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Everything posted by Rainey
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Hey there! Thank you so much for the support! I did some testing and the timer that shows on the UI Leaderboard does seem to max out at an hour, although the event itself can last longer-the displayed timer just restarts to 59m 59s once it completes the countdown. Sorry about that! I will make some adjustments to the math that displays that timer and will push out an update soon. Thank you for letting me know and please let me know if you come across any other issues!
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Hey! Yup, you can move the Image and Leaderboard UI elements by adjusting the Image Anchors Min (x y), Image Anchors Max (x y), UI Anchors Min (x y) and UI Anchor Max (x y) values in the config file. Here are some values that should move the UI to the top-right of the screen for you. I know it can be a bit confusing but it allows for the most customization for server owners. If you have trouble please send me a DM with your config file and I can make the adjustments for you. EVENTS "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.955 0.9", "Image Anchors Max (x y)": "0.985 0.95" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.8375 0.7", "UI Anchors Max (x y)": "0.985 0.9", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, ADDITIONAL EVENTS "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.955 0.9", "Image Anchors Max (x y)": "0.985 0.95" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.8375 0.7", "UI Anchors Max (x y)": "0.985 0.9", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" },
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Yup! You can move the UI for each event by adjusting the "UI Anchors Min (x y)" & "UI Anchors Max (x y)" configurations within the Event Leaderboard section of each event (below). If you DM me a screenshot of the conflicting UI elements I can send you some coordinates that should help. "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." },
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Ah I got ya, sorry for the confusion! Hm that's interesting, I like the idea, although it's a pretty specific use-case. I'll add it to the roadmap and can look into building something like that into a future release. For now you can kinda accomplish the same using the item probability but I get it's not quite what you're asking for. I'll start noodling the idea.
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Hey thank you for the support! I've never used Economics but you should be able to deposit ECO points using the Command(s) portion of the Rewards, it would look something like this. "Command(s)": [ { "Enable Command": true, "Command Probability %": 100, "Command Display Name": "100 ECO Points", "Command": "deposit {player.id} 100" } ], Please let me know if you have any more questions.
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The plugin targets global Chat messages sent by the server, not necessarily all on-screen prompts. In regards to keeping the plugin efficient and as cheap as possible, I don't necessarily want to target other hooks and methods outside of the scope of the original intent for the plugin. I will look into this a bit more but this suggestion might be better for another plugin altogether rather than an additional feature built into this existing one.
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Hey, thanks for the support! I do like the idea of being able to choose Alert or Info style when sending the message itself but I have no idea if that's possible. I'll look into some things and see if I can figure something out, but with the way the plugin works I don't know if I'll be able to do that very easily. Thank you for the suggestion, I think it would be really nice to be able to do as well!
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Hello! Yes, you can use the Permissions to only let individual players with that permission to participate. Here is an exmaple for AnimalAnnihilation: "Enable Event Permission": true, "Event Permission": "extraevents.animalannihilation", And then give individual users the permission: o.grant user ExampleUser extraevents.animalannihilation All events, including PlayerBattle, will continue to count Kills & Actions as long as the event is actively running. There is no max currently that a player can reach during an event. I might look into building this into a future release. There are a lot of Notification options for each event, they are nested under each event in the "Event Notifications": {} group. Please forgive me with the language barrier, if you have any more questions please feel free to let me know!
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I believe you can add this to your server.cfg file. relationshipmanager.maxteamsize 3
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The "Prevent Spawns from NPC Deaths” configuration option means that items/prefabs will NOT spawn on player bodies when they are killed by an NPC, it won’t affect any spawns on NPC corpses. Sorry for the confusion. I am working on an update that will add the ability to spawn items on NPC corpses, though.
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Version 1.2.0
8 downloads
DeathSpawns is a simple plugin that will drop item(s), prefab(s), and/or run commands on player corpses when they die. Additional Permissions, and multiple Items/prefabs/commands for each permission, can be added to allow greater flexibility. Additional features in progress. Join my Discord for support and updates: https://discord.gg/teSffnDQ7N Default Config { "General Options": { "Enable Console Messages": true }, "Permissions": { "deathspawns.permission.1": { "Probability %": 100, "Prevent Spawns from Suicide": true, "Prevent Spawns from Team Kill": true, "Prevent Spawns from NPC Deaths": true, "Item(s)": [ { "Item Shortname": "", "Item Skin ID": 0, "Item Amount": 0, "Try to Put Item in Player Inventory First": false } ], "Prefab(s)": [ { "Prefab": "" } ], "Command(s) - Supports {player.name} {player.id} {player.position.x} {player.position.y} {player.position.z} {attacker.name} {attacker.id}": [ { "Command": "" } ] } }, "Version": { "Major": 1, "Minor": 2, "Patch": 0 } }$4.99 -
Version 1.2.0
20 downloads
CorpseBoomer is a simple plugin that will spawn a boomer/firework at player positions when they are killed. Join my Discord for support and updates: https://discord.gg/teSffnDQ7N Permissions corpseboomer.firework Default Config { "Enable Console Messages": true, "Prevent Firework when killed by Suicide": false, "Prevent Firework when killed by Teammate": true, "Prevent Firework when killed by NPC": true, "Version": { "Major": 1, "Minor": 2, "Patch": 0 } }$3.99
