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Everything posted by scavanger_solo
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When I set everything to the correct amounts, and reload the plugin it does what you see in the picture.
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I'm wearing a chestplate, but not wearing any boots in (CLOTHING) should also have only 1 of each. 5 pumpkins, 40 pistol rounds, 50 low-grade and 1 mini in my (MAIN). I should also have 1 gun, 3 med pens, 1 axe, 1 pick, 1 joint and 1 note in my (BELT).
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- 54 comments
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- #teleport
- #teleporting
- (and 14 more)
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- 54 comments
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- #teleport
- #teleporting
- (and 14 more)
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[WaterEvent] WaterEvent has begun Failed to run a 600.00 timer in 'WaterEvent v2.2.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Plugins.Plugin.Subscribe (System.String hook) [0x00006] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Plugins.WaterEvent.ToggleHooks (System.Boolean subscribe) [0x00019] in <05ce264d91844d8dbc4061d3ac1b54eb>:0 at Oxide.Plugins.WaterEvent+<>c__DisplayClass90_0.<Start>b__0 () [0x00084] in <05ce264d91844d8dbc4061d3ac1b54eb>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0
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Failed to call hook 'OnLootEntity' on plugin 'Waystones v1.1.1' (MissingMethodException: Method not found: void Oxide.Game.Rust.Cui.CuiScrollViewComponent.set_HorizontalNormalizedPosition(single)) at Oxide.Plugins.Waystones.OpenWaystoneUi (BasePlayer player, System.Int32 cacheId) [0x00bd2] in <ed95e40c6bae476facfceee1c76d45e1>:0 at Oxide.Plugins.Waystones.OnLootEntity (BasePlayer player, LootContainer container) [0x00076] in <ed95e40c6bae476facfceee1c76d45e1>:0 at Oxide.Plugins.Waystones.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001cd] in <ed95e40c6bae476facfceee1c76d45e1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
- 54 comments
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- #teleport
- #teleporting
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UpdaterNpcSpawn was compiled successfully in 1340ms Unloaded plugin UpdaterNpcSpawn v1.0.0 by KpucTaJl Failed to call hook 'OnServerInitialized' on plugin 'UpdaterNpcSpawn v1.0.0' (IOException: Cannot create a file when that file already exists.) at System.IO.FileSystem.MoveDirectory (System.String sourceFullPath, System.String destFullPath) [0x00040] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.Directory.Move (System.String sourceDirName, System.String destDirName) [0x000ed] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.UpdaterNpcSpawn.ReadAndRenameConfigOldNpcSpawn () [0x0091d] in <7967df19688c4749a861053ff0f8feed>:0 at Oxide.Plugins.UpdaterNpcSpawn.OnServerInitialized () [0x0000a] in <7967df19688c4749a861053ff0f8feed>:0 at Oxide.Plugins.UpdaterNpcSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00072] in <7967df19688c4749a861053ff0f8feed>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Loaded plugin UpdaterNpcSpawn v1.0.0 by KpucTaJl
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Good deal, I can't wait til it's ready i absolutely love this plug-in! Keep your amazing work coming.
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If it does it again i'll send something to you.
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It's really weird. It could be our realpve plug-in too maybe.
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I disabled the crafting distance, I think that might be the reason but i really don't know. It happens at random but only to players with a viper crafter or terminal in their base.
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- 54 comments
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- 1
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- #teleport
- #teleporting
- (and 14 more)
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- 54 comments
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- #teleport
- #teleporting
- (and 14 more)
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Also after our daily server restart everyone that has a terminal inside their base breaks and doesn't respawn, the plug-in acts like the terminal is still there on the ground but you can't see it or interact with it. Whenever someone removes a wireless storage adapter after our restart it throws an error code in the console The blue light disappears on the wireless adapters after the restart as well.
