Colors
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Everything posted by Colors
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hi, is there able to give case to all players that include offline(sleeping) players?
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spamming error in console these days. please check Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AdvancedHitBar+<>c__DisplayClass58_0.<OnEntityTakeDamage>b__0 () [0x0006a] in <f6c0184a33ba40a9ab617d8be23b013c>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <18d4f19bbc844191b11ed9e69284d09b>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AdvancedHitBar+<>c__DisplayClass58_0.<OnEntityTakeDamage>b__0 () [0x0006a] in <f6c0184a33ba40a9ab617d8be23b013c>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <18d4f19bbc844191b11ed9e69284d09b>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AdvancedHitBar+<>c__DisplayClass58_0.<OnEntityTakeDamage>b__0 () [0x0006a] in <f6c0184a33ba40a9ab617d8be23b013c>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <18d4f19bbc844191b11ed9e69284d09b>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AdvancedHitBar+<>c__DisplayClass58_0.<OnEntityTakeDamage>b__0 () [0x0006a] in <f6c0184a33ba40a9ab617d8be23b013c>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <18d4f19bbc844191b11ed9e69284d09b>:0
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yes, this is en view but looks okay with 0.1.8 I copy en lang to zh-TW, now the text looks fine. but the npc name still comes npc type.
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yea.. I tried but same when I switch my lang to en, it work but if I switch back to my lang(zh-TW) it just back to the wrong text. how about other issue? sorry, I just edit several times for my last reply. here are the points: 1.npc name in NPC Kills category would be better to show like zombie, armyman, sniper... or something like that. 2.some items not showing the amount. 3.only zh-TW will display wrong NPC text.
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hi, can you make the npc kills log the "npc name"? this is not easy to read for those servers with npc plugins. and the category shows "bttnNPC" for me, is it a bug? its good but not show the amount for those plugin items(I drop & pick 6 in the picture) and even the bullet or ammo are not showing the amount too.
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looks good but I wondering to know will NPC kills log the npcs from other plugin? like zombie, murderer or some other npc plugins such as betterNPC?
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cool! and please consider to add the item amount too like "sugar(apple) *2"
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hi, just buy it today. 1.it will be better to log the amount that player drop or pick. 2.it did not log the collection(ex.corn, hemp, stone). 3.it cant log the true name for the item, I am using cooking plugin and it used apple renamed as sugar or something else but it only log I pick up an apple, it should log like name(shortname) then it will be able to know its sugar(apple). 4.it needs a npc kills same as animal kills
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hi @MeventSupport@Mevent, why take so long to response
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I got it. Thanks!
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Hi, Im using BetterNPC. is there a way to set different xp award for different npcs that using same prefab?
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yes, zh-TW other plugins work good tho.
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hi, just copy a file from en and paste to zh-tw.
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@Mevent@MeventSupport
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@Mevent@MeventSupport
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hi, the lang file in zh-tw just not working. but in zh-cn is fine,
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the panel always showing there is a heli
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okay, so will it add a case name on it?
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hi, hows it going?
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so if I get vip4, I should set like this "_commands": [ { "command": "o.usergroup remove {id} vip1", "message": "", "public_message": "", "hook": true }, { "command": "o.usergroup remove {id} vip2", "message": "", "public_message": "", "hook": true }, { "command": "o.usergroup remove {id} vip3", "message": "", "public_message": "", "hook": true } ],
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If player get vip1 from token, will it going error when I remove by o.usergroup? what will happen when a player has redeem vip1 token and not expired but remove his vip1 by o.usergroup?
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and I am not sure whats the difference between this? "_command": null, "_commands": null, if I only need to run 1 command I use _command? if more than 1 then use _commands? how will it going if I set both at same time?
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cool, but how if someday I get vip4? is it a way to remove vip1 2 3?
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hi, I have VIP1 2 3 in my server, I want to let it remove lower level vip when redeem a higher one for example, when I redeem a vip3, it should remove vip1 and vip2 but I am not sure how to set several commands in one token. can I have a sample?