo) \n" + "<color=#28B9DD> N2S</color> (Normal de 2 lados)\n" + "<color=#28B9DD> N3S</color> (Normal de 3 lados)\n" + "<color=#28B9DD> N4S</color> (Normal de 4 lados)\n" + "<color=#28B9DD> N6S</color> (Normal de 6 lados)\n" + "<color=#28B9DD> M2S</color> (Simetría de 2 lados)\n" + "<color=#28B9DD> M4S</color> (Simetría de 4 lados)\n" }, this, "es");
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Hello I have taken the trouble to translate your plugin to another language if you are so kind could you please add it thank you
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- 11 comments
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- 1
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I have solved it, you can close it
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hello the plugin without modifying it loads it directly on the server and throws the following error Error while compiling: SendPhotoDiscord.cs(200,104): error CS1010: Newline in constant oxide.reload SendPhotoDiscord
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Thank you