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dustyhansen

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Everything posted by dustyhansen

  1. dustyhansen

    Default Skins Missing

    You cannot skin back to regular wood, stone, or sheet metal. Can these be added in?
  2. When clicking the red X on the wallpaper module, it doesn't close the module out.
  3. @Meventit has been 3 months since I reported this issue and it is still present. I would like to see this addressed before Halloween so that we can have some forced nights during that wipe. Any progress being made here?
  4. Yea, I am on the latest version of everything. It seems to come and go and has been working fine for me as of late. I will check for errors next time it happens, but I don't recall seeing any.
  5. dustyhansen

    Config to Move Buttons

    Any chance on being able to move the buttons so we can use other TC plugins?
  6. dustyhansen

    Legacy Shelter Protection

    Any way to add legacy shelter protection to this and your War Mode plugin?
  7. Any way to add a config option to move the buttons so they don't interfere with other plugins?
  8. Can you move the button so it isn't blocked by the scroll bar?
  9. @Malmøhave you seen this yet? I have had to shut the plugin off because it kept kicking players.
  10. dustyhansen

    NPCs Stuck

    Convoy (1).json
  11. dustyhansen

    Console Error

    Stacks.json
  12. dustyhansen

    Sortify

    Is there any way to have it ignore the tool row in the TC or sort that separately? It always grabs that stuff and moves it down into the TC, which is kinda annoying.
  13. dustyhansen

    NPCs Stuck

    I am getting the issue in 2.6.1. The screenshot would literally be a pic of an NPC standing there. I am not re-enabling Convoy because I also get a ton of Null Reference Exceptions spamming the console when it is enabled.
  14. dustyhansen

    Console Error

    Seeing this error in console: Failed to call internal hook 'CanMoveItem' on plugin 'Stacks v1.5.20' [3939984194] (Object reference not set to an instance of an object) at bool Oxide.Plugins.Stacks+BlockList.Exists(Item item) in /home/container/carbon/plugins/Stacks.cs:line 125 at object Oxide.Plugins.Stacks.CanMoveItem(Item movedItem, PlayerInventory playerInventory, ItemContainerId targetContainer, int targetSlot, int amount) in /home/container/carbon/plugins/Stacks.cs:line 497 at object Oxide.Plugins.Stacks.InternalCallHook(uint hook, object[] args) in Stacks.cs/Internal:line 49
  15. dustyhansen

    Twigs Decay

    We have a Purge Night before wipe, so I am assuming that is why they want them.
  16. dustyhansen

    Twigs Decay

    I installed this for this wipe, but some players are mad that they can't build bunker bases now. Any recommendations for allowing twig for bunker bases?
  17. After the October update, players are getting kicked from the server with a RPC Error in MoveItem error message when trying to access a composter that has been split. The error first occurred when a player that did not have the perms (non-VIP) tried to access the composter that a teammate with perms (VIP) had used the splitter on. They were kicked. Then the player with perms was also unable to access the composter after this without getting kicked. We experienced a similar issue with the XSkinMenu plugin and picking up items that would be skinned and it would kick for the same error message after this latest update.
  18. Players would like a command to be able to check the tier of the current bradley.
  19. dustyhansen

    NPCs Stuck

    I kept getting reports of an unarmed NPC standing outside of a monument that was unable to take damage, dressed as a police officer. Turns out it is Convoy that is spawning them. It appears to be spawning multiple NPCs stacked inside each other outside of monuments that can't take damage. I was told by one player that they saw a motorbike and were able to destroy it, but for the most part it doesn't seem like there are even vehciles around.
  20. We are seeing this as well even with items in boxes.
  21. I don't know when it started exactly, but recently when I turn off a plugin it does not unload it and the switch stays green. I am running Carbon. Not sure if something got updated there or not.
  22. Oh, the one from uMod that got updated.
  23. So I don't know if there is a good answer, but we don't want to enable the team feature because we often have clans with mixed players (pvp and pve). But we noticed that if the clan base is getting raided, the PVE players can essentially run around and repair the base and "help" defend the raid but not have to worry about being killed. Obviously we can have a rule about this, but just wondered if there was a solution in mind to address this situation.
  24. I just updated the plugin and it still does not work.
  25. Did you figure out what the level rewards settings mean (1 and 3)?
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