Colors
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Everything posted by Colors
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- 19 comments
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yes, but if I set "INCLUDE_NPCS" to false, they still show up so it did not really disable it
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00:10 [Error] Failed to call hook 'CanAcceptItem' on plugin 'ZLogs v1.1.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ZLogs.CanAcceptItem (ItemContainer container, Item item, System.Int32 targetSlot) [0x00285] in <88feaa0cf59b43bba2fe58cf47508705>:0 at Oxide.Plugins.ZLogs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02252] in <88feaa0cf59b43bba2fe58cf47508705>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 keep spamming randomly
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yes, I want an option to exclude them or include them
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the new option "INCLUDE_NPCS" can you make it support NPC from plugins? such as betterNPC, NPCraider...etc we want to disable the logs for player kills NPC but most of these type of logs are from plugin NPC not vanilla NPC
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ok thanks. I will try to find the problem in the logs
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so.. you mean it only happened when some other plugins having issue?
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no, I didnt use any mySQL or mariaDB some using SQLite also no playerranks in my server sometimes other plugin may took 100~500ms but only this take 10000ms
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if Scarecrow using bow, they only shoot once if Scarecrow using gun, the will not reload after shoot all bullets in magazine "Headshot Damage Multiplier" will conflix "Night zombies", my zombie's head is in god mode now suggestions: 1.sometimes they killed each others accidentally, I think it will be better to have an option to off they damage other Scarecrow 2.option that random spawn near player X distance and despawn when no player in Y distance, not just spawn all around the map, this can reduce server lag and make player more easily to encounter Scarecrow
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my server is monthly wipe, I can not make it less
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okay, please add the option but I think this should be a temporary solution..
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if server crash will it lose all logs that not save yet?
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will this make me can only search the logs before last unload?
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these days started having performance issue that makes players get kicked by Packet Flooding: Player Tick most of the time taking over 8000ms for this
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that works for me, thanks
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@Mercurydo you still remember this issue?
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ok.. after 243 files search & modify it seems fixed
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hi, do you mean remove this file "assets/rust.ai/nextai/testridablehorse.prefab" or modify all base files that have "assets/rust.ai/nextai/testridablehorse.prefab" in "oxide/data/copypaste/"
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