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Everything posted by Kaooa
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Failed to call hook 'OnActiveItemChanged' on plugin 'SimpleSymmetry v1.1.7' (KeyNotFoundException: The given key 'Square.png' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.SimpleSymmetry.GetSymmetryImage (Oxide.Plugins.SimpleSymmetry+PlayerBuildOptions buildOptions) [0x00055] in <b41c9a5e00ae4c3f980ad30feaa20996>:0 at Oxide.Plugins.SimpleSymmetry.CreateSymmetryPanel (Oxide.Game.Rust.Cui.CuiElementContainer& container, System.String anchorMin, System.String anchorMax, System.String offsetMin, System.String offsetMax, System.String backgroundColor, Oxide.Plugins.SimpleSymmetry+PlayerBuildOptions buildOptions, System.String parent, System.String buttonName) [0x0005e] in <b41c9a5e00ae4c3f980ad30feaa20996>:0 at Oxide.Plugins.SimpleSymmetry.ShowUi (BasePlayer player, System.String buttonName) [0x000b6] in <b41c9a5e00ae4c3f980ad30feaa20996>:0 at Oxide.Plugins.SimpleSymmetry.OnActiveItemChanged (BasePlayer player, Item oldItem, Item newItem) [0x00095] in <b41c9a5e00ae4c3f980ad30feaa20996>:0 at Oxide.Plugins.SimpleSymmetry.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00bf8] in <b41c9a5e00ae4c3f980ad30feaa20996>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0
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Can you update the lang file so that when the event ends and if no one guessed the correct number it will post in chat as such? currently it says "NextEvent": "The next guessing game event will start in {0}!" I dont think there is a lang line for "noguess": "No one guessed the correct number ({1}) The next guessing game event will start in {0}!",
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disreguard, sometimes I should not listen to my players. there was no issue what so ever.
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Not sure if I did something wrong, but I am getting 668 sulfur when I should be getting 450 sulfur with pure ore tea? GatherLootMultiplier.json
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as well add the ability to run console commands using the buttons
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Not my plugin but I'm pretty sure your issue is with the UI scale. When you make anything with UI make sure you, the admin, have your UI scale set to default rust value. ( 1.0 ) and it will always look correct, but when players lower their scale value to something lower than 1.0 it will look slightly different
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I want to be able to input a rotational pos for the teleport as well, so that they're not randomly facing the wrong way when they successful complete their teleport. Is this possible to add? Quiero poder ingresar una posición de rotación para el teletransporte también, de manera que no terminen mirando en la dirección incorrecta cuando completen exitosamente su teletransporte. ¿Es posible agregar esto?
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I am trying to prevent players from being able to use f1 grenades to blow up and get the loot from the convoy vehicles. I still want them to be able to use the grenades to kill the npcs. i was able to change the hp of the bikes, but could not find the area to change the HP for the modular vehicles
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resolved this by copy and pasting the configs to the rest of the permissions in the file. setupfurnaces.static pasted to setupfurnaces.default pasted to setupfurnaces.vip etc
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Failed to call hook 'OnServerInitialized' on plugin 'SetupFurnaces v2.3.0' (KeyNotFoundException: The given key 'legacy_furnace' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.SetupFurnaces.OnEntitySpawned (BaseOven oven) [0x000da] in <21fc22fbd20941fca6336a058ee620e9>:0 at Oxide.Plugins.SetupFurnaces.OnServerInitialized () [0x000cd] in <21fc22fbd20941fca6336a058ee620e9>:0 at Oxide.Plugins.SetupFurnaces.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <21fc22fbd20941fca6336a058ee620e9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0
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- 52 comments
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- #statistics
- #leaderboard
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I do not know if I am doing something wrong, right out of the box the binoculars do not show the range finder reloading the plugin did not fix this issue.
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is there a way to Prevent Auto turrets from shooting at convoy npc?
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- 2 comments
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Updated to the ` kits.template fullscreen rust categories ` template but now the "Info Kit Description" area is missing when viewing kits. Attached are before and after images. I used default values from your cfg example on the doc pages, but it did not resolve this issue. Willing to DM you my config file if needed From what I understand is what controls this information "Info Kit Description": { "Enabled": true, "Background Color": { "HEX": "#0E0E10", "Opacity (0 - 100)": 100.0 }, "Font Size": 18, "Font": "robotocondensed-bold.ttf", "Align": "MiddleCenter", "Text Color": { "HEX": "#ffffff", "Opacity (0 - 100)": 100.0 }, "AnchorMin": "0.5 1", "AnchorMax": "0.5 1", "OffsetMin": "-237.5 -104.5", "OffsetMax": "237.5 -9.5" }, "
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- 52 comments
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- #statistics
- #leaderboard
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(and 12 more)
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- 52 comments
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- #statistics
- #leaderboard
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(and 12 more)
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- 123 comments
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- #stats
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i think the owner of the plugin added this into the custom genes plugin on umod a new cmd through console to give genes i will update you on this if this works