About Custom Generation
FCustomGeneration — Quick Reference
All changes apply when generating a new map.
Grass
- The plugin can generate maps without grass and disables bushes.
WorldConfig
- Global map settings:
- biome percentages
- tier distribution
- roads, rivers, rails, labs
- global prefab blacklist / whitelist (www.corrosionhour.com/rust-prefab-list)
Components (Generation Stages)
- Each stage can be:
- Enabled — fully enabled or disabled
- Apply values? — allows your custom parameters to be applied
- ⚠ If you modify anything inside Values, make sure
- Apply values? : true is set — otherwise changes will NOT apply.
Main Parameters
- TargetCount
- Target number of objects to place.
- ⚠ Not guaranteed — depends on map size, filters, and placement limits.
- MinDistanceSameType
- Minimum distance between identical objects.
- MinDistanceDifferentType
- Minimum distance from other object types.
- DistanceSameType / DistanceDifferentType
- Max — prefer placing as far as possible
- Min — prefer placing closer (within limits)
- Any — any valid position
- ObjectDensity — object density (higher = more objects)
- ObjectDistance — spacing between objects
- ObjectDithering — randomness of placement
- MinWorldSize — minimum map size required
Filter (Placement Rules)
- Defines where objects can spawn.
- BiomeType — allowed biomes
- Arid, Temperate, Tundra, Arctic, Jungle, -1 = everywhere
- SplatType — surface type
- Snow, Sand, Grass, Rock, -1 = no restriction
- TopologyAny — at least one required zone
- TopologyAll — all listed zones required
- TopologyNot — forbidden zones
- Common zones:
- Beach, Ocean, Road, River, Lake, Rail, Monument, Building, Mountain.
🏝 Shallow Water
- Coastal smoothing settings:
- beach depth
- smoothing radius
- transition softness
- Key Points
- Enabled disables the stage completely
- Apply values? enables your custom changes
- TargetCount is not guaranteed
- Filters directly affect spawn success

If ideas and demand arise, the plugin will continue to develop, and new features will likely become available.
Plugin uses Harmony & Reflection!
