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Everything posted by TREX
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Version 1.0.2
13 downloads
ItemUpgrade - Advanced RPG Progression System for Rust ItemUpgrade is a comprehensive RPG-style progression plugin for Rust that transforms standard items into powerful upgradeable equipment with enchantments, a player-driven marketplace, and extensive customization options. Perfect for servers looking to add deep progression mechanics and player economy. Core Features - Item Upgrade System = 10 Upgrade Levels with progressive stat bonuses - Customizable Success Rates per level (configurable chance system) - Perfect Upgrade Tokens for guaranteed success - Destruction Risk at higher levels (8→9, 9→10) - Dynamic Skin System with unique skins for level 9 and 10 items - Indestructible Items at level 9+ Stat Bonuses for Weapons (Damage multipliers) and Armor (Protection multipliers) - Visual Rarity System: Common, Uncommon, Rare, Epic, Legendary, Mythic Item Quality - Tracking with condition-based calculations - Enchantment System - 4 Enchantment Slots per item (slot 4 unlockable with token) - Lock/Unlock Mechanism to protect desired enchantments - Reroll System with configurable costs - Available Enchantments: - Gathering Bonuses (Wood, Stone, Scrap, Metal Ore), - Combat Bonuses (Damage, Protection), - Utility (Movement speed, health regeneration) - Rarity Tiers: Common, Uncommon, Rare, Epic, Legendary Percentage-based Bonuses (fully configurable) - Player Marketplace - Buy/Sell System for upgraded items Advanced Search & Filtering by item name, level, rarity, weapon/armor type with pagination support - Listing Management: Set custom prices, view detailed item stats, remove listings, purchase confirmation system - Social Features: Player profiles with statistics, direct messaging system, conversation history, player reputation tracking - Transaction History tracking - Trade-Up System - Item Sacrifice Mechanic to combine multiple items for a higher tier reward - Configurable Requirements: Minimum item count, rarity-based rules, success chance system - Random Enchantments on trade-up results - Visual Reward Display with claim system - Storage/Deposit System - Personal Storage Slots (configurable per player) - Secure Item Storage with full upgrade/enchant data preservation - Slot Management: Deposit/withdraw items, clear individual slots, visual inventory display - Persistent Storage across server restarts - Crafting System - Token Crafting: Perfect Upgrade Tokens, Bonus Upgrade Tokens, Slot Unlock Tokens - Custom Material Requirements (fully configurable) - Skin Support for crafted items Economics/ServerRewards Integration - Configurable Elements - Upgrade costs and progression Success/failure rates Stat multipliers per level Enchantment types and values - Marketplace fees Storage capacity Crafting recipes Payment methods (Scrap/Economics/ServerRewards) - UI colors and styling - Commands - /upgrade - Open upgrade menu - /enchant - Open enchantment menu - /marketplace - Open marketplace - /tradeup - Open trade-up menu - /deposit - Open storage menu - API Methods IsItemUpgradeable(ulong itemUID) - Check if item can be upgraded GetItemUpgradeLevel(ulong itemUID) - Get current upgrade level GetItemUpgradeData(ulong itemUID) - Get complete upgrade statistics GetItemEnchantData(ulong itemUID) - Get enchantment information SetItemUpgradeLevel(ulong itemUID, int level) - Programmatically set level Discord for contact and support : mariantrex$39.99 -
Version 1.0.3
11 downloads
Highly Optimized City Map for Rust Servers A professionally optimized city designed specifically for Rust servers, containing approximately 7,500 prefabs. This city is actively tested on my own Rust server and delivers excellent performance and stability, even under load. Every building features a fully detailed interior Included Buildings & Interior Details - Police Station Fully furnished interior including prison cells, captain’s office, interrogation areas, and operational rooms. - City Hall Detailed interior with mayor/captain offices, storage room and public service spaces. - Bank Interior includes offices, counters, and vending "ATM" lookalike. - Car Showroom Spacious interior designed for vehicle display, offices, and customer areas. - Residential Houses (2 Sizes) Fully accessible interiors, suitable for player housing or roleplay scenarios. - Motel Multiple rooms with corridors and service areas. - Shop / Store Interior with shelves, counter. - Garages Functional interiors suitable for vehicle storage, workshops, or loot areas. Additional Information Approximately 7,500 prefabs, Optimized for high FPS and smooth server performance, Ideal for RP, PvE, or custom PvP servers, Frequent updates and ongoing improvements$25.00- 1 review
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Version 1.0.0
7 downloads
Several highly optimized house models are included. Each house allows players to place entities on the ground floor. The models are carefully optimized with a low prefab count and do not include any terrain, splat, or topology data — so be sure to paint those in yourself. Prefab per house : 80-130 (Depends on the size)$4.00 -
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IQchat has been incredibly helpful for my server management. It consolidates key features from plugins like BetterChat, BetterFilter, and more into one package. Players appreciate the customization options for titles and messages. The developer's quick and helpful responses make all the difference when I need support.
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- #chatsystem
- #chat
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- 9 comments
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- #metal detector
- #detector
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- 11 comments
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- #identity card
- #roleplay
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Hello! I got this problem where : I got a backpack on me with only 6 slots capacity, all good, I disconnect from my server and after that I reconnect my inventory is all unlocked even if I'm wearing that backpack. I have to move my backpack from my clothing slots in my inventory to be working again.
