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FourTeen.

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Everything posted by FourTeen.

  1. My maps with and without grass is no different except that there is no grass on it.
  2. Thanks! And yep, it works on Carbon too.
  3. The video shows that everything works.
  4. only for players who have the required permission.
  5. Version 1.0.0

    72 downloads

    When a player joins the server, the plugin grants them the Developer status. Keep in mind that this is essentially an admin-level status, so do not give it to random players. It only works on your server and only for players who have the required permission. Permission: fgrantdeveloper.use Commands: inventory.unlockall — grants all blueprints/research. client.skins_access 1 — must be entered manually. Works only with the Developer status. Unlocks all DLC items and all skins in the game. What is the Developer status? As mentioned above, it is essentially an admin-level status used by Facepunch developers on all servers. Overall, there is nothing too special about it except that it is an admin status. However, it gives access to several commands, including client.skins_access, which are normally available only to developers.
    Free
  6. Version 1.0.0

    31 downloads

    Permission: finstantmarketdrone.use It doesn't have a config, the code is 20 lines and too simple.
    Free
  7. FourTeen.

    Custom Generation 1.0.7

    Changed Status from Pending to Closed
  8. FourTeen.

    Custom Generation 1.0.7

    I'm not sure where you read that. The plugin doesn't allow you to force monuments to be placed exactly where you want.
  9. FourTeen.

    Custom Generation 1.0.7

    This refers to setting up the monument spawn filter.
  10. FourTeen.

    Custom Generation 1.0.7

    Save the config and for the changes to take effect, you need to wipe the maps.
  11. FourTeen.

    Custom Generation 1.0.7

    Drop the plugin into Oxide/Carbon - Plugins, then go to the Oxide/Carbon - config folder and configure the .json file.
  12. FourTeen.

    Custom Generation 1.0.7

    What do you need?
  13. FourTeen.

    No effect

    Changed Status from Pending to No Response Changed Fixed In to 1.0.1
  14. FourTeen.

    No effect

    I just tested the plugin, and it works. Are you giving out any special items, or maybe you installed the plugin incorrectly?
  15. FourTeen.

    No effect

    more details?
  16. Version 1.0.9

    23 downloads

    FCustomGeneration — Quick Reference All changes are applied when creating a new map. Grass The plugin can generate maps without grass and disables bushes. WorldConfig Global map settings: Biome percentages Tier distribution Roads, rivers, rails, laboratories Global blacklist / whitelist (www.corrosionhour.com/rust-prefab-list) Components — Generation Stages Each stage can be: Enabled — fully enabled or disabled Apply values? — allows your custom parameters to be applied If you change anything inside Values, make sure that Apply values? : true is set — otherwise the changes will not be applied. Main Parameters TargetCount Target number of objects to place. Not guaranteed — depends on map size, filters, and placement restrictions. MinDistanceSameType Minimum distance between identical objects. MinDistanceDifferentType Minimum distance from other object types. DistanceSameType / DistanceDifferentType Max — prefer placing as far away as possible Min — prefer placing closer, within the allowed limits Any — any valid position ObjectDensity — object density, higher = more objects ObjectDistance — distance between objects ObjectDithering — placement randomness MinWorldSize — required minimum map size Filter — Placement Rules Defines where objects can spawn. BiomeType — allowed biomes Arid, Temperate, Tundra, Arctic, Jungle, -1 = everywhere SplatType — surface type Snow, Sand, Grass, Rock, -1 = no restrictions TopologyAny — at least one required zone TopologyAll — all listed zones are required TopologyNot — forbidden zones Common zones: Beach, Ocean, Road, River, Lake, Railway, Monument, Building, Mountain. 🏝 Shallow Water Coastal smoothing settings: Beach depth Smoothing radius Transition softness Key Points Enabled fully disables or enables the stage Apply values? activates your custom changes TargetCount is not guaranteed Filters directly affect spawn success Custom Monuments The plugin comes in the archive together with a data file and a .map file containing an example custom Compound. Custom monuments are based on a map, similar to RustMaps, where the required monument must exist, specifically the first prefab on the map. The plugin also allows creating custom versions of any monuments, for example: Bandit Camp Fishing Village Laboratories Oil Rig etc. It also supports not only monuments, but any world objects: Rocks Oases Icebergs Caves etc. When saving a map with a custom monument, the file must be named strictly after the main prefab of that monument. Example: assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab → bandit_town.map https://youtu.be/fX5Br0YQbxc https://youtu.be/gLgld8NHvDw https://youtu.be/Ui5QcXyz9yw If there are ideas and demand, the plugin will continue to develop, and new features may likely be added. The plugin uses Harmony and Reflection!
    $30.00
  17. Thanks for the idea! Yes, that would be logical!
  18. I'd be very happy to hear your ideas and suggestions about the plugin.
  19. FourTeen.

    FKitsAddon

    I'd be very happy to hear your ideas and suggestions about the plugin.
  20. FourTeen.

    FKitsAddon

    Version 1.0.0

    1 download

    FKitsAddon Allows players to save and automatically manage their inventory layout upon respawn. (Mainly needed for autokits) The plugin only saves the location of items and does not give more or less number of items than at spawn
    $5.00
  21. Version 1.0.2

    15 downloads

    FNoSpawnedTag is a plugin that replaces the "Spawned by *admin*" tag on items with "Crafted by *admin*" or something more appropriate. Plugin uses Harmony!
    $5.00

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