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Everything posted by Gt403cyl2
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I saw that someone else had the same issue but it was resolved in your Discord... https://gyazo.com/c0cb9a4bffa289d67406027dd96d1a83
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Changed Status from Pending to Not a Bug
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That isn't an error, just a notification that those hooks took extra time to complete. Usually this is because you have granted the permission to everyone in the server thus it's logging everything everyone does, which is not how this is intended to be used, as stated in the docs. If you want to remove the notices, don't log everyone and use it as intended.
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Closed Changed Fixed In to 1.3.4
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Thanks yes I apparently forgot to change the version, should still implement the fix but I have updated to the correct version...
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Time will tell, I didn't expect it either but yeah.
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Fixed the horse issue. Yes as soon as I loaded loot audit in my test server before I joined) the error came up and narrowed down it was a horse eating... There is a small chance there is something else but I think I have accounted for most things now. Feel free to post any other issues.
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Changed Fixed In from 1.3.0 to 1.3.4
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Looking at your logs, you have a bit of broken stuff... HomesGUI v1.4.22 - corrupt data file GodmodeIndicator v2.1.2 - OnGodmodeToggled failed. Failed to check connectivity to the companion server: Companion server failed to start: System.Net.Sockets.SocketException (0x80004005): If you have no population when this happens it has to be a conflicting plugin because There are checks to only call the hook if a player collects the item. The other possibility is it's a horse eating a wild berry (which I am working on). but likely hood of a horse spawning regularly on berries....
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@BippyMiester Can you enable debug in the config and send me the output when the error comes up?
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will look into it some more thanks
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Version 2.2.3
527 downloads
Rewards Dog tags to players when they kill players, NPCs, including Bradley and animals. Customizable for color and amount of tags as well as if they drop into player death bags or into the killers inv. (PVP) Adds players name to the tags (PVP). Permissions: - dtags.use - Allows players to receive tags. - dtags.red - Forces players to drop red tags (use with teams/clans for events ect.) - dtags.blue - Forces players to drop blue tags (use with teams/clans for events ect.) - dtags.silver - Forces players to drop silver tags (use with teams/clans for events ect.) Default Config: { "Options": { "Player dog tags drop in body bag": true, "Player names on tags": true, "Use team tags": true }, "Rewards": { "Bradley reward tags": true, "Heli reward tags": true, "Animal reward tags": true, "Scientist/Human NPC reward tags": true }, "Colors": { "Player dog tags. (Blue / Red / Silver)": "Silver", "Animal dog tags. (Blue / Red / Silver)": "Red", "Scientists dog tags. (Blue / Red / Silver)": "Red", "Heavy Scientist dog tags. (Blue / Red / Silver)": "Red", "Tunnel Dweller dog tags. (Blue / Red / Silver)": "Red", "Attack Heli dog tags. (Blue / Red / Silver)": "Red", "Bradley dog tags. (Blue / Red / Silver)": "Red" }, "Amounts": { "Dog tags from Players. (Default is 1)": 1, "Dog tags from animals. (Default is 1)": 1, "Dog tags from Scientists. (Default is 1)": 1, "Dog tags from Heavy Scientists. (Default is 1)": 1, "Dog tags from Tunnel Dwellers. (Default is 1)": 1, "Dog tags from Attack Heli. (Default is 1)": 1, "Dog tags from Bradley. (Default is 1)": 1 } } Other information: Comments, suggestions or for support message me here or on Discord: gt403cyl2$8.99 -
If you are using clans reborn: https://chaoscode.io/resources/clans-ui.41/ Not on Codefling afaik... sorry Double check with them if it does what you want but I see an invite player button.