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AquaSurf

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  1. Ok finally worked it out I have the file UKoR6Kv1.2.1.json in the Oxide\data folder This file MUST go in another folder within the data folder called AutomatedWorkcarts So it would look like this Oxide\Data\AutomatedWorkcarts\UKoR6Kv1.2.1.json Now it gets recognised and the trains finally work. You showed the Oxide folder showing a data folder. Then showed the file but, not showed what folder it was actually in! This was misleading - making it look like the file needed be in the data folder which is WRONG as it needs to be as aforementioned...
  2. After I have tried to o.reload AutomatedWorkcarts it says this [Automated Workcarts] Configuration appears to be outdated; updating and saving As said - the cart in outpost does NOT more and I not found ANY carts moving. Do I need to type a command to make the cart move. I have also had it say [Automated Workcarts] Unrecognized track selection: Do I need to type something in the data or config files ? Clearly I am missing something since having them in the right place is NOT working - nothing happens. I MUST need to type a chat or console command I have tried /aw.toggle This starts the train but, it does NOT stop! Please reply asap so I can sort this out for my server as I either get NO trains moving or a train that wont stop.
  3. So still not working - NO trains moving. I am using the map file - UKoR6Kv1.2.1.map I have placed the plugin AutomatedWorkcarts.cs in the Oxide\plugins folder I have the file called AutomatedWorkcarts.json in Oxide\config folder I have the file UKoR6Kv1.2.1.json in the Oxide\data folder I have started the server then logged in to the game on my client I go to outpost and there is a train but, its not moving. I have type oxide.reload AutomatedWorkarts in the server console. It stops and reloads the plugin Still NO trains are moving... What else am I missing or need to do ? Do I need to use a permission or chat command from AutomatedWorkcarts plugin ?
  4. Hi again... Thanks for the what to type in and I will try later. However, since the plugin is copied in and loaded as the server loads the map - why would I have to reload the plugin again ? but, as said will test.... As for the winter edition. I have said - it came with the original file I got in December or early januaury. but, did NOT have the json with it. Only the UK map did.
  5. I have put the AutomatedWorkcarts.json in the oxide/config folder. I start server and all loads up ok. I join map to play but, none of trains are moving. What do I need to do ? I have given myself permissions of workcarts plugin but, honestly thought it was automated... Anyway I have looked at train and used /aw.toggle This at least gets the train moving but, it does not stop at any platforms... is this normal? Again I thought all was set up in your config files suplied but, maybe its just me not understanding as Im new. Please can you step by step tell me what I need to do to just have the trains work as intended and stop at the platforms
  6. AquaSurf

    2 problems

    Because of sloped room you cant get upstairs due to ladder placement. This should have been tested honestly before uploading. Also how can I get this to actually place so its usable ? I end up with it too deep in water or with beach filling up the lower area. Is there an easy way to paste this so to speak so that it lines things up such as heigh or do I need the perfectly flat area and know exactly where it was made to be able to use this - it seems almost impossible to place. I am new so perhaps Im missing something from the plugin in how to use but, any help appreciated to get this to work on a map im using. TY
  7. Hi I still need help on this and explanation TY
  8. I found this - The data file for the winter edition is named to suit the winter edition map. The winter map is called UKoR6Kv1.2.0winteredition.map The correct workcart data file for that map is called UKoR6Kv1.2.0winteredition.json However, when I downloaded there was NO .json file included and downloading now seems to not even have the Winter edition included. So do I have to wait till next Xmas to get the file or would it be possible you could attach it here for me to utilise before. TY ?
  9. 1) So is the Winter version 1.2.0 the latest version that I have ? And are you saying that there is now no way to download the winter version ? Since I have the winter version which is 1.2.0 where do I get the workcarts files to match this ? 2) I am using UKoR6Kv1.2.1.map and it must have been a mistake in tying but, I am using UKoR6Kv1.2.1.json The rest above is correct in that no trains move and I have no idea what to do in how to get them to... I have copied the plugin to plugin directory and same for data and config files. Do I need to give myself permissions and type something to get the trains to move ? As said I thought it was automated. Please explain step by step what I need to do to get this to work and so that they stop at each station as I thought would happen. Thanks
  10. Hi, Great map but, I AM USING VERSION 1.2.1 but, 1.2.0 Winter unless there is a new version I can get free please ? 1) First time I downloaded this Im sure I got the winter version Free with it but, now when I download I only see the 1 map ? UKoR6Kv1.2.1.map 2) I have UKoR6Kv1.2.1.map and I have placed the Automatedworkcarts.cs in oxide/plugins folder I have put the UKoR6Kv1.2.0.json in the oxide/data foler I have put the AutomatedWorkcarts.json in the oxide/config folder. I start server and all loads up ok. I join map to play but, none of trains are moving. What do I need to do ? I have given myself permissions of workcarts plugin but, honestly thought it was automated... Anyway I have looked at train and used /aw.toggle This at least gets the train moving but, it does not stop at any platforms... is this normal? Again I thought all was set up in your config files suplied but, maybe its just me not understanding as Im new. Please can you step by step tell me what I need to do to just have the trains work as intended and stop at the platforms Also since I have the winter version - where do I get the right files for that to make trains work? UKoR6Kv1.2.0winteredition.map And is there an updated winter version ? Thanks
  11. AquaSurf

    Update needed

    Q28 on map is blank and needs updating - looks like there was meant be a structure but, its missing now.
  12. AquaSurf

    Thailand map

    Q28 on map in blank and needs updating - looks like there was meant be a structure but, its missing now. Please update TY
  13. AquaSurf

    Cable Cars

    I wanted to know how to get up to top of sugar loaf ? I cant find way to climb and the zip line only goes to cable car in middle....
  14. After a lot of testing and use of AI to check code in client.cfg files... I managed to work this out and have let Ionut Shiro know ** IMPORTANT ** If you have trouble joining this map! Method 1: you need to change Game options under EXPERIMENTAL You need to switch Optimized Loading to OFF Method 2: In Steam - view rust and right click to view properties and then select to view file location Now navigate to the Rust\cfg folder In here is client.cfg You can edit this via notepad Then find and change the following line to "0" global.asyncloadingpreset "0" Note: "1" = Use experimental Loading "0" = Turn it OFF
  15. Hi, Tried to use this map to play on hosted on my dedicated server. The server seems to run fine from what I can see but, does at some point mention about an invalid chicken corpse. Anyway, the server loads up in game and I can see server in list to pick. I join server but, it gets to spawning world 12179 out of 12183 and just stops. I have used other maps and also old maps that work fine. I have the rust.edit.dll in oxide. Appreciate some help getting this map to load. Thanks
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