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laodu

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Everything posted by laodu

  1. "Clear the standard content of the crate": true, I will only keep my custom items according to this setting. I set the maximum loot to 1, but the number of loot produced is still greater than 1
  2. Based on your response, I understand that you haven't finished reading the configuration. The standard loot content has been added, but the additional items I added are all customized items with skins. The current issue is that the number of additional items with skins added is incorrect. I set it to item 1, but the added items are all greater than 1.
  3. The loot item I set for this configuration is 1, but the loot items it produces are all greater than 1 Sputnik.json
  4. laodu

    The box is stuck in the rock

    The prerequisite for entering the box is that you must swipe your card. The key issue is that the card cannot be swiped and is blocked by rocks.
  5. laodu

    Dungeon Bases

    Yes, it is important for PVE servers, mainly for custom loot settings for NPCs and boxes.
  6. "Enable spawn of items from the list": true, "Minimum numbers of items": 1, "Maximum numbers of items": 1, I set the maximum value to 1 according to this configuration, but the actual loot output is more than 1, sometimes 2 or more loot outputs.
  7. laodu

    Console error

    My suggestion is that you can redo it according to the situation I described. Test if this situation exists. As for whether others have experienced this situation before, I am not sure. The only thing that can be confirmed is that my server has been experiencing this situation for almost 60 days.
  8. laodu

    Console error

    What you're saying is too professional. My technicians and I definitely can't do it. The only thing we can be sure of is that every time we run fleets and caravans, when players attack them, the console will display an error message.
  9. laodu

    Console error

    11/25 07:53:19 | >>> oxide.reload BossMonster 11/25 07:53:20 | [CSharp] Started Oxide.Compiler v1.0.32.0 successfully 11/25 07:53:23 | BossMonster was compiled successfully in 1572ms 11/25 07:53:23 | Unloaded plugin BossMonster v2.1.3 by KpucTaJl 11/25 07:53:23 | [BossMonster] Loading files on the /oxide/data/BossMonster/Bosses/ path has started... 11/25 07:53:24 | [BossMonster] File Clown has been loaded successfully! 11/25 07:53:24 | [BossMonster] File Evil has been loaded successfully! 11/25 07:53:24 | [BossMonster] File Franken has been loaded successfully! 11/25 07:53:24 | [BossMonster] File Frankenstein has been loaded successfully! 11/25 07:53:24 | [BossMonster] File Heavy has been loaded successfully! 11/25 07:53:24 | [BossMonster] File Horror has been loaded successfully! 11/25 07:53:24 | [BossMonster] File Jason has been loaded successfully! 11/25 07:53:24 | [BossMonster] File King of the Night has been loaded successfully! 11/25 07:53:24 | [BossMonster] File Michael Myers has been loaded successfully! 11/25 07:53:24 | [BossMonster] File Oni has been loaded successfully! 11/25 07:53:24 | [BossMonster] File Raptor has been loaded successfully! 11/25 07:53:24 | [BossMonster] File Scary has been loaded successfully! 11/25 07:53:24 | [BossMonster] File "Intermediate Demon King" has been loaded successfully! 11/25 07:53:24 | [BossMonster] File "King of the Netherworld" has been loaded successfully! 11/25 07:53:24 | [BossMonster] File "King of Demons" has been loaded successfully! 11/25 07:53:24 | [BossMonster] File "Common Demon King" has been loaded successfully! 11/25 07:53:24 | [BossMonster] Loading files on the /oxide/data/BossMonster/CustomMap/ path has started... 11/25 07:53:24 | [BossMonster] File Example has been loaded successfully! 11/25 07:53:24 | Calling 'OnServerInitialized' on 'BossMonster v2.1.3' took 140ms 11/25 07:53:24 | Loaded plugin BossMonster v2.1.3 by KpucTaJl
  10. laodu

    Console error

    It is very simple to reproduce this situation. You can find a server to test it. As for what you said about loading information, I only found this situation on the console when running the information of this convoy and caravan at that time. If there are other things, I can't tell because I'm not a technician. so sorry. Of course, I will do my best to provide everything you need, and I will continue to observe and test in the future, hoping to provide useful information.
  11. laodu

    Console error

    This situation has been around for about 60 days, and I have spent nearly 30 days testing and verifying it. It can be confirmed that when the BossMonster plugin encounters a console error, the server is running Convoy or Caravan plugins. This is the truth.
  12. laodu

    Console error

    After multiple verifications, it has been confirmed that this error message appears on the console when running the Caravan and Convoy Reforged plugins.
  13. laodu

    Dungeon Bases

    Can you please provide us with the architectural guide for us to understand first? Also, can we customize the spoils of the events we are most concerned about?
  14. laodu

    Dungeon Bases

    Does the building guide include customization of NPC names and loot customization? Where can I find the building guide?
  15. laodu

    Train Yard Event

    You can also consider supporting the PVEMODE plugin. Because many PVE servers require this.
  16. laodu

    Train Yard Event

  17. laodu

    Train Yard Event

    If it is possible to add map symbols and customize loot. That will be liked by more people.
  18. laodu

    Dungeon Bases

    Can NPC health values and names be added? If possible, I am looking forward to purchasing it now.
  19. UI can still be opened by many people at the same time. After opening the UI, players can move their position, run, etc. After player A opens the UI through the box, other player B can still take it out of the box and put it in player B's inventory. At the same time, player A's UI will not close and they can also open the treasure.
  20. Put the treasure box in the same box, and two players can open the box at the same time to receive two rewards.
  21. Put the treasure box into another box, and then player A opens the treasure box through the box, and then closes the box. The opening interface of the treasure box will always exist and will not disappear. If at this time, another player B also opens the treasure chest through the box. The opening interface of the treasure chest can also appear.
  22. This interface will not disappear during the process of reloading the plugin. Players with high ping can take advantage of network latency to continuously freeze this interface, allowing them to click "OPEN CHEST" an unlimited number of times to achieve their multiple negative goals. Even if there is a cooldown time limit when opening the treasure chest, as long as the interface for opening the treasure chest does not disappear and is frozen, the player can open the treasure chest infinitely.

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