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  • Update details
    v1.0.5
    Released
    Download size37.47 kB
    Total versions5
    Time between versions 7 days
    Typical update pace About every 23 days
    Freshness Updated today

About Custom Generation

FCustomGeneration — Quick Reference 

All changes apply when generating a new map.
🌱Grass

  • The plugin can generate maps without grass and disables bushes.

🌍 WorldConfig

  • Global map settings:
  • biome percentages
  • tier distribution
  • roads, rivers, rails, labs
  • global prefab blacklist / whitelist (www.corrosionhour.com/rust-prefab-list)

🧩 Components (Generation Stages)

  • Each stage can be:
  • Enabled — fully enabled or disabled
  • Apply values? — allows your custom parameters to be applied
  • ⚠ If you modify anything inside Values, make sure
  • Apply values? : true is set — otherwise changes will NOT apply.

📦 Main Parameters

  • TargetCount
  • Target number of objects to place.
  • ⚠ Not guaranteed — depends on map size, filters, and placement limits.

 

  • MinDistanceSameType
  • Minimum distance between identical objects.

 

  • MinDistanceDifferentType
  • Minimum distance from other object types.

 

  • DistanceSameType / DistanceDifferentType
  • Max — prefer placing as far as possible
  • Min — prefer placing closer (within limits)
  • Any — any valid position

 

  • ObjectDensity — object density (higher = more objects)
  • ObjectDistance — spacing between objects
  • ObjectDithering — randomness of placement
  • MinWorldSize — minimum map size required

🔎 Filter (Placement Rules)

  • Defines where objects can spawn.
  • BiomeType — allowed biomes
  • Arid, Temperate, Tundra, Arctic, Jungle, -1 = everywhere
  • SplatType — surface type
  • Snow, Sand, Grass, Rock, -1 = no restriction
  • TopologyAny — at least one required zone
  • TopologyAll — all listed zones required
  • TopologyNot — forbidden zones
  • Common zones:
  • Beach, Ocean, Road, River, Lake, Rail, Monument, Building, Mountain.

🏝 Shallow Water

  • Coastal smoothing settings:
  • beach depth
  • smoothing radius
  • transition softness
  • Key Points
  • Enabled disables the stage completely
  • Apply values? enables your custom changes
  • TargetCount is not guaranteed
  • Filters directly affect spawn success


image.png.f54f856fb7c0f09d93760208af59760e.png

If ideas and demand arise, the plugin will continue to develop, and new features will likely become available.
Plugin uses Harmony & Reflection!

 

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