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Steenamaroo

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Everything posted by Steenamaroo

  1. Steenamaroo

    Same problem

    Hi pookins. That's not an error. It's just telling you that you've asked for more npcs than there are spawn points.
  2. Hi, At present there is not. It only gets saved to SQL table. The same was true for Economics, though, and I recently changed that (not released yet), so I could do the same for play time. Stay tuned.
  3. Steenamaroo

    Error upon compiling

    No probs.
  4. Steenamaroo

    Error upon compiling

    Changed Status from Pending to Closed
  5. Steenamaroo

    Error upon compiling

    Hi, The error is telling you have have a mistake in your DefaultProfiles json, at Wild Swamp 1 - BotNamePrefix. It's probably a missing comma or quotation mark, but paste the file contents into this validator if you're having trouble finding it.
  6. Best comments ever ^.
  7. Steenamaroo

    still the same error

    Loottable, but yes. If that exists and you've reloaded and are still getting the same issue then I'm not sure what it is. Can't replicate so far, other than how I described.
  8. Steenamaroo

    still the same error

    The only way I can see this happening is if 'default' loottable has been deleted and isn't in use, then some other plugin makes a call for a config entry that doesn't exist. Under those circumstances 'default' is used, and may not exist. Obviously I need to patch that but, if that is the case, reloading will create default.json and fix it.
  9. Steenamaroo

    How to hide Admins?

    Didn't even see this, although it was answered in discord. Next version of PlayerRanks will include a permission that lets players use '/pr optout' to opt into, or out of, public displays of their stats.
  10. Hi again, Re-reading your posts, SQL is completely optional. The save bug isn't a bug. Data is saved locally and also saved to SQL if you've enabled that. Even if SQL fails for any reason, local dave still saves and is reported in console. If it specifically says that SQL save is complete but SQL save was not successful then that's an issue, but I don't think it does. I'm adding a permission in the next version to allow people to use chat command `/pr optout`. This command toggles opt-out true/false, allowing or preventing a user's stats from showing in public displays. The optout value, just like admin, is saved to SQL table, so anyone publishing web-stats can use it as a filter there too. You could give this permission to your faux-admins to let them opt out of the public tables + chat output.
  11. Steenamaroo

    Not spawning

    Codefling discord invite is at the bottom of every page, in 'Social'. My own is here.
  12. Steenamaroo

    Error message

    Changed Status from No Response to Closed
  13. Hi, The names of monuments in BotSpawn files changed some versions ago. You'd need to change "Airfield" to "The Airfield 0", for example. Reference the DefaultMonuments.json to get the proper names. Since it's 'missed a beat' now you may also need to use `/botspawn move <profilename>` commands to reposition your boss profiles
  14. Steenamaroo

    Not spawning

    If console is telling you that X profile is failing to find spawn points you'd want to increase radius not reduce. For some monuments where there is a building dead centre, like Dome/Lighthouse/Supermarkets, larger radius is required to find spawn points on open terrain. If console is telling you that some profile doesn't have enough spawn points for the specific population then BotSpawn will auto-set population back to whatever it can cover (number of spawnpoints). I.E. If you have 2 custom spawn points, and UseCustomSpawns true, and ask for 20 npcs, BotSpawn will set your npcs value back to 2 and let you know. Failing those take note of the in-game time of day that you're checking, and reference day/night spawn amounts, to make sure there definitely should be npcs at that time. If all that fails hit me up on discord DM. We'll get the the bottom of it quicker and I'll report the solution back here.
  15. Hi, What do you mean 'open the database up'? I use Replace Into so I don't have to read the table to check if an entry exists or not. I think with update/insert, I'd have to read to ascertain whether or not a record exists, then choose which command to use, whereas Replace Into does it in one write.
  16. Steenamaroo

    Not spawning

    I just saw your original post on the forums. There was an issue with the previous version where data files were contaminating each other. That's addressed in the current version but probably explains why you have Water Wells showing up out of nowhere, and other monuments that aren't actually on your map. If you have a backup of the /data/BotSpawn folder that you can roll back to that would be ideal If not, just be aware that this was an issue. Sorry for any inconcenience cause by this.
  17. Thanks for letting me know. I'll take a look and see if I can catch that.
  18. Steenamaroo

    Error message

    Hi, That sounds like a corrupt, or incorrectly edited, data file. Try visually scanning them to find an issue, or running them through https://jsonlint.com.
  19. Steenamaroo

    Not spawning

    Hi Pookins. Are those the only warning/error messages you get? "Harbor 1. Reducing population" Suggests that UseCustomSpawns is set to true but there are not enough CustomSpawnPoints to cover the population you've asked for, so BotSpawn is turning your population down. Waterwells were removed. They were never actually meant to be added but monument detection is automatic and they slipped through.
  20. Hi, 1: I'm not sure what you're looking for, regarding admin plugins. Do you want PlayerRanks to hide player stats when "allowadmin" is false and someone is using a plugin to mask their admin status? 2: Overview states that SQL databases are "created on the first save, whether automatic or manually with command /pr save" 3: If it's throwing errors either your credentials are wrong in config or your sql server isn't setup to accept requests from the game server IP. I'm pretty sure the overview is a copy/paste from previous hosts, with updates for any changes in the plugin.
  21. Hi, What are you hoping for/expecting? There's currently no relationship between these two plugins.
  22. Hi! It sounds like the config is corrupt or there's a mistake in it. Try running it through https://jsonlint.com and fixing any errors that come up or simply just deleting it and reloading the plugin. "Undecided if I should have post this on Support or Questions, went for support ^^" No worries. I'm not sure either.
  23. Version 1.1.2

    4,931 downloads

    Checks for updates for all Codefling plugins, and prints to console and, optionally, discord. Reports to console "Codefling has updates for the following plugins.", then lists the names. Config Authors - Each author name has a true/false option to enable/disable checking their plugins. CheckIntervalMinutes - How often the plugin requests updated information from Codefling. DiscordWebhookAddresses - Addresses for your discord server's webhook, for posting updates. Ignore - String array for plugin names to ignore. eg ["one plugin"] or ["multiple", "plugins"]
    Free
  24. Steenamaroo

    First.

    Quick post to say a huge thank you to @Death for the huge amount of work he's put in to creating this platform Welcome to everyone who has joined so far. If you like what you see please do take a moment to invite some friends here or, if you have a Rust server discord, please @everyone in there to let people know. The more users and devs there are the better the community will be!
2.1m

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