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Ionut Shiro

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Everything posted by Ionut Shiro

  1. Was this happening before the update too or just now after the update?
  2. Glad it worked out
  3. Good morning Sorry for the delay , i've fixed the puzzle and added missing ceillings and walls inside and added a red keycard spawner at the mines! Thank you for your patience and for pointing those out!
  4. Changed Status from Pending to Closed Changed Fixed In to v1.2.4
  5. We can try although personally i never tried that , the workaround is to rename your save file to match the new map name
  6. I can see it now yes , i will be able to check tonight once i'm home from work and fix it !
  7. Could you be abit more specific about which parts or where you're talking about ? Thank you in advance
  8. Afternoon Sorry for the delay with the update , unfortunately my shift had changed last minute and i had to work this morning aswell so i just released a patch now , you were right , the rail might have snapped when i moved terrain near river
  9. I don't see you on the customers list so how do you have access to this map?
  10. Good afternoon You don't need to re-open a thread everytime no , answering to this one is just enough for me to notice when there's new stuff posted The prefabs you highlighted are not related to the tracks themselves it's just to hide the elevation between ground and rail so they don't impact the railway itself , i will be checking the rail in that spot when i am home tonight after work and if it's indeed snapped i will snap it back and release an update shortly in the next 8 hours ! Thank you in advance for your understanding and for pointing it out!
  11. Good evening Thank you for pointing thouse out to me i apparently missed those spots Harbor is not advertised nor present on ProcG1 indeed but Cargo still appears on the map
  12. Changed Status from Pending to Closed Changed Fixed In to v1.2.2
  13. This can be closed as it was a bad link being used for hosting the map
  14. Ionut Shiro

    Issue with ServerMap

    It was a wrong link used
  15. Ionut Shiro

    Issue with ServerMap

    Changed Status from Pending to Not a Bug
  16. I don't see why the fuss about the review process is about , it's very clear if there's no constructive argument or feedback regarding the product the review being simple or braindead will not be approved otherwise you'd have dozens of customers just like this one who would review bomb you due to their lack of knowledge on using the product : To mention the person did not reach out to me or anyone else to ask about the issue he's had with the map , he's seen the conversation next day and did not respond to it or ask further help
  17. Blacklisting certain users from buying our products would be great Being able to mass contact customers per product maybe for feedback or reviews since majority of people buy but don't review unless they're used to reviewing or they just forget or are not bothered to unless product sucks or they lack knowledge on using it fully.
  18. Ionut Shiro

    Floating button?

    Changed Status from Pending to Closed Changed Fixed In to v1.2.4
  19. Ionut Shiro

    Map Bug

    Fixed , thank you for letting me know
  20. Ionut Shiro

    Map Bug

    Changed Status from Pending to Closed Changed Fixed In to v1.2.3
  21. Ionut Shiro

    workcart spawns

    Changed Status from Pending to Not a Bug
  22. Ionut Shiro

    workcart spawns

    Good morning At Q17 is the middle of the map and also the GCP ( Garbage Collection Point) where all your entities are going to die/hide after plugins are done with them or simply despawn so that is why that spot might be laggier depending on what plugins you use aswell and how they handle their entities once events are over. The plugin is discontinued as there's a couple of free plugins for workcarts spawning and ours was bit more complex locked to our map with specific spawnpoints , if you google rust workcart plugin you will find a few free plugins that work pretty good !
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