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punchinelli

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Everything posted by punchinelli

    Great plugin. We use it on our build server. Thank you so much! Note that creative.allusers must be turned OFF server-wide. Then, you must turn on the convars you'd like for users to be able to use: e.g. creative.freeplacement, creative.freebuild, creative.unlimitedio - all of these server-wide. After that. this plugin allows users to simply toggle on/off "Creative Mode", which enables those things you've set as "on" (e.g. creative.freeplacement). This took me several hours of "R&D" to figure out! Author should update the documentation/description accordingly.
    The best door frames plugin out there. Enables you to place double-doors flat (not just garage doors) without doing any tricky transforms of items. Has a rotation feature for both clockwise, as well as Z-axis (which way it swings). Has opened up so many possibilities on my build server. Great work.
  1. I was able to fix this by removing the reference to "mission_objective_complete.prefab" in the CS file. Use with caution, but it fixed the problem. I think it was simply trying to play the "mission complete" audio file when choosing a skin, and couldn't find it because the path changed or something. Just delete the path in between the quotes, so it's left with just "".
  2. Yes - I am getting same error.

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