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Kaooa

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Everything posted by Kaooa

  1. Refund please Outdated, not updated to be on par with industry standards, as well there is a better cheaper options out there that does more
  2. Refund please Outdated, not updated to be on par with industry standards, as well there is a better cheaper options out there that does more
  3. Cant find an easy way to move the position of the UI without having to restart the server each time. when I hange the pos in the config, reload the plugin I get error codes and the ui will not come back until I restart the server.
  4. Kaooa

    Issue with furnaces

    sent via DM i recently removed Debug Missing Parent Entity plugin to see if that was the issue my players are testing it now to see if the issue went away
  5. Kaooa

    Issue with furnaces

    As far as I know, I do not think this issue is caused by your plugin.... Sorry for saying it was you issue. Do you have any idea what may be going on?
  6. Kaooa

    Issue with furnaces

    I will make a base on my server and leave it to go on all day night etc and see if everything finishes or doesnt work like the players say smelting 100k metal ore to see if it finished. using a test gen. with all three outputs into 2 root combiners, 2 auto turrets on the wire + 3 electric furnaces. this very much could be user error, but i will let you know if all 100k finishes
  7. Kaooa

    Issue with furnaces

    they also said sometimes when they open their garage doors it will update the furnaces and turn them off or on sometimes. they said it was always so random when it would happen so getting it on video was never an option. they said they were put stuff in to go smelt, come back to base and the furnaces would either not have smelted or just turned off. this is not jsut one person who is saying this, it has been about 5 different groups one player : " i tried everything to pin point a cause and it was always so random af, i couldnt get much info [10:38 AM] hitting E on a item would randomly trigger it, like the garage doors nearby setting them off. leaving render and coming back would sometimes do it, even just chillin afk they would randomly do it. confusing bug to track down lol"
  8. Kaooa

    Issue with furnaces

    for a few months now my players have been saying that their furnaces and electric furnaces will random shut off and not smelt when they have wood in them, or it will appear in an on state but will not cook anything. I switched over to quick smelt from umod for a few days and they said the issue went away, but quicksmelt is a hassle to use and doesnt work half the time. Can you confirm if this issue is something with the SetupFurnaces plugin? this is a players setup : test gen>large battery>switch>branch>splitter>electric furnaces allpluginsinstalled.txt
  9. Kaooa

    Does not work

    can only use chat commands to get this to work
  10. Remove sym center point upon building block death/delete because it is a bit annoying when it remembers the center point when the block you placed is no longer there. and if you place another building block it will make a random block as if the original building block is there trying to build symmetry off it.
  11. Kaooa

    Does not work

    Failed to call hook 'OnActiveItemChanged' on plugin 'SimpleSymmetry v1.1.7' (KeyNotFoundException: The given key 'Square.png' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.SimpleSymmetry.GetSymmetryImage (Oxide.Plugins.SimpleSymmetry+PlayerBuildOptions buildOptions) [0x00055] in <b41c9a5e00ae4c3f980ad30feaa20996>:0 at Oxide.Plugins.SimpleSymmetry.CreateSymmetryPanel (Oxide.Game.Rust.Cui.CuiElementContainer& container, System.String anchorMin, System.String anchorMax, System.String offsetMin, System.String offsetMax, System.String backgroundColor, Oxide.Plugins.SimpleSymmetry+PlayerBuildOptions buildOptions, System.String parent, System.String buttonName) [0x0005e] in <b41c9a5e00ae4c3f980ad30feaa20996>:0 at Oxide.Plugins.SimpleSymmetry.ShowUi (BasePlayer player, System.String buttonName) [0x000b6] in <b41c9a5e00ae4c3f980ad30feaa20996>:0 at Oxide.Plugins.SimpleSymmetry.OnActiveItemChanged (BasePlayer player, Item oldItem, Item newItem) [0x00095] in <b41c9a5e00ae4c3f980ad30feaa20996>:0 at Oxide.Plugins.SimpleSymmetry.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00bf8] in <b41c9a5e00ae4c3f980ad30feaa20996>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0
  12. Kaooa

    Lang update

    Can you update the lang file so that when the event ends and if no one guessed the correct number it will post in chat as such? currently it says "NextEvent": "The next guessing game event will start in {0}!" I dont think there is a lang line for "noguess": "No one guessed the correct number ({1}) The next guessing game event will start in {0}!",
  13. Kaooa

    Personal rates issue

    disreguard, sometimes I should not listen to my players. there was no issue what so ever.
  14. Kaooa

    Personal rates issue

    Not sure if I did something wrong, but I am getting 668 sulfur when I should be getting 450 sulfur with pure ore tea? GatherLootMultiplier.json
  15. Kaooa

    UI scale issue

    as well add the ability to run console commands using the buttons
  16. Kaooa

    UI scale issue

    UI scale 1.0 UI scale 0.8/0.9 anyway to fix this ?
  17. Kaooa

    HELP with buttons

    Not my plugin but I'm pretty sure your issue is with the UI scale. When you make anything with UI make sure you, the admin, have your UI scale set to default rust value. ( 1.0 ) and it will always look correct, but when players lower their scale value to something lower than 1.0 it will look slightly different
  18. I want to be able to input a rotational pos for the teleport as well, so that they're not randomly facing the wrong way when they successful complete their teleport. Is this possible to add? Quiero poder ingresar una posición de rotación para el teletransporte también, de manera que no terminen mirando en la dirección incorrecta cuando completen exitosamente su teletransporte. ¿Es posible agregar esto?
  19. Kaooa

    custom hp for modular vehicles

    I am trying to prevent players from being able to use f1 grenades to blow up and get the loot from the convoy vehicles. I still want them to be able to use the grenades to kill the npcs. i was able to change the hp of the bikes, but could not find the area to change the HP for the modular vehicles
  20. Kaooa

    Failed to call hook

    resolved this by copy and pasting the configs to the rest of the permissions in the file. setupfurnaces.static pasted to setupfurnaces.default pasted to setupfurnaces.vip etc
  21. Kaooa

    Failed to call hook

    Failed to call hook 'OnServerInitialized' on plugin 'SetupFurnaces v2.3.0' (KeyNotFoundException: The given key 'legacy_furnace' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.SetupFurnaces.OnEntitySpawned (BaseOven oven) [0x000da] in <21fc22fbd20941fca6336a058ee620e9>:0 at Oxide.Plugins.SetupFurnaces.OnServerInitialized () [0x000cd] in <21fc22fbd20941fca6336a058ee620e9>:0 at Oxide.Plugins.SetupFurnaces.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <21fc22fbd20941fca6336a058ee620e9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0
  22. Kaooa

    Statistics

    will an overhaul to this plugin be coming to work along inside the server panel and when could we expect all-time lifetime stats for players?
  23. I do not know if I am doing something wrong, right out of the box the binoculars do not show the range finder reloading the plugin did not fix this issue.
  24. is there a way to Prevent Auto turrets from shooting at convoy npc?
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