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Everything posted by 8o8 Designs
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Sorry. I will get it updated today
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Changed Fixed In to Next Version
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Thanks. I will take a look
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Changed Status from Pending to Closed Changed Fixed In to 1.2.2aRE
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The new Harbour changes have messed with some of the preset dock floor spaces.. I'm on it
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Changed Status from Pending to Not a Bug
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I'm working on it
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Hello there The only way to stop outside players messing with the races (other than zones) is to build a cube around it using invisible colliders. Then the only way into the area is teleportation by the racetrack plugin or admin command tp, but then it wont be a monument.. only a racetrack event. I could add gates so that random looters can't gain entry to the track, but that wont stop heli's from flying in and disrupting a race. Myself, I'd just ban/jail/kick any players that were doing it.
- 9 comments
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- #racetrack
- #racing
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- 28 comments
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- #uk
- #united kingdom
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(and 6 more)
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- 28 comments
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- #uk
- #united kingdom
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Failed to create agent because it is not close enough to the NavMesh
8o8 Designs replied to Gold Mysterious's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to Next Version -
Failed to create agent because it is not close enough to the NavMesh
8o8 Designs replied to Gold Mysterious's Support Request in Support
All done. The navmesh errors have been defeated! -
Failed to create agent because it is not close enough to the NavMesh
8o8 Designs replied to Gold Mysterious's Support Request in Support
Hey there I have isolated the issue. I have no errors at all on the current test map. I will have a good look through the outpost and carry on developing the map from that version and will upload it once I've completed my original task -
Failed to create agent because it is not close enough to the NavMesh
8o8 Designs replied to Gold Mysterious's Support Request in Support
Hey there I have removed the underwater labs and still get the same errors. I will create a new test version and remove every custom placed scientists. -
Failed to create agent because it is not close enough to the NavMesh
8o8 Designs replied to Gold Mysterious's Support Request in Support
Hello Thanks for purchasing my UKoR map This has been a thorn in my side for a while. When I've hosted the map on my private multiplayer servers, I removed every NPC and use BetterNPC to replace all the buggy scientists. That worked for me to a certain extent, but I'd rather remove this error at the source. I suspect it's the underwater labs. They've been an issue for a while, and it's on my to do list to build a single super lab and remove the old ones. I will have another look over the weekend and test a version with no underwater labs and see if this stops or reduces the navmesh errors. I've also tried the plugins to hide these errors and it didn't work for me. Cheers smoke.uk -
Nothing to worry about I will investigate further though.
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STILL NEED HELP as NEVER ACTUALLY ANSWERED
8o8 Designs replied to AquaSurf's Support Request in Support
You have a point. I just assumed people would've been familiar with the plugin and/or installed it first, then just swap the files and o.reload AutomatedWorkcarts. I will make the AutomatedWorkcarts files easier to understand, but putting the file in a folder will likely cause more issues because many generic server panels wont allow you to upload a folder like that. It would have to be zipped and that likely brings more questions/issues. Thanks for the bug report and I apologise for late replies. For some reason I don't get notifications from these support requests. Cheers Smoke.uk -
Hello Put the data file in a folder called AutomatedWorkcarts and put that folder in your oxide/data folder
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Changed Status from Pending to Closed
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STILL NEED HELP as NEVER ACTUALLY ANSWERED
8o8 Designs replied to AquaSurf's Support Request in Support
Changed Status from Pending to Closed -
STILL NEED HELP as NEVER ACTUALLY ANSWERED
8o8 Designs replied to AquaSurf's Support Request in Support
100% It did have the correct files. I downloaded Decembers uploaded zip from codefling. The winter version is released in December. If you downloaded it in January, it wouldn't make a difference. -
STILL NEED HELP as NEVER ACTUALLY ANSWERED
8o8 Designs replied to AquaSurf's Support Request in Support
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The Automated Workcarts files provided have been the same for a long time. It's quite simple once you understand how it works. Your files must match by name.. You're using UKoR6Kv1.2.0winteredition so you'll need the CONFIG & DATA files provided in the UKoR6Kv1.2.0winteredition folder. Config files is called AutomatedWorkcarts.json Data file is called UKoR6Kv1.2.0winteredition.json If you're trying to use the files provided for UKoR6Kv1.2.0. It won't work. You can either do as explained above or you can rename the data file from UKoR6Kv1.2.0 to UKoR6Kv1.2.0winteredition (because it's the same file. It's just renamed to match the map it's used on). Also! You can access older versions of the map by clicking the version tab and selecting previous versions.
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All files and information is provided in the download.